Player Matchup

Cerberus
Cerberus
Kybo10
Cerberus
Level 107
God Stats
14W - 5L
1,605 SR
Queue Stats
328W - 253L
1,498 Elo+
Party 2
Hou Yi
Hou Yi
Kybo10
Hou Yi
Level 156
God Stats
38W - 15L
1,730 SR
Queue Stats
291W - 171L
1,553 Elo+
Party 2
Chang'e
Chang'e
Pfletschi
Chang'e
Level 122
God Stats
25W - 16L
1,505 SR
Queue Stats
208W - 204L
1,550 Elo+
Solo
Team Averages
Level 128
1,613 SR
1,534 Elo+

VS

Team Averages
Level 80
1,369 SR
1,467 Elo+
Baron Samedi
Baron Samedi
Aidri
Baron Samedi
Level 13
God Stats
0W - 3L
1,251 SR
Queue Stats
18W - 15L
1,488 Elo+
Party 1
Hercules
Hercules
RevientaMonjas8
Hercules
Level 106
God Stats
0W - 2L
1,284 SR
Queue Stats
29W - 30L
1,471 Elo+
Party 1
Sylvanus
Sylvanus
tonetpep
Sylvanus
Level 120
God Stats
2W - 2L
1,572 SR
Queue Stats
35W - 46L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kybo10
Cerberus
12
2 / 0 / 9
8,114
811
5,468
11,084
11,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Kybo10
Hou Yi
13
5 / 1 / 5
7,859
786
11,869
6,829
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Pfletschi
Chang'e
12
4 / 2 / 5
7,548
755
8,002
7,229
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aidri
Baron Samedi
10
1 / 4 / 2
6,413
641
5,468
8,343
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
10
1 / 5 / 2
6,562
656
5,329
12,228
9,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
tonetpep
Sylvanus
11
1 / 2 / 2
7,311
731
7,609
12,127
11,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
11
Kills
3
3
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aidri
Baron Samedi
1
4
2
0.5
W
Cerberus
Kybo10
Cerberus
2
0
9
6.5
W
Hou Yi
Kybo10
Hou Yi
5
1
5
7.5
W
Chang'e
Pfletschi
Chang'e
4
2
5
3.25
L
Hercules
1
5
2
0.4
L
Sylvanus
tonetpep
Sylvanus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,339
Damage
18,406
25,142
Taken
32,698
16,667
Mitigated
25,576
10,589
Healing
9,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aidri
Baron Samedi
5,468
1,079
915
753
8,343
4,148
0
4,043
4,300
20,939
0
W
Cerberus
Kybo10
Cerberus
5,468
388
0
3,776
11,084
11,068
0
6,323
4,761
23,218
0
W
Hou Yi
Kybo10
Hou Yi
11,869
5,358
0
750
6,829
2,835
423
4,299
2,530
0
29,723
W
Chang'e
Pfletschi
Chang'e
8,002
631
3,893
2,170
7,229
2,764
270
2,862
4,367
22,928
0
L
Hercules
5,329
904
292
1,511
12,228
9,627
20
4,504
7,724
0
11,965
L
Sylvanus
tonetpep
Sylvanus
7,609
1,737
1,872
3,902
12,127
11,801
196
5,022
7,105
14,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,521
Gold Earned
20,286
134
Minions Killed
74
7
Camps Cleared
1
564,987
Distance Traveled
478,658
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,413
641
50
5
0
135,897
0
W
Cerberus
8,114
811
44
4
3
193,412
1
W
Hou Yi
7,859
786
41
4
1
177,456
3
W
Chang'e
7,548
755
49
5
3
194,119
4
L
Hercules
6,562
656
17
2
1
180,332
1
L
Sylvanus
7,311
731
7
1
0
162,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role