Player Matchup

Sun Wukong
Sun Wukong
ExoticWolfXD
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,223 Elo+
Solo
Tiamat
Tiamat
Klexus9165
Tiamat
Level 69
God Stats
0W - 3L
1,165 SR
Queue Stats
117W - 107L
1,470 Elo+
Solo
Ganesha
Ganesha
Raider_Zubi
Ganesha
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,240 Elo+
Solo
Guan Yu
Guan Yu
SinForTheWin736
Guan Yu
Level 103
God Stats
5W - 3L
1,078 SR
Queue Stats
397W - 431L
1,417 Elo+
Solo
Serqet
Serqet
ianmeadows
Serqet
Level 69
God Stats
8W - 15L
1,326 SR
Queue Stats
242W - 246L
1,400 Elo+
Solo
Team Averages
Level 59
1,314 SR
1,350 Elo+

VS

Team Averages
Level 124
1,449 SR
1,442 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AlkingOsama
Fenrir
Level 104
God Stats
8W - 6L
1,515 SR
Queue Stats
311W - 335L
1,456 Elo+
Solo
King Arthur
King Arthur
HardBrawl
King Arthur
Level 107
God Stats
1W - 3L
1,187 SR
Queue Stats
345W - 333L
1,449 Elo+
Solo
Fafnir
Fafnir
Joso2881
Fafnir
Level 94
God Stats
6W - 5L
1,541 SR
Queue Stats
359W - 420L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ExoticWolfXD
Sun Wukong
16
6 / 7 / 10
11,345
630
17,742
21,834
13,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Klexus9165
Tiamat
20
3 / 6 / 13
12,054
670
15,412
18,261
14,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Raider_Zubi
Ganesha
20
0 / 5 / 19
10,907
606
12,781
22,071
26,411
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 6 / 14
13,357
742
16,485
30,181
38,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
ianmeadows
Serqet
17
9 / 11 / 9
11,635
646
14,140
22,609
14,793
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
7 / 4 / 19
13,781
766
42,617
17,896
9,128
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
 
Terra
19
3 / 3 / 19
13,089
727
8,207
21,760
23,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
20
17 / 5 / 8
13,996
778
21,417
26,409
30,705
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
HardBrawl
King Arthur
20
6 / 7 / 15
13,144
730
18,055
19,884
14,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Fafnir
Joso2881
Fafnir
16
1 / 5 / 15
11,283
627
5,861
26,676
36,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
110
23
Kills
34
35
Deaths
24
65
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
4
19
4.13
W
Terra
 
Terra
3
3
19
4.17
W
Fenrir
17
5
8
4.2
L
Sun Wukong
ExoticWolfXD
Sun Wukong
6
7
10
1.57
W
King Arthur
HardBrawl
King Arthur
6
7
15
1.93
W
Fafnir
Joso2881
Fafnir
1
5
15
1.7
L
Tiamat
Klexus9165
Tiamat
3
6
13
1.58
L
Ganesha
Raider_Zubi
Ganesha
0
5
19
1.9
L
5
6
14
2
L
Serqet
ianmeadows
Serqet
9
11
9
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,560
Damage
96,157
114,956
Taken
112,625
107,639
Mitigated
113,890
40,243
Healing
41,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
42,617
12,392
1,492
4,207
17,896
9,128
3,975
3,972
13,784
0
92,680
W
Terra
 
Terra
8,207
1,255
5,601
7,133
21,760
23,294
1,370
4,514
17,031
20,028
0
W
Fenrir
21,417
4,481
1,802
7,843
26,409
30,705
1,617
6,964
17,480
0
34,633
L
Sun Wukong
ExoticWolfXD
Sun Wukong
17,742
4,794
2,467
3,647
21,834
13,553
0
2,163
19,671
0
31,402
W
King Arthur
HardBrawl
King Arthur
18,055
1,243
1,062
2,147
19,884
14,174
1,041
6,080
12,138
0
38,571
W
Fafnir
Joso2881
Fafnir
5,861
3,367
2,688
7,653
26,676
36,589
812
6,663
19,520
13,986
0
L
Tiamat
Klexus9165
Tiamat
15,412
2,062
3,750
4,015
18,261
14,056
324
2,113
16,148
32,883
0
L
Ganesha
Raider_Zubi
Ganesha
12,781
1,150
3,114
2,115
22,071
26,411
544
3,540
18,531
26,658
0
L
16,485
2,489
8,948
10,255
30,181
38,826
244
3,291
26,890
0
38,838
L
Serqet
ianmeadows
Serqet
14,140
5,921
913
1,019
22,609
14,793
726
2,961
19,648
0
17,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,298
Gold Earned
65,293
175
Minions Killed
173
0
Camps Cleared
0
1,532,222
Distance Traveled
1,585,107
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,781
766
81
5
0
290,747
2
W
Terra
13,089
727
14
1
0
346,379
0
W
Fenrir
13,996
778
23
1
0
348,722
0
L
Sun Wukong
11,345
630
27
2
0
351,938
0
W
King Arthur
13,144
730
38
2
0
318,990
0
W
Fafnir
11,283
627
17
1
0
280,269
0
L
Tiamat
12,054
670
47
3
0
303,635
2
L
Ganesha
10,907
606
22
1
0
289,400
3
L
Guan Yu
13,357
742
60
3
0
321,008
0
L
Serqet
11,635
646
19
1
0
266,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role