Player Matchup

Fenrir
Fenrir
Gold I
Arkhams_Emerald
Fenrir
Gold I
Level 156
God Stats
7W - 7L
1,789 SR
Queue Stats
218W - 231L
1,584 MMR
Solo
Odin
Odin
Gold III
Kyuunchun
Odin
Gold III
Level 122
God Stats
0W - 2L
1,303 SR
Queue Stats
201W - 212L
1,549 MMR
Party 2
Skadi
Skadi
Gold I
PjAY_11
Skadi
Gold I
Level 155
God Stats
93W - 69L
1,629 SR
Queue Stats
371W - 378L
1,571 MMR
Party 2
Janus
Janus
Platinum IV
RRaYaNN88108
Janus
Platinum IV
Level 126
God Stats
34W - 37L
1,457 SR
Queue Stats
367W - 370L
1,746 MMR
Party 4
Jormungandr
Jormungandr
Gold I
wem75019
Jormungandr
Gold I
Level 160
God Stats
14W - 21L
1,553 SR
Queue Stats
908W - 927L
1,532 MMR
Party 4
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,546 SR
1,596 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,732 SR
1,678 MMR
Cupid
Cupid
Gold II
DoctorMentiras
Cupid
Gold II
Level 69
God Stats
6W - 5L
1,500 SR
Queue Stats
217W - 210L
1,650 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
iTzzAleks333
Tsukuyomi
Platinum II
Level 114
God Stats
2W - 0L
1,887 SR
Queue Stats
177W - 168L
1,809 MMR
Party 1
Nike
Nike
Silver II
rise_against_666
Nike
Silver II
Level 143
God Stats
9W - 7L
1,758 SR
Queue Stats
78W - 82L
1,545 MMR
Party 3
Nu Wa
Nu Wa
Platinum V
tornking
Nu Wa
Platinum V
Level 158
God Stats
26W - 22L
1,742 SR
Queue Stats
137W - 144L
1,829 MMR
Party 3
Medusa
Medusa
Gold IV
xExoTicPaiinZ
Medusa
Gold IV
Level 104
God Stats
2W - 1L
1,771 SR
Queue Stats
45W - 53L
1,557 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 9 / 1
10,433
497
9,052
21,877
10,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
14
0 / 2 / 1
9,110
434
5,537
14,245
12,731
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
PjAY_11
Skadi
17
1 / 7 / 1
10,200
486
6,146
16,031
5,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
1 / 4 / 2
9,527
454
5,039
11,999
4,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
wem75019
Jormungandr
16
0 / 7 / 5
9,105
434
10,301
25,159
15,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ShivaKaliPoseidon

VS

Bans
RavanaBakasuraLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 8
12,068
575
13,222
18,942
7,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
iTzzAleks333
Tsukuyomi
20
6 / 3 / 11
13,422
639
17,811
19,986
9,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
4 / 1 / 2
12,114
577
8,659
15,840
10,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
tornking
Nu Wa
18
6 / 0 / 10
12,430
592
13,979
5,628
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 1 / 4
14,583
694
12,599
14,556
7,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
8
Kills
29
29
Deaths
8
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
6
9
1
0.72
W
4
3
8
2.67
L
Odin
0
2
1
0.25
L
Skadi
PjAY_11
Skadi
1
7
1
0.21
L
1
4
2
0.5
W
Tsukuyomi
iTzzAleks333
Tsukuyomi
6
3
11
3.83
W
4
1
2
5
W
Nu Wa
tornking
Nu Wa
6
0
10
11
L
Jormungandr
wem75019
Jormungandr
0
7
5
0.36
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,075
Damage
66,270
89,311
Taken
74,952
49,175
Mitigated
36,909
12,002
Healing
33,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,052
1,208
0
2,301
21,877
10,681
0
2,854
19,023
0
75,274
W
13,222
7,180
1,283
9,119
18,942
7,912
2,271
5,755
13,037
0
98,879
L
Odin
5,537
1,507
0
3,973
14,245
12,731
0
1,436
12,809
0
63,708
L
Skadi
PjAY_11
Skadi
6,146
3,018
0
1,564
16,031
5,578
613
1,755
14,276
0
91,585
L
5,039
189
0
1,124
11,999
4,519
180
1,940
10,059
87,416
0
W
Tsukuyomi
iTzzAleks333
Tsukuyomi
17,811
4,309
0
8,501
19,986
9,204
1,476
4,785
15,059
0
114,473
W
8,659
2,032
0
5,446
15,840
10,729
380
1,137
13,555
0
88,758
W
Nu Wa
tornking
Nu Wa
13,979
4,024
0
1,580
5,628
2,005
1,786
1,518
4,110
85,202
0
L
Jormungandr
wem75019
Jormungandr
10,301
4,031
0
3,040
25,159
15,666
489
5,994
19,165
73,893
0
W
12,599
6,461
0
7,293
14,556
7,059
7,918
2,905
11,613
0
136,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,375
Gold Earned
64,617
644
Minions Killed
760
0
Camps Cleared
0
1,940,960
Distance Traveled
2,132,539
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,433
497
111
5
0
393,907
3
W
Cupid
12,068
575
132
6
0
395,842
1
L
Odin
9,110
434
112
5
0
377,303
0
L
Skadi
10,200
486
148
7
0
330,372
7
L
Janus
9,527
454
174
8
0
449,777
7
W
Tsukuyomi
13,422
639
157
7
0
474,656
4
W
Nike
12,114
577
151
7
0
435,860
6
W
Nu Wa
12,430
592
120
6
0
401,967
6
L
Jormungandr
9,105
434
99
5
0
389,601
3
W
Medusa
14,583
694
200
10
0
424,214
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role