Player Matchup

Kuzenbo
Kuzenbo
CxQu3 Mex
Kuzenbo
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
112W - 117L
1,440 Elo+
Party 2
Ah Puch
Ah Puch
LiveorDie4000
Ah Puch
Level 104
God Stats
1W - 3L
1,112 SR
Queue Stats
53W - 86L
1,306 Elo+
Party 1
Zhong Kui
Zhong Kui
LustShadow
Zhong Kui
Level 154
God Stats
1W - 2L
1,561 SR
Queue Stats
84W - 101L
1,432 Elo+
Party 1
Heimdallr
Heimdallr
davito274
Heimdallr
Level 69
God Stats
1W - 4L
1,367 SR
Queue Stats
117W - 129L
1,417 Elo+
Party 2
Lancelot
Lancelot
qpquae
Lancelot
Level 81
God Stats
2W - 9L
1,181 SR
Queue Stats
57W - 47L
1,492 Elo+
Solo
Team Averages
Level 95
1,344 SR
1,417 Elo+

VS

Team Averages
Level 117
1,522 SR
1,433 Elo+
Cerberus
Cerberus
Chopper8634
Cerberus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 65L
1,472 Elo+
Solo
Nemesis
Nemesis
GeneralBoss2
Nemesis
Level 108
God Stats
10W - 6L
1,648 SR
Queue Stats
182W - 211L
1,394 Elo+
Solo
Sun Wukong
Sun Wukong
IOskyStylesI
Sun Wukong
Level 107
God Stats
12W - 4L
1,634 SR
Queue Stats
365W - 374L
1,482 Elo+
Solo
Ah Puch
Ah Puch
araujoraphael
Ah Puch
Level 156
God Stats
1W - 2L
1,327 SR
Queue Stats
173W - 213L
1,404 Elo+
Solo
Jing Wei
Jing Wei
sant1ago_ss73
Jing Wei
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
271W - 291L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CxQu3 Mex
Kuzenbo
15
1 / 3 / 4
9,365
468
7,511
17,979
16,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
16
3 / 1 / 0
9,575
479
11,950
11,081
4,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
LustShadow
Zhong Kui
17
1 / 2 / 0
10,935
547
16,851
17,984
14,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
davito274
Heimdallr
15
2 / 4 / 2
9,028
451
10,585
15,074
6,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
qpquae
Lancelot
4
0 / 3 / 0
5,763
288
1,023
3,441
976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chopper8634
Cerberus
14
4 / 2 / 3
9,055
453
6,570
18,309
18,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nemesis
GeneralBoss2
Nemesis
17
2 / 1 / 7
10,075
504
8,673
17,120
8,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
IOskyStylesI
Sun Wukong
18
1 / 1 / 2
10,945
547
15,157
23,453
24,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
17
5 / 1 / 2
10,906
545
9,698
9,813
4,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
sant1ago_ss73
Jing Wei
16
1 / 2 / 3
9,752
488
7,055
11,806
4,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
7
Kills
13
13
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Chopper8634
Cerberus
4
2
3
2.75
L
Kuzenbo
CxQu3 Mex
Kuzenbo
1
3
4
1
W
Nemesis
GeneralBoss2
Nemesis
2
1
7
5.5
W
Sun Wukong
IOskyStylesI
Sun Wukong
1
1
2
2
L
Ah Puch
3
1
0
3
L
Zhong Kui
LustShadow
Zhong Kui
1
2
0
0.5
W
Ah Puch
5
1
2
6
L
Heimdallr
davito274
Heimdallr
2
4
2
0.75
L
Lancelot
qpquae
Lancelot
0
3
0
0
W
Jing Wei
sant1ago_ss73
Jing Wei
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,920
Damage
47,153
65,559
Taken
80,501
43,699
Mitigated
60,460
27,843
Healing
26,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Chopper8634
Cerberus
6,570
651
1,233
4,121
18,309
18,362
615
6,920
11,387
32,558
0
L
Kuzenbo
CxQu3 Mex
Kuzenbo
7,511
2,982
3,180
5,322
17,979
16,385
303
5,750
12,229
28,117
0
W
Nemesis
GeneralBoss2
Nemesis
8,673
2,777
0
1,485
17,120
8,357
647
4,403
12,664
0
97,222
W
Sun Wukong
IOskyStylesI
Sun Wukong
15,157
4,926
0
12,998
23,453
24,584
933
16,994
5,671
0
99,306
L
Ah Puch
11,950
581
0
3,798
11,081
4,882
778
5,660
5,421
79,676
0
L
Zhong Kui
LustShadow
Zhong Kui
16,851
3,219
0
11,811
17,984
14,646
0
118
17,866
96,427
0
W
Ah Puch
9,698
178
0
4,753
9,813
4,507
973
3,985
5,828
82,905
0
L
Heimdallr
davito274
Heimdallr
10,585
3,926
0
3,334
15,074
6,810
1,317
4,412
10,662
0
76,922
L
Lancelot
qpquae
Lancelot
1,023
429
0
398
3,441
976
0
328
3,113
0
7,470
W
Jing Wei
sant1ago_ss73
Jing Wei
7,055
4,259
0
1,817
11,806
4,650
604
3,182
8,624
0
84,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,666
Gold Earned
50,733
514
Minions Killed
673
0
Camps Cleared
0
1,494,637
Distance Traveled
1,891,256
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,055
453
50
3
0
375,898
4
L
Kuzenbo
9,365
468
31
2
0
374,665
2
W
Nemesis
10,075
504
129
6
0
451,037
0
W
Sun Wukong
10,945
547
183
9
0
343,086
0
L
Ah Puch
9,575
479
156
8
0
366,927
3
L
Zhong Kui
10,935
547
200
10
0
324,551
8
W
Ah Puch
10,906
545
150
8
0
360,270
7
L
Heimdallr
9,028
451
115
6
0
331,335
3
L
Lancelot
5,763
288
12
1
0
97,159
0
W
Jing Wei
9,752
488
161
8
0
360,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role