Player Matchup

Jormungandr
Jormungandr
TotalTomatoTime
Jormungandr
Level 137
God Stats
1W - 0L
1,336 SR
Queue Stats
136W - 128L
1,459 Elo+
Party 2
King Arthur
King Arthur
addidcus964
King Arthur
Level 155
God Stats
3W - 1L
1,634 SR
Queue Stats
57W - 32L
1,591 Elo+
Party 2
Heimdallr
Heimdallr
carter0129
Heimdallr
Level 62
God Stats
2W - 0L
1,471 SR
Queue Stats
89W - 105L
1,356 Elo+
Party 1
Fenrir
Fenrir
ghostgrli
Fenrir
Level 28
God Stats
13W - 18L
1,189 SR
Queue Stats
18W - 38L
1,153 Elo+
Party 1
Jing Wei
Jing Wei
lvlonecrook
Jing Wei
Level 21
God Stats
7W - 5L
1,500 SR
Queue Stats
218W - 203L
1,487 Elo+
Party 2
Team Averages
Level 81
1,426 SR
1,409 Elo+

VS

Team Averages
Level 81
1,430 SR
1,439 Elo+
Chernobog
Chernobog
FatRambo77
Chernobog
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,549 Elo+
Solo
Zeus
Zeus
King23Glo
Zeus
Level 76
God Stats
2W - 3L
1,407 SR
Queue Stats
22W - 20L
1,393 Elo+
Solo
Freya
Freya
Tr3izw0rld
Freya
Level 79
God Stats
48W - 62L
1,411 SR
Queue Stats
774W - 847L
1,402 Elo+
Solo
Mercury
Mercury
killerKomodo96
Mercury
Level 92
God Stats
0W - 1L
1,285 SR
Queue Stats
126W - 137L
1,431 Elo+
Solo
Ganesha
Ganesha
spartins inhell
Ganesha
Level 63
God Stats
0W - 1L
1,545 SR
Queue Stats
35W - 42L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TotalTomatoTime
Jormungandr
19
6 / 1 / 18
13,367
1,215
17,487
14,900
16,213
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
addidcus964
King Arthur
20
14 / 0 / 15
14,720
1,338
33,721
17,856
24,331
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
carter0129
Heimdallr
19
6 / 6 / 20
12,738
1,158
16,666
16,393
8,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
ghostgrli
Fenrir
17
2 / 3 / 8
10,612
965
4,285
8,908
3,993
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Jing Wei
lvlonecrook
Jing Wei
19
7 / 1 / 12
12,863
1,169
15,226
8,158
3,526
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

246

VS

Team 2 Tickets

46

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FatRambo77
Chernobog
16
6 / 12 / 5
11,970
1,088
19,352
26,436
14,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
16
4 / 5 / 2
11,415
1,038
12,751
12,892
6,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
16
0 / 6 / 5
10,922
993
6,313
12,142
7,585
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 10 / 6
10,701
973
12,174
22,095
11,566
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 2 / 10
10,792
981
6,143
20,663
31,937
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
39
35
Kills
11
11
Deaths
35
73
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chernobog
FatRambo77
Chernobog
6
12
5
0.71
L
Zeus
4
5
2
1
W
Jormungandr
TotalTomatoTime
Jormungandr
6
1
18
15
L
Freya
0
6
5
0.42
W
King Arthur
addidcus964
King Arthur
14
0
15
21.5
W
Heimdallr
carter0129
Heimdallr
6
6
20
2.67
W
Fenrir
ghostgrli
Fenrir
2
3
8
2
L
1
10
6
0.4
W
Jing Wei
lvlonecrook
Jing Wei
7
1
12
13
L
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,385
Damage
56,733
66,215
Taken
94,228
56,560
Mitigated
72,015
8,981
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
FatRambo77
Chernobog
19,352
12,262
0
3,231
26,436
14,854
0
2,768
23,665
0
33,972
L
Zeus
12,751
2,921
0
161
12,892
6,073
0
1,884
11,008
33,642
0
W
Jormungandr
TotalTomatoTime
Jormungandr
17,487
3,575
1,459
2,418
14,900
16,213
0
4,887
10,013
40,864
0
L
Freya
6,313
2,364
594
1,785
12,142
7,585
0
2,972
9,170
24,223
0
W
King Arthur
addidcus964
King Arthur
33,721
2,315
0
3,567
17,856
24,331
0
8,017
9,839
0
51,034
W
Heimdallr
carter0129
Heimdallr
16,666
8,215
0
483
16,393
8,497
0
4,496
11,897
0
26,713
W
Fenrir
ghostgrli
Fenrir
4,285
1,510
0
271
8,908
3,993
0
2,958
4,727
0
6,518
L
12,174
7,311
0
549
22,095
11,566
0
5,078
17,013
0
20,585
W
Jing Wei
lvlonecrook
Jing Wei
15,226
13,176
0
783
8,158
3,526
0
4,849
3,309
0
38,229
L
6,143
1,740
238
1,679
20,663
31,937
0
4,785
15,878
17,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,300
Gold Earned
55,800
187
Minions Killed
173
5
Camps Cleared
6
998,415
Distance Traveled
1,037,517
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,970
1,088
38
3
0
231,841
0
L
Zeus
11,415
1,038
66
6
0
171,818
0
W
Jormungandr
13,367
1,215
51
5
2
201,302
0
L
Freya
10,922
993
34
3
3
166,674
5
W
King Arthur
14,720
1,338
38
3
3
224,193
2
W
Heimdallr
12,738
1,158
30
3
0
187,624
0
W
Fenrir
10,612
965
4
0
0
144,790
0
L
Mercury
10,701
973
35
3
3
243,274
0
W
Jing Wei
12,863
1,169
64
6
0
240,506
0
L
Ganesha
10,792
981
0
0
0
223,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role