Player Matchup

Mercury
Mercury
 
Mercury
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
InevitableZoink
Achilles
Level 89
God Stats
2W - 2L
1,458 SR
Queue Stats
29W - 36L
1,409 Elo+
Solo
Nox
Nox
RomuloGamer29
Nox
Level 87
God Stats
0W - 1L
1,238 SR
Queue Stats
26W - 33L
1,407 Elo+
Solo
Team Averages
Level 93
1,399 SR
1,439 Elo+

VS

Team Averages
Level 75
1,393 SR
1,436 Elo+
Scylla
Scylla
Hoffer99
Scylla
Level 72
God Stats
2W - 1L
1,082 SR
Queue Stats
100W - 111L
1,435 Elo+
Party 1
Hachiman
Hachiman
ispycash
Hachiman
Level 107
God Stats
6W - 3L
1,598 SR
Queue Stats
114W - 89L
1,566 Elo+
Party 1
Atlas
Atlas
xX Griizzlly Xx
Atlas
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 208L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
1 / 3 / 1
4,458
743
3,124
7,163
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
8
0 / 1 / 0
4,418
736
3,271
5,084
3,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 0 / 0
3,714
619
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hoffer99
Scylla
8
1 / 1 / 3
5,015
836
1,250
2,616
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ispycash
Hachiman
9
3 / 1 / 1
5,403
901
6,313
4,086
1,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 0 / 3
4,679
780
1,354
2,332
2,051
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
4
4
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
1
0.5
W
Scylla
Hoffer99
Scylla
1
1
3
2.5
L
Achilles
0
1
0
0
L
0
0
0
0
W
Hachiman
ispycash
Hachiman
3
1
1
3.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,395
Damage
8,917
12,247
Taken
9,034
6,762
Mitigated
4,130
1,926
Healing
1,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,124
1,450
0
365
7,163
3,370
0
1,566
5,597
0
11,880
W
Scylla
Hoffer99
Scylla
1,250
239
0
280
2,616
725
0
0
2,616
5,437
0
L
Achilles
3,271
367
156
1,405
5,084
3,392
0
1,340
3,744
0
9,570
L
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
ispycash
Hachiman
6,313
4,995
0
1,168
4,086
1,354
1,178
304
3,782
0
20,472
W
1,354
598
115
199
2,332
2,051
0
0
2,332
4,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,590
Gold Earned
15,097
25
Minions Killed
55
2
Camps Cleared
4
246,470
Distance Traveled
310,484
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,458
743
16
3
2
116,866
1
W
Scylla
5,015
836
12
2
2
111,671
0
L
Achilles
4,418
736
9
2
0
124,684
0
L
Nox
3,714
619
0
0
0
4,920
0
W
Hachiman
5,403
901
33
6
2
96,175
0
W
Atlas
4,679
780
10
2
0
102,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role