Player Matchup

Geb
Geb
Bronze I
BrawlikBroly
Geb
Bronze I
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 85L
1,209 MMR
Solo
Hachiman
Hachiman
Bronze III
ThatOneTurtle77
Hachiman
Bronze III
Level 95
God Stats
1W - 1L
1,564 SR
Queue Stats
2W - 4L
1,467 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Yerryyy
Baron Samedi
Bronze III
Level 124
God Stats
1W - 0L
1,517 SR
Queue Stats
6W - 8L
1,564 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 112
1,527 SR
1,414 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 135
1,543 SR
1,297 MMR
Ares
Ares
Bronze IV
FIJIGODJ
Ares
Bronze IV
Level 149
God Stats
0W - 1L
1,568 SR
Queue Stats
2W - 14L
1,281 MMR
Party 1
Chang'e
Chang'e
Bronze IV
JiggleFlame
Chang'e
Bronze IV
Level 101
God Stats
0W - 1L
1,519 SR
Queue Stats
5W - 23L
1,011 MMR
Party 1
Chiron
Chiron
Gold V
Łegeήd
Chiron
Gold V
Level 156
God Stats
1W - 5L
1,541 SR
Queue Stats
127W - 189L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 16
9,998
769
7,687
17,069
18,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
15
11 / 2 / 6
10,637
818
16,651
12,019
5,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Yerryyy
Baron Samedi
15
5 / 0 / 11
9,761
751
15,080
11,525
7,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThothGilgameshAtlasAh Muzen CabAchilles

VS

Bans
BastetAgniOdinDiscordiaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 6 / 3
8,755
673
5,619
18,072
22,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
JiggleFlame
Chang'e
11
1 / 6 / 3
7,672
590
9,610
13,689
6,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Łegeήd
Chiron
13
2 / 5 / 3
8,593
661
14,944
13,849
6,793
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
17
Kills
5
5
Deaths
17
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
3
16
3
L
Ares
2
6
3
0.58
L
Chang'e
JiggleFlame
Chang'e
1
6
3
0.42
W
Hachiman
11
2
6
7
W
Baron Samedi
Yerryyy
Baron Samedi
5
0
11
10.5
L
Chiron
Łegeήd
Chiron
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,418
Damage
30,173
40,613
Taken
45,610
30,890
Mitigated
35,814
16,935
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,687
1,678
0
2,458
17,069
18,041
267
7,121
9,948
14,548
0
L
Ares
5,619
682
0
877
18,072
22,093
0
7,365
10,707
13,159
0
L
Chang'e
JiggleFlame
Chang'e
9,610
377
1,741
3,151
13,689
6,928
0
8,787
4,902
29,743
0
W
Hachiman
16,651
8,014
0
4,002
12,019
5,567
1,262
3,054
8,965
0
58,372
W
Baron Samedi
Yerryyy
Baron Samedi
15,080
1,549
2,654
7,821
11,525
7,282
900
5,594
5,931
45,925
0
L
Chiron
Łegeήd
Chiron
14,944
4,369
578
2,974
13,849
6,793
183
6,973
6,876
0
41,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,396
Gold Earned
25,020
144
Minions Killed
121
7
Camps Cleared
3
695,961
Distance Traveled
626,709
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,998
769
13
1
3
234,162
2
L
Ares
8,755
673
13
1
1
206,448
5
L
Chang'e
7,672
590
55
4
1
207,742
1
W
Hachiman
10,637
818
75
6
2
235,047
2
W
Baron Samedi
9,761
751
56
4
2
226,752
2
L
Chiron
8,593
661
53
4
1
212,519
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role