Player Matchup

Aphrodite
Aphrodite
Silver IV
 
Aphrodite
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cabrakan
Cabrakan
Bronze V
HoLOer
Cabrakan
Bronze V
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
19W - 39L
913 MMR
Party 2
Zhong Kui
Zhong Kui
Silver V
NOLINIO
Zhong Kui
Silver V
Level 79
God Stats
1W - 2L
1,180 SR
Queue Stats
201W - 203L
691 MMR
Solo
Anhur
Anhur
Silver III
daplido
Anhur
Silver III
Level 114
God Stats
10W - 12L
1,458 SR
Queue Stats
37W - 59L
922 MMR
Party 2
Bellona
Bellona
Silver IV
iDaewa
Bellona
Silver IV
Level 158
God Stats
0W - 3L
1,864 SR
Queue Stats
70W - 82L
841 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,500 SR
973 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,578 SR
817 MMR
Horus
Horus
Silver II
Crell664
Horus
Silver II
Level 105
God Stats
30W - 27L
1,557 SR
Queue Stats
45W - 55L
951 MMR
Solo
Merlin
Merlin
Silver II
L1nc0ln
Merlin
Silver II
Level 155
God Stats
5W - 7L
1,498 SR
Queue Stats
233W - 270L
994 MMR
Party 1
Cerberus
Cerberus
Silver IV
Mushquenum
Cerberus
Silver IV
Level 133
God Stats
8W - 6L
1,554 SR
Queue Stats
152W - 194L
701 MMR
Solo
Bastet
Bastet
Silver IV
Uzumakichan
Bastet
Silver IV
Level 120
God Stats
3W - 0L
1,787 SR
Queue Stats
47W - 53L
678 MMR
Party 1
Neith
Neith
Silver IV
ignaas2607
Neith
Silver IV
Level 105
God Stats
6W - 6L
1,493 SR
Queue Stats
72W - 95L
759 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
20
2 / 6 / 7
18,269
457
17,228
49,615
35,825
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
HoLOer
Cabrakan
20
2 / 3 / 14
18,002
450
14,217
39,102
62,676
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
NOLINIO
Zhong Kui
20
6 / 4 / 7
20,006
500
39,982
37,865
47,744
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
daplido
Anhur
20
13 / 5 / 8
20,865
522
40,836
41,400
20,405
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
iDaewa
Bellona
20
3 / 4 / 7
18,755
469
21,890
52,115
53,923
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
ThothPoseidonAthenaLancelot

VS

Bans
BakasuraArachneKumbhakarnaJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Crell664
Horus
20
4 / 6 / 11
16,064
402
20,507
40,428
60,114
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
L1nc0ln
Merlin
20
6 / 3 / 9
17,759
444
53,048
26,196
14,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Mushquenum
Cerberus
20
3 / 3 / 10
18,834
471
25,259
46,435
75,918
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
20
9 / 5 / 7
17,946
449
34,077
43,759
23,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
20
0 / 9 / 8
16,601
415
21,220
27,005
12,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
67
26
Kills
22
22
Deaths
26
43
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
6
7
0.92
W
Horus
Crell664
Horus
4
6
11
1.58
L
Cabrakan
HoLOer
Cabrakan
2
3
14
3
W
Merlin
L1nc0ln
Merlin
6
3
9
3.5
W
Cerberus
Mushquenum
Cerberus
3
3
10
2.67
L
Zhong Kui
NOLINIO
Zhong Kui
6
4
7
2.38
W
Bastet
9
5
7
2.5
L
Anhur
daplido
Anhur
13
5
8
3.4
L
Bellona
iDaewa
Bellona
3
4
7
1.63
W
Neith
0
9
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,153
Damage
154,111
220,097
Taken
183,823
220,573
Mitigated
186,350
102,758
Healing
58,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
17,228
773
21,735
28,442
49,615
35,825
2,538
21,379
27,766
166,774
0
W
Horus
Crell664
Horus
20,507
6,115
7,773
13,207
40,428
60,114
554
18,007
22,421
0
66,211
L
Cabrakan
HoLOer
Cabrakan
14,217
2,257
0
7,539
39,102
62,676
176
11,676
27,029
65,866
0
W
Merlin
L1nc0ln
Merlin
53,048
1,370
1,511
5,838
26,196
14,214
2,655
10,628
15,568
196,813
0
W
Cerberus
Mushquenum
Cerberus
25,259
355
0
16,815
46,435
75,918
949
21,771
24,664
164,624
0
L
Zhong Kui
NOLINIO
Zhong Kui
39,982
6,272
0
15,603
37,865
47,744
1,635
17,513
19,654
161,609
0
W
Bastet
34,077
7,348
0
7,414
43,759
23,270
2,202
11,948
31,811
0
166,434
L
Anhur
daplido
Anhur
40,836
28,430
0
21,826
41,400
20,405
3,379
13,233
27,890
0
222,938
L
Bellona
iDaewa
Bellona
21,890
6,651
0
7,613
52,115
53,923
1,631
20,675
30,944
0
197,069
W
Neith
21,220
7,177
0
6,349
27,005
12,834
3,925
9,395
17,610
0
183,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,897
Gold Earned
87,204
961
Minions Killed
1,017
0
Camps Cleared
0
3,501,484
Distance Traveled
3,637,441
67
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
18,269
457
242
6
0
693,023
20
W
Horus
16,064
402
103
3
0
757,348
6
L
Cabrakan
18,002
450
67
2
0
770,936
20
W
Merlin
17,759
444
236
6
0
779,429
19
W
Cerberus
18,834
471
296
7
0
710,773
8
L
Zhong Kui
20,006
500
220
6
0
539,034
5
W
Bastet
17,946
449
156
4
0
730,750
5
L
Anhur
20,865
522
226
6
0
647,837
8
L
Bellona
18,755
469
206
5
0
850,654
14
W
Neith
16,601
415
226
6
0
659,141
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role