Player Matchup

Atlas
Atlas
 
Atlas
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Gianpizza
Achilles
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 56L
1,371 Elo+
Solo
Agni
Agni
ImmortalGirl112
Agni
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,746 Elo+
Solo
Arachne
Arachne
Kalthoniia
Arachne
Level 80
God Stats
23W - 24L
1,808 SR
Queue Stats
112W - 119L
1,563 Elo+
Solo
Jing Wei
Jing Wei
Simplicio92
Jing Wei
Level 123
God Stats
3W - 9L
1,264 SR
Queue Stats
337W - 361L
1,445 Elo+
Solo
Team Averages
Level 99
1,515 SR
1,525 Elo+

VS

Team Averages
Level 87
1,499 SR
1,428 Elo+
Tyr
Tyr
ABagatov
Tyr
Level 83
God Stats
21W - 23L
1,480 SR
Queue Stats
703W - 770L
1,449 Elo+
Solo
Thanatos
Thanatos
CarlosC95
Thanatos
Level 92
God Stats
14W - 6L
1,663 SR
Queue Stats
152W - 143L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
Elrathas
Baron Samedi
Level 109
God Stats
11W - 10L
1,601 SR
Queue Stats
28W - 23L
1,505 Elo+
Solo
Aphrodite
Aphrodite
ferragut360
Aphrodite
Level 80
God Stats
2W - 1L
1,441 SR
Queue Stats
23W - 36L
1,341 Elo+
Party 1
Cernunnos
Cernunnos
mentefriter13
Cernunnos
Level 69
God Stats
1W - 1L
1,312 SR
Queue Stats
15W - 23L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 3 / 0
6,074
405
3,481
13,702
10,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Gianpizza
Achilles
12
0 / 0 / 0
6,565
438
4,613
9,012
9,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 4 / 1
6,490
433
5,457
8,243
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Kalthoniia
Arachne
12
1 / 2 / 1
7,085
472
4,505
13,806
5,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Simplicio92
Jing Wei
10
0 / 4 / 0
6,203
414
7,533
11,704
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
8,631
575
6,296
10,307
10,244
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
CarlosC95
Thanatos
14
4 / 1 / 2
8,517
568
7,016
14,173
5,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Elrathas
Baron Samedi
13
1 / 2 / 2
7,861
524
5,246
6,192
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
ferragut360
Aphrodite
13
3 / 0 / 4
8,683
579
4,484
11,704
8,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
mentefriter13
Cernunnos
13
5 / 0 / 4
8,359
557
15,279
9,986
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
13
13
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
0
0
W
0
0
0
0
W
Thanatos
CarlosC95
Thanatos
4
1
2
5
W
Baron Samedi
Elrathas
Baron Samedi
1
2
2
1
L
Achilles
Gianpizza
Achilles
0
0
0
0
L
2
4
1
0.63
L
Arachne
Kalthoniia
Arachne
1
2
1
0.75
L
Jing Wei
Simplicio92
Jing Wei
0
4
0
0
W
Aphrodite
ferragut360
Aphrodite
3
0
4
5
W
Cernunnos
mentefriter13
Cernunnos
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,589
Damage
38,321
56,467
Taken
52,362
33,034
Mitigated
31,833
11,312
Healing
39,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,481
499
101
1,739
13,702
10,584
0
2,498
11,175
17,407
0
W
6,296
1,510
0
5,485
10,307
10,244
0
0
9,530
0
62,381
W
Thanatos
CarlosC95
Thanatos
7,016
1,748
0
17,345
14,173
5,969
0
1,474
12,699
0
63,012
W
Baron Samedi
Elrathas
Baron Samedi
5,246
0
293
2,516
6,192
3,133
516
3,128
3,064
44,725
0
L
Achilles
Gianpizza
Achilles
4,613
1,179
0
1,493
9,012
9,998
0
0
9,012
0
38,901
L
5,457
244
0
250
8,243
2,744
550
1,831
6,109
38,648
0
L
Arachne
Kalthoniia
Arachne
4,505
3,093
0
3,058
13,806
5,628
0
1,601
12,052
0
61,673
L
Jing Wei
Simplicio92
Jing Wei
7,533
5,346
0
4,671
11,704
4,080
0
3,273
8,389
0
53,528
W
Aphrodite
ferragut360
Aphrodite
4,484
1,347
4,224
5,992
11,704
8,056
596
2,821
8,883
28,099
0
W
Cernunnos
mentefriter13
Cernunnos
15,279
8,437
0
4,008
9,986
4,431
530
2,222
7,764
0
74,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,417
Gold Earned
42,051
324
Minions Killed
471
0
Camps Cleared
0
1,473,035
Distance Traveled
1,405,778
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,074
405
17
1
0
287,626
5
W
Tyr
8,631
575
125
8
0
281,252
6
W
Thanatos
8,517
568
108
7
0
304,064
1
W
Baron Samedi
7,861
524
87
6
0
264,345
8
L
Achilles
6,565
438
56
4
0
304,503
2
L
Agni
6,490
433
55
4
0
264,224
4
L
Arachne
7,085
472
100
7
0
340,135
0
L
Jing Wei
6,203
414
96
6
0
276,547
2
W
Aphrodite
8,683
579
41
3
0
283,030
1
W
Cernunnos
8,359
557
110
7
0
273,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role