Player Matchup

Da Ji
Da Ji
Silver III
 
Da Ji
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver III
Cryptolyt
Charybdis
Silver III
Level 89
God Stats
10W - 19L
1,464 SR
Queue Stats
54W - 68L
1,153 MMR
Party 1
Nu Wa
Nu Wa
Silver I
HomuraCR7_
Nu Wa
Silver I
Level 140
God Stats
7W - 4L
1,707 SR
Queue Stats
328W - 322L
1,305 MMR
Solo
Lancelot
Lancelot
Gold IV
Itss-jamil
Lancelot
Gold IV
Level 69
God Stats
0W - 2L
1,308 SR
Queue Stats
49W - 49L
1,334 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
black-sangel
Baron Samedi
Silver I
Level 100
God Stats
0W - 3L
1,501 SR
Queue Stats
33W - 35L
1,325 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,496 SR
1,323 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,586 SR
1,293 MMR
Ymir
Ymir
Gold IV
Deyhem
Ymir
Gold IV
Level 132
God Stats
11W - 12L
1,476 SR
Queue Stats
272W - 276L
1,318 MMR
Solo
Fenrir
Fenrir
Gold V
GolDen GhoSt165
Fenrir
Gold V
Level 108
God Stats
2W - 3L
1,405 SR
Queue Stats
139W - 137L
1,313 MMR
Solo
King Arthur
King Arthur
Silver I
ThewySuperior
King Arthur
Silver I
Level 158
God Stats
5W - 1L
1,553 SR
Queue Stats
214W - 217L
1,205 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
juanvi2111
Zhong Kui
Gold V
Level 89
God Stats
2W - 0L
1,767 SR
Queue Stats
15W - 19L
1,343 MMR
Solo
Chiron
Chiron
Gold II
sadfers
Chiron
Gold II
Level 142
God Stats
26W - 13L
1,729 SR
Queue Stats
539W - 543L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 4 / 0
6,177
515
6,537
11,164
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Cryptolyt
Charybdis
12
2 / 3 / 2
6,866
572
9,703
11,069
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
11
0 / 2 / 3
6,320
527
5,089
8,402
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Itss-jamil
Lancelot
10
1 / 4 / 2
5,955
496
6,789
12,404
5,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
black-sangel
Baron Samedi
8
0 / 4 / 5
5,692
474
2,888
10,539
6,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
NemesisGebPersephoneGilgamesh

VS

Bans
MercuryKaliAh Muzen CabHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Deyhem
Ymir
11
4 / 1 / 4
7,232
603
4,259
9,420
8,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 3 / 7
7,374
615
9,479
10,248
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
ThewySuperior
King Arthur
12
4 / 0 / 3
7,325
610
8,328
11,922
11,014
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
juanvi2111
Zhong Kui
10
1 / 2 / 2
6,419
535
5,974
9,939
6,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
sadfers
Chiron
13
2 / 1 / 8
7,497
625
11,162
10,248
4,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
6
Kills
17
17
Deaths
7
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
4
0
0.75
L
Charybdis
Cryptolyt
Charybdis
2
3
2
1
W
Ymir
Deyhem
Ymir
4
1
4
6
W
6
3
7
3.17
L
Nu Wa
0
2
3
0.75
L
Lancelot
Itss-jamil
Lancelot
1
4
2
0.5
W
King Arthur
ThewySuperior
King Arthur
4
0
3
5.5
L
Baron Samedi
black-sangel
Baron Samedi
0
4
5
0.63
W
Zhong Kui
juanvi2111
Zhong Kui
1
2
2
1
W
Chiron
sadfers
Chiron
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,006
Damage
39,202
53,578
Taken
51,777
22,616
Mitigated
34,811
14,114
Healing
11,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,537
1,995
0
831
11,164
4,176
0
1,034
10,130
0
38,676
L
Charybdis
Cryptolyt
Charybdis
9,703
5,805
0
3,852
11,069
3,385
0
1,428
9,641
0
55,207
W
Ymir
Deyhem
Ymir
4,259
922
113
1,977
9,420
8,111
0
1,156
8,264
19,074
0
W
9,479
1,182
0
552
10,248
4,606
660
1,093
9,155
0
43,224
L
Nu Wa
5,089
1,417
0
1,588
8,402
3,195
0
3,886
4,516
47,053
0
L
Lancelot
Itss-jamil
Lancelot
6,789
2,065
0
3,659
12,404
5,446
0
999
11,405
0
37,908
W
King Arthur
ThewySuperior
King Arthur
8,328
966
0
1,375
11,922
11,014
216
1,261
10,661
0
49,492
L
Baron Samedi
black-sangel
Baron Samedi
2,888
262
1,703
2,481
10,539
6,414
0
2,886
7,653
14,022
0
W
Zhong Kui
juanvi2111
Zhong Kui
5,974
739
0
3,625
9,939
6,922
0
3,315
6,624
49,274
0
W
Chiron
sadfers
Chiron
11,162
5,709
419
3,811
10,248
4,158
759
1,152
9,096
0
59,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,010
Gold Earned
35,847
345
Minions Killed
376
0
Camps Cleared
0
1,151,353
Distance Traveled
1,170,493
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,177
515
69
6
0
243,037
4
L
Charybdis
6,866
572
97
8
0
225,869
2
W
Ymir
7,232
603
25
2
0
229,322
4
W
Fenrir
7,374
615
70
6
0
249,856
5
L
Nu Wa
6,320
527
105
9
0
215,476
6
L
Lancelot
5,955
496
59
5
0
242,630
0
W
King Arthur
7,325
610
79
7
0
260,773
1
L
Baron Samedi
5,692
474
15
1
0
224,341
2
W
Zhong Kui
6,419
535
96
8
0
213,619
4
W
Chiron
7,497
625
106
9
0
216,923
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role