Player Matchup

Chiron
Chiron
DrNecroFeelYa
Chiron
Level 68
God Stats
9W - 8L
1,370 SR
Queue Stats
201W - 155L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
Koopas_rev
Cthulhu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 54L
1,368 Elo+
Party 1
Hera
Hera
UncleAntx
Hera
Level 143
God Stats
89W - 51L
1,761 SR
Queue Stats
549W - 592L
1,478 Elo+
Solo
Nemesis
Nemesis
YaBoyTysauce
Nemesis
Level 70
God Stats
8W - 7L
1,556 SR
Queue Stats
140W - 142L
1,392 Elo+
Party 1
Gilgamesh
Gilgamesh
brambram14
Gilgamesh
Level 148
God Stats
6W - 9L
1,458 SR
Queue Stats
232W - 225L
1,500 Elo+
Solo
Team Averages
Level 91
1,529 SR
1,426 Elo+

VS

Team Averages
Level 93
1,399 SR
1,458 Elo+
Chang'e
Chang'e
GetSchwiftyyyyy
Chang'e
Level 49
God Stats
2W - 3L
1,441 SR
Queue Stats
38W - 39L
1,515 Elo+
Solo
Jormungandr
Jormungandr
SnipW SluiS
Jormungandr
Level 80
God Stats
0W - 5L
1,192 SR
Queue Stats
312W - 301L
1,426 Elo+
Party 2
Hades
Hades
SoHeartless
Hades
Level 160
God Stats
2W - 7L
1,381 SR
Queue Stats
157W - 166L
1,487 Elo+
Solo
He Bo
He Bo
TrueHighKing412
He Bo
Level 109
God Stats
2W - 5L
1,397 SR
Queue Stats
212W - 210L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wTheYayo0000
Ah Muzen Cab
Level 67
God Stats
7W - 7L
1,586 SR
Queue Stats
372W - 372L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 10
17,587
586
23,475
22,609
10,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Koopas_rev
Cthulhu
19
2 / 0 / 12
15,042
501
8,350
24,267
27,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hera
20
9 / 2 / 15
18,142
605
33,334
21,212
10,962
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
YaBoyTysauce
Nemesis
20
15 / 3 / 10
17,601
587
27,657
28,978
17,276
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
brambram14
Gilgamesh
20
5 / 2 / 10
17,183
573
14,350
36,374
32,202
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 8 / 2
13,160
439
13,394
29,666
12,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SnipW SluiS
Jormungandr
15
0 / 6 / 0
9,923
331
9,332
28,348
26,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
1 / 9 / 1
12,833
428
14,859
29,181
27,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
2 / 11 / 1
13,594
453
17,519
26,292
8,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
wTheYayo0000
Ah Muzen Cab
19
3 / 9 / 0
12,311
410
16,558
23,373
8,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
11
42
Kills
7
7
Deaths
43
57
Assists
4
Player
Kills
Deaths
Assists
KDA
W
11
0
10
16
L
1
8
2
0.25
W
Cthulhu
Koopas_rev
Cthulhu
2
0
12
8
L
Jormungandr
SnipW SluiS
Jormungandr
0
6
0
0
L
1
9
1
0.17
L
2
11
1
0.23
W
Hera
9
2
15
8.25
W
Nemesis
YaBoyTysauce
Nemesis
15
3
10
6.67
W
Gilgamesh
brambram14
Gilgamesh
5
2
10
5
L
Ah Muzen Cab
wTheYayo0000
Ah Muzen Cab
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,166
Damage
71,662
133,440
Taken
136,860
98,590
Mitigated
83,755
46,250
Healing
28,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,475
7,933
2,074
9,925
22,609
10,866
5,688
10,668
11,941
0
159,446
L
13,394
397
526
6,614
29,666
12,586
0
14,205
15,461
114,351
0
W
Cthulhu
Koopas_rev
Cthulhu
8,350
1,526
4,714
7,184
24,267
27,284
1,388
8,807
15,460
55,365
0
L
Jormungandr
SnipW SluiS
Jormungandr
9,332
2,374
86
2,375
28,348
26,618
338
9,096
19,252
54,007
0
L
14,859
2,155
250
10,295
29,181
27,330
88
9,235
19,946
95,647
0
L
17,519
502
0
5,105
26,292
8,793
0
5,490
20,802
119,436
0
W
Hera
33,334
9,881
0
3,600
21,212
10,962
2,207
12,750
8,462
174,295
0
W
Nemesis
YaBoyTysauce
Nemesis
27,657
12,784
0
9,146
28,978
17,276
4,435
14,179
14,799
0
152,728
W
Gilgamesh
brambram14
Gilgamesh
14,350
6,341
0
9,607
36,374
32,202
4,495
11,363
25,011
0
145,135
L
Ah Muzen Cab
wTheYayo0000
Ah Muzen Cab
16,558
4,783
276
3,258
23,373
8,428
1,010
4,427
18,946
0
94,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,555
Gold Earned
61,821
888
Minions Killed
700
0
Camps Cleared
0
2,800,622
Distance Traveled
2,418,501
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
17,587
586
245
8
0
610,146
6
L
Chang'e
13,160
439
184
6
0
518,236
2
W
Cthulhu
15,042
501
68
2
0
488,472
0
L
Jormungandr
9,923
331
84
3
0
449,292
1
L
Hades
12,833
428
169
6
0
433,736
6
L
He Bo
13,594
453
152
5
0
516,327
9
W
Hera
18,142
605
207
7
0
578,990
5
W
Nemesis
17,601
587
167
6
0
620,590
5
W
Gilgamesh
17,183
573
201
7
0
502,424
3
L
Ah Muzen Cab
12,311
410
111
4
0
500,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role