Player Matchup

Apollo
Apollo
CeleKnight8194
Apollo
Level 116
God Stats
3W - 6L
1,280 SR
Queue Stats
296W - 317L
1,351 Elo+
Party 1
Tyr
Tyr
Kingofhearts302
Tyr
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 201L
1,176 Elo+
Solo
Rama
Rama
SenshiOji
Rama
Level 110
God Stats
1W - 4L
1,352 SR
Queue Stats
166W - 177L
1,353 Elo+
Party 1
Arachne
Arachne
Tristian314
Arachne
Level 88
God Stats
1W - 1L
1,316 SR
Queue Stats
82W - 78L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
WickedMean8
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,354 Elo+
Solo
Team Averages
Level 74
1,390 SR
1,321 Elo+

VS

Team Averages
Level 53
1,435 SR
1,307 Elo+
Nike
Nike
CaptBlaq352
Nike
Level 101
God Stats
1W - 2L
1,180 SR
Queue Stats
181W - 218L
1,264 Elo+
Solo
Ares
Ares
KayKazoo
Ares
Level 64
God Stats
3W - 1L
1,716 SR
Queue Stats
202W - 168L
1,361 Elo+
Party 2
Cerberus
Cerberus
Toby2142
Cerberus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 82L
1,358 Elo+
Party 2
Chernobog
Chernobog
kinfolkX7
Chernobog
Level 28
God Stats
2W - 1L
1,484 SR
Queue Stats
68W - 99L
1,336 Elo+
Solo
Rama
Rama
swt_babygzus
Rama
Level 29
God Stats
5W - 4L
1,294 SR
Queue Stats
497W - 520L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
8,246
634
18,773
17,560
9,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 3
7,857
604
7,217
20,541
16,864
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
16
1 / 2 / 4
8,707
670
15,559
12,766
6,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Tristian314
Arachne
16
5 / 1 / 2
9,275
713
7,904
10,752
7,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
WickedMean8
Gilgamesh
14
0 / 4 / 5
8,513
655
7,663
18,495
16,517
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 8
11,927
917
21,771
20,874
35,106
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
17
3 / 1 / 12
9,909
762
10,590
15,191
25,385
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Toby2142
Cerberus
16
3 / 3 / 12
9,550
735
17,543
23,113
29,117
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
kinfolkX7
Chernobog
16
4 / 1 / 8
9,804
754
9,387
5,280
3,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
0 / 2 / 13
9,804
754
13,052
12,286
8,790
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
8
Kills
17
17
Deaths
9
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
7
2
8
5.5
L
1
5
4
0.6
W
Ares
3
1
12
9
L
1
5
3
0.5
L
Rama
1
2
4
1.5
W
Cerberus
Toby2142
Cerberus
3
3
12
3
L
Arachne
Tristian314
Arachne
5
1
2
6
L
Gilgamesh
WickedMean8
Gilgamesh
0
4
5
0.63
W
Chernobog
kinfolkX7
Chernobog
4
1
8
8
W
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,116
Damage
72,343
80,114
Taken
76,744
55,868
Mitigated
102,054
20,427
Healing
28,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,771
3,958
3,119
3,024
20,874
35,106
0
0
20,874
0
40,036
L
18,773
6,599
1,202
3,805
17,560
9,178
177
5,028
12,532
0
37,423
W
Ares
10,590
865
2,367
2,083
15,191
25,385
912
0
15,191
17,285
0
L
7,217
3,035
834
3,805
20,541
16,864
201
7,902
12,639
0
10,441
L
Rama
15,559
6,578
502
3,160
12,766
6,235
0
4,668
8,098
0
34,478
W
Cerberus
Toby2142
Cerberus
17,543
2,395
2,196
8,955
23,113
29,117
429
0
23,113
40,958
0
L
Arachne
Tristian314
Arachne
7,904
7,435
1,172
1,600
10,752
7,074
0
4,012
6,740
0
10,033
L
Gilgamesh
WickedMean8
Gilgamesh
7,663
1,497
2,387
1,960
18,495
16,517
0
6,523
11,972
0
16,439
W
Chernobog
kinfolkX7
Chernobog
9,387
3,643
2,611
897
5,280
3,656
2,757
0
5,280
0
30,943
W
13,052
11,105
1,554
1,562
12,286
8,790
3,375
0
12,286
0
34,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,598
Gold Earned
50,994
111
Minions Killed
217
0
Camps Cleared
0
1,207,825
Distance Traveled
1,182,204
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,927
917
31
2
0
255,817
3
L
Apollo
8,246
634
39
3
0
207,903
0
W
Ares
9,909
762
19
1
0
260,066
0
L
Tyr
7,857
604
5
0
0
254,915
0
L
Rama
8,707
670
46
4
0
211,885
0
W
Cerberus
9,550
735
70
5
0
268,418
0
L
Arachne
9,275
713
6
0
0
276,379
0
L
Gilgamesh
8,513
655
15
1
0
256,743
0
W
Chernobog
9,804
754
40
3
0
203,605
1
W
Rama
9,804
754
57
4
0
194,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role