Player Matchup

Khepri
Khepri
 
Khepri
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ChrlinK91
Izanami
Level 159
God Stats
7W - 5L
1,740 SR
Queue Stats
411W - 428L
1,490 Elo+
Solo
Janus
Janus
DatJitDamien
Janus
Level 83
God Stats
3W - 6L
1,546 SR
Queue Stats
9W - 19L
1,500 Elo+
Party 1
Chang'e
Chang'e
H0megrown Jones
Chang'e
Level 97
God Stats
18W - 26L
1,544 SR
Queue Stats
209W - 255L
1,407 Elo+
Solo
Arachne
Arachne
Keandre Reaves
Arachne
Level 105
God Stats
3W - 1L
1,874 SR
Queue Stats
13W - 13L
1,662 Elo+
Party 1
Team Averages
Level 101
1,641 SR
1,512 Elo+

VS

Team Averages
Level 35
1,361 SR
1,407 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aemori
Ah Muzen Cab
Level 23
God Stats
0W - 4L
1,309 SR
Queue Stats
18W - 30L
1,343 Elo+
Party 2
Sylvanus
Sylvanus
AllMightySean
Sylvanus
Level 79
God Stats
0W - 2L
1,202 SR
Queue Stats
38W - 30L
1,559 Elo+
Solo
Chernobog
Chernobog
K1ller TACO5
Chernobog
Level 26
God Stats
2W - 4L
1,502 SR
Queue Stats
24W - 36L
1,338 Elo+
Party 2
Zeus
Zeus
Ki11erGuineapig
Zeus
Level 44
God Stats
4W - 4L
1,495 SR
Queue Stats
43W - 61L
1,399 Elo+
Party 2
Neith
Neith
Tid1eTick1er
Neith
Level 4
God Stats
1W - 2L
1,298 SR
Queue Stats
2W - 2L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
3 / 2 / 17
9,482
790
5,528
14,823
11,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
ChrlinK91
Izanami
17
4 / 2 / 10
9,595
800
9,118
10,295
4,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
9 / 1 / 6
10,499
875
17,200
7,955
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 4 / 16
9,152
763
9,211
16,642
7,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
10 / 2 / 7
10,066
839
12,306
11,576
7,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aemori
Ah Muzen Cab
16
2 / 7 / 6
9,016
751
8,086
15,899
7,763
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
AllMightySean
Sylvanus
15
1 / 3 / 5
8,178
682
4,398
10,931
10,154
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
K1ller TACO5
Chernobog
16
2 / 5 / 2
9,225
769
5,859
14,166
7,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 2
8,426
702
16,416
12,545
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 5 / 2
8,876
740
10,224
12,911
6,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
27
Kills
10
11
Deaths
27
56
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
2
17
5.75
L
Ah Muzen Cab
Aemori
Ah Muzen Cab
2
7
6
0.71
L
Sylvanus
AllMightySean
Sylvanus
1
3
5
1.17
W
Izanami
ChrlinK91
Izanami
4
2
10
4.5
W
9
1
6
12
W
1
4
16
2.25
L
Chernobog
K1ller TACO5
Chernobog
2
5
2
0.6
W
10
2
7
6.75
L
1
7
2
0.29
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,363
Damage
44,983
61,291
Taken
66,452
34,960
Mitigated
37,127
16,129
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,528
0
199
1,281
14,823
11,577
530
4,432
10,391
20,912
0
L
Ah Muzen Cab
Aemori
Ah Muzen Cab
8,086
2,541
157
1,757
15,899
7,763
59
6,386
9,140
0
33,564
L
Sylvanus
AllMightySean
Sylvanus
4,398
1,260
1,261
1,334
10,931
10,154
114
7,752
2,890
13,611
0
W
Izanami
ChrlinK91
Izanami
9,118
5,986
0
1,422
10,295
4,909
761
2,607
7,688
0
43,291
W
17,200
465
0
1,198
7,955
3,421
973
2,415
5,540
44,526
0
W
9,211
411
3,146
6,467
16,642
7,914
595
4,634
12,008
27,441
0
L
Chernobog
K1ller TACO5
Chernobog
5,859
2,538
0
497
14,166
7,068
1,114
5,467
8,421
0
32,922
W
12,306
7,123
0
2,416
11,576
7,139
436
6,726
4,850
0
19,924
L
16,416
1,429
0
195
12,545
5,376
128
5,326
7,021
42,016
0
L
10,224
4,226
0
749
12,911
6,766
95
5,803
5,766
0
20,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,794
Gold Earned
43,721
220
Minions Killed
215
0
Camps Cleared
0
1,220,137
Distance Traveled
1,051,319
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,482
790
34
3
0
239,929
0
L
Ah Muzen Cab
9,016
751
47
4
0
215,739
0
L
Sylvanus
8,178
682
17
1
0
218,012
1
W
Izanami
9,595
800
57
5
0
197,823
1
W
Janus
10,499
875
63
5
0
246,670
0
W
Chang'e
9,152
763
48
4
0
247,296
1
L
Chernobog
9,225
769
61
5
0
231,575
1
W
Arachne
10,066
839
18
2
0
288,419
0
L
Zeus
8,426
702
68
6
0
209,290
1
L
Neith
8,876
740
22
2
0
176,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role