Player Matchup

Ullr
Ullr
AsanteSnow
Ullr
Level 155
God Stats
8W - 8L
1,536 SR
Queue Stats
128W - 120L
1,563 Elo+
Solo
Atlas
Atlas
Kanitmaher
Atlas
Level 101
God Stats
4W - 2L
1,677 SR
Queue Stats
40W - 28L
1,270 Elo+
Party 1
Neith
Neith
TheLastSam
Neith
Level 103
God Stats
97W - 97L
1,522 SR
Queue Stats
100W - 99L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
Yerryyy
Baron Samedi
Level 124
God Stats
7W - 6L
1,548 SR
Queue Stats
115W - 90L
1,639 Elo+
Solo
Olorun
Olorun
mdadams33
Olorun
Level 102
God Stats
14W - 11L
1,729 SR
Queue Stats
145W - 131L
1,702 Elo+
Party 1
Team Averages
Level 117
1,602 SR
1,540 Elo+

VS

Team Averages
Level 119
1,551 SR
1,527 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BiLatinMen
Chang'e
Level 139
God Stats
15W - 18L
1,637 SR
Queue Stats
465W - 444L
1,610 Elo+
Solo
He Bo
He Bo
Creaper76
He Bo
Level 140
God Stats
7W - 8L
1,617 SR
Queue Stats
315W - 341L
1,555 Elo+
Solo
Lancelot
Lancelot
SmiBatte
Lancelot
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,563 Elo+
Solo
Chronos
Chronos
wantwon
Chronos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,817
582
3,857
7,203
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atlas
9
1 / 0 / 3
5,330
533
4,099
3,989
2,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
10
2 / 1 / 1
5,282
528
4,337
6,488
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Yerryyy
Baron Samedi
9
2 / 0 / 2
5,344
534
3,655
4,628
2,253
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
mdadams33
Olorun
12
3 / 0 / 2
6,473
647
6,510
5,639
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
7
0 / 1 / 1
4,852
485
3,047
5,399
2,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
BiLatinMen
Chang'e
9
1 / 2 / 0
5,661
566
3,555
6,155
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Creaper76
He Bo
7
0 / 3 / 0
4,512
451
2,775
6,272
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
SmiBatte
Lancelot
7
0 / 2 / 1
4,725
473
1,933
7,947
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
wantwon
Chronos
8
0 / 2 / 0
4,873
487
3,135
8,209
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
1
1
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
1
1
0.5
W
2
0
2
3
L
Chang'e
BiLatinMen
Chang'e
1
2
0
0.5
L
He Bo
Creaper76
He Bo
0
3
0
0
W
Atlas
1
0
3
2.5
L
Lancelot
SmiBatte
Lancelot
0
2
1
0.25
W
Neith
2
1
1
2.5
W
Baron Samedi
Yerryyy
Baron Samedi
2
0
2
3
W
Olorun
mdadams33
Olorun
3
0
2
4
L
Chronos
wantwon
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,458
Damage
14,445
27,947
Taken
33,982
12,213
Mitigated
13,348
16,956
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,047
563
1,208
952
5,399
2,681
0
2,387
3,012
0
15,519
W
3,857
1,313
0
3,890
7,203
2,760
0
837
6,366
0
39,219
L
Chang'e
BiLatinMen
Chang'e
3,555
460
68
2,795
6,155
2,273
0
0
6,155
34,764
0
L
He Bo
Creaper76
He Bo
2,775
92
0
895
6,272
2,402
0
4,239
2,033
23,910
0
W
Atlas
4,099
2,025
1,379
1,574
3,989
2,481
0
1,183
2,806
13,295
0
L
Lancelot
SmiBatte
Lancelot
1,933
379
0
3,113
7,947
2,942
0
2,242
5,705
0
24,586
W
Neith
4,337
1,724
0
3,693
6,488
2,523
822
3,442
3,046
0
34,962
W
Baron Samedi
Yerryyy
Baron Samedi
3,655
413
410
2,781
4,628
2,253
0
1,166
3,462
34,206
0
W
Olorun
mdadams33
Olorun
6,510
4,742
0
3,229
5,639
2,196
0
2,837
2,802
58,459
0
L
Chronos
wantwon
Chronos
3,135
983
0
2,880
8,209
3,050
0
5,396
2,813
30,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,246
Gold Earned
24,623
306
Minions Killed
243
0
Camps Cleared
0
946,109
Distance Traveled
976,913
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,852
485
23
2
0
218,304
3
W
Ullr
5,817
582
81
8
0
209,679
1
L
Chang'e
5,661
566
75
8
0
185,829
2
L
He Bo
4,512
451
40
4
0
178,072
2
W
Atlas
5,330
533
9
1
0
193,218
0
L
Lancelot
4,725
473
56
6
0
205,543
3
W
Neith
5,282
528
42
4
0
166,951
1
W
Baron Samedi
5,344
534
73
7
0
181,946
3
W
Olorun
6,473
647
101
10
0
194,315
2
L
Chronos
4,873
487
49
5
0
189,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role