Player Matchup

Anubis
Anubis
Hydr4z
Anubis
Level 62
God Stats
5W - 1L
1,810 SR
Queue Stats
41W - 49L
1,394 Elo+
Party 2
Fenrir
Fenrir
KiingZz
Fenrir
Level 18
God Stats
2W - 1L
1,810 SR
Queue Stats
14W - 18L
1,370 Elo+
Party 2
Horus
Horus
LOGANDODO
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,266 Elo+
Party 2
Cernunnos
Cernunnos
OgRheuma
Cernunnos
Level 26
God Stats
7W - 6L
1,575 SR
Queue Stats
102W - 115L
1,393 Elo+
Party 1
Bacchus
Bacchus
xSebyz
Bacchus
Level 68
God Stats
7W - 5L
1,681 SR
Queue Stats
123W - 110L
1,393 Elo+
Party 1
Team Averages
Level 39
1,675 SR
1,363 Elo+

VS

Team Averages
Level 48
1,642 SR
1,385 Elo+
Achilles
Achilles
 
Achilles
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Moriska32
Hou Yi
Level 57
God Stats
2W - 1L
1,734 SR
Queue Stats
24W - 33L
1,299 Elo+
Party 3
Tiamat
Tiamat
PohmeL77
Tiamat
Level 25
God Stats
2W - 5L
1,700 SR
Queue Stats
31W - 40L
1,353 Elo+
Party 3
Arachne
Arachne
Tomohauwk
Arachne
Level 88
God Stats
7W - 0L
1,776 SR
Queue Stats
60W - 70L
1,704 Elo+
Party 3
Bacchus
Bacchus
korrwet
Bacchus
Level 7
God Stats
12W - 15L
1,500 SR
Queue Stats
57W - 83L
1,069 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hydr4z
Anubis
20
16 / 7 / 10
22,791
506
63,102
42,529
32,717
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
KiingZz
Fenrir
20
2 / 10 / 6
16,307
362
13,491
37,411
22,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
LOGANDODO
Horus
20
1 / 8 / 15
17,207
382
22,855
54,750
97,895
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
OgRheuma
Cernunnos
20
6 / 2 / 9
18,581
413
36,483
27,844
17,490
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
xSebyz
Bacchus
20
4 / 3 / 18
20,253
450
22,457
38,656
79,440
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
8 / 3 / 14
19,884
442
31,534
57,434
94,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
Moriska32
Hou Yi
20
5 / 9 / 11
20,081
446
27,355
39,525
18,292
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Tiamat
PohmeL77
Tiamat
20
10 / 6 / 12
21,292
473
57,629
31,272
20,400
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Tomohauwk
Arachne
20
6 / 8 / 12
20,665
459
26,680
49,785
27,835
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
korrwet
Bacchus
20
1 / 4 / 14
18,720
416
10,209
50,536
107,027
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
93
29
Kills
30
30
Deaths
30
58
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
8
3
14
5
L
Anubis
Hydr4z
Anubis
16
7
10
3
L
Fenrir
KiingZz
Fenrir
2
10
6
0.5
L
Horus
LOGANDODO
Horus
1
8
15
1.06
W
Hou Yi
Moriska32
Hou Yi
5
9
11
1.17
L
Cernunnos
OgRheuma
Cernunnos
6
2
9
5.25
W
Tiamat
PohmeL77
Tiamat
10
6
12
2.67
W
Arachne
Tomohauwk
Arachne
6
8
12
1.5
W
Bacchus
korrwet
Bacchus
1
4
14
2
L
Bacchus
xSebyz
Bacchus
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

158,388
Damage
153,407
201,190
Taken
228,552
249,635
Mitigated
267,600
92,083
Healing
45,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
31,534
2,966
0
4,854
57,434
94,046
2,019
19,099
37,040
0
101,804
L
Anubis
Hydr4z
Anubis
63,102
3,568
0
32,751
42,529
32,717
1,529
14,819
26,746
242,538
0
L
Fenrir
KiingZz
Fenrir
13,491
4,184
0
13,092
37,411
22,093
284
10,716
26,281
0
125,456
L
Horus
LOGANDODO
Horus
22,855
8,797
9,159
18,019
54,750
97,895
674
18,635
34,943
0
105,516
W
Hou Yi
Moriska32
Hou Yi
27,355
13,184
0
13,398
39,525
18,292
5,865
18,673
20,693
0
186,569
L
Cernunnos
OgRheuma
Cernunnos
36,483
15,853
0
13,366
27,844
17,490
5,009
12,722
14,930
0
157,816
W
Tiamat
PohmeL77
Tiamat
57,629
1,366
773
11,097
31,272
20,400
1,834
16,599
14,479
225,372
0
W
Arachne
Tomohauwk
Arachne
26,680
20,133
0
13,319
49,785
27,835
5,630
18,227
31,158
0
194,959
W
Bacchus
korrwet
Bacchus
10,209
860
0
1,771
50,536
107,027
114
15,975
34,069
53,076
0
L
Bacchus
xSebyz
Bacchus
22,457
2,353
0
5,696
38,656
79,440
255
14,000
22,659
74,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,139
Gold Earned
100,642
857
Minions Killed
838
0
Camps Cleared
0
3,868,185
Distance Traveled
4,109,056
28
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
19,884
442
96
2
0
868,652
5
L
Anubis
22,791
506
274
6
0
704,890
2
L
Fenrir
16,307
362
124
3
0
569,941
1
L
Horus
17,207
382
130
3
0
880,537
2
W
Hou Yi
20,081
446
207
5
0
737,892
3
L
Cernunnos
18,581
413
211
5
0
821,104
1
W
Tiamat
21,292
473
279
6
0
809,150
7
W
Arachne
20,665
459
207
5
0
872,156
11
W
Bacchus
18,720
416
49
1
0
821,206
2
L
Bacchus
20,253
450
118
3
0
891,713
22

Distance Traveled

Minion Kills by Role

Gold Earned by Role