Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Lizard_Juancho
Achilles
Level 126
God Stats
5W - 2L
1,805 SR
Queue Stats
241W - 230L
1,553 Elo+
Solo
Rama
Rama
VolcanicLion94
Rama
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
461W - 444L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
theSomay
Sun Wukong
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 202L
1,535 Elo+
Solo
Team Averages
Level 141
1,561 SR
1,534 Elo+

VS

Team Averages
Level 139
1,618 SR
1,583 Elo+
Ra
Ra
MoSokrat
Ra
Level 160
God Stats
4W - 4L
1,621 SR
Queue Stats
180W - 195L
1,544 Elo+
Solo
Kuzenbo
Kuzenbo
TigerSwipe
Kuzenbo
Level 146
God Stats
1W - 2L
1,883 SR
Queue Stats
204W - 210L
1,600 Elo+
Solo
Tyr
Tyr
ksetra
Tyr
Level 134
God Stats
8W - 16L
1,198 SR
Queue Stats
487W - 496L
1,586 Elo+
Solo
Jing Wei
Jing Wei
rabbitkillerpro
Jing Wei
Level 142
God Stats
1W - 1L
1,886 SR
Queue Stats
35W - 34L
1,598 Elo+
Solo
Mercury
Mercury
weaselberg
Mercury
Level 115
God Stats
9W - 10L
1,500 SR
Queue Stats
534W - 567L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
10 / 4 / 19
13,373
787
36,739
22,857
16,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
 
Sylvanus
18
2 / 5 / 21
12,355
727
19,329
30,394
47,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
20
9 / 3 / 15
13,076
769
27,138
29,256
43,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

18
6 / 5 / 9
11,843
697
15,284
21,141
13,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
theSomay
Sun Wukong
20
3 / 2 / 17
12,050
709
18,967
27,868
36,965
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 9
11,916
701
25,803
19,766
20,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
TigerSwipe
Kuzenbo
19
3 / 4 / 12
11,444
673
17,667
31,243
59,704
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyr
ksetra
Tyr
20
8 / 5 / 7
12,906
759
21,821
33,915
62,815
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Jing Wei
17
2 / 7 / 11
10,820
636
22,342
23,401
13,534
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
weaselberg
Mercury
16
2 / 8 / 11
10,361
609
12,743
21,993
18,668
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
68
30
Kills
18
19
Deaths
30
81
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
10
4
19
4.88
W
Sylvanus
 
Sylvanus
2
5
21
2.5
W
Achilles
9
3
15
5.5
L
3
6
9
1.25
L
Kuzenbo
TigerSwipe
Kuzenbo
3
4
12
2.25
W
6
5
9
2.1
L
Tyr
ksetra
Tyr
8
5
7
2.3
L
Jing Wei
2
7
11
1.07
W
Sun Wukong
theSomay
Sun Wukong
3
2
17
5.75
L
Mercury
weaselberg
Mercury
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,457
Damage
100,376
131,516
Taken
130,318
157,208
Mitigated
175,234
59,110
Healing
45,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
36,739
21,902
2,348
5,709
22,857
16,210
3,922
6,539
15,914
0
68,803
W
Sylvanus
 
Sylvanus
19,329
3,938
12,340
11,435
30,394
47,010
523
8,515
21,553
30,224
0
W
Achilles
27,138
4,604
2,739
9,186
29,256
43,834
1,248
7,582
21,201
154
39,204
L
25,803
923
9,365
4,953
19,766
20,513
239
3,542
15,986
60,125
0
L
Kuzenbo
TigerSwipe
Kuzenbo
17,667
4,943
2,406
6,551
31,243
59,704
521
5,050
25,831
35,904
0
W
15,284
12,904
1,559
4,313
21,141
13,189
3,915
9,892
10,919
0
28,315
L
Tyr
ksetra
Tyr
21,821
1,928
2,089
10,643
33,915
62,815
216
4,304
28,957
0
33,785
L
Jing Wei
22,342
18,207
3,360
3,319
23,401
13,534
1,756
3,943
19,017
0
32,823
W
Sun Wukong
theSomay
Sun Wukong
18,967
2,113
3,797
5,684
27,868
36,965
74
9,039
18,459
0
51,089
L
Mercury
weaselberg
Mercury
12,743
3,783
1,451
1,428
21,993
18,668
2,018
2,640
19,175
0
20,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,697
Gold Earned
57,447
204
Minions Killed
194
0
Camps Cleared
0
1,523,001
Distance Traveled
1,450,337
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,373
787
58
3
0
294,219
0
W
Sylvanus
12,355
727
18
1
0
269,451
6
W
Achilles
13,076
769
30
2
0
324,848
0
L
Ra
11,916
701
93
5
0
301,486
0
L
Kuzenbo
11,444
673
44
3
0
299,149
1
W
Rama
11,843
697
37
2
0
279,387
3
L
Tyr
12,906
759
22
1
0
308,657
3
L
Jing Wei
10,820
636
23
1
0
255,844
2
W
Sun Wukong
12,050
709
61
4
0
355,096
6
L
Mercury
10,361
609
12
1
0
285,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role