Player Matchup

Chaac
Chaac
ApathyAndy
Chaac
Level 11
God Stats
18W - 12L
1,570 SR
Queue Stats
51W - 59L
1,456 Elo+
Party 2
Lancelot
Lancelot
CrowRufio
Lancelot
Level 108
God Stats
1W - 3L
1,114 SR
Queue Stats
11W - 17L
1,345 Elo+
Party 1
Persephone
Persephone
Kujuichi
Persephone
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 55L
1,382 Elo+
Party 1
Cernunnos
Cernunnos
StumpyGod
Cernunnos
Level 108
God Stats
4W - 0L
1,318 SR
Queue Stats
64W - 59L
1,356 Elo+
Party 2
Merlin
Merlin
TheGrandFanatic1
Merlin
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 65L
1,374 Elo+
Party 2
Team Averages
Level 90
1,400 SR
1,383 Elo+

VS

Team Averages
Level 81
1,544 SR
1,418 Elo+
Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Heru4070
Kukulkan
Level 16
God Stats
17W - 14L
1,341 SR
Queue Stats
39W - 63L
1,270 Elo+
Party 3
Lancelot
Lancelot
Mad_Max019
Lancelot
Level 65
God Stats
4W - 2L
1,871 SR
Queue Stats
159W - 164L
1,447 Elo+
Solo
The Morrigan
The Morrigan
RelativeTitan1
The Morrigan
Level 48
God Stats
0W - 1L
1,523 SR
Queue Stats
16W - 20L
1,388 Elo+
Solo
Horus
Horus
sargent womack2
Horus
Level 129
God Stats
6W - 7L
1,483 SR
Queue Stats
677W - 629L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
1 / 2 / 16
10,584
1,058
13,456
14,627
17,652
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Lancelot
CrowRufio
Lancelot
17
2 / 1 / 10
10,385
1,039
7,831
7,837
4,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
Kujuichi
Persephone
17
4 / 1 / 8
11,164
1,116
8,352
5,682
2,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
StumpyGod
Cernunnos
17
8 / 2 / 8
12,047
1,205
23,471
11,491
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
5 / 1 / 13
11,681
1,168
18,832
4,958
2,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

288

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
0 / 1 / 5
10,675
1,068
7,739
18,921
17,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Heru4070
Kukulkan
15
0 / 2 / 0
9,070
907
2,773
5,180
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
Mad_Max019
Lancelot
15
5 / 3 / 1
10,969
1,097
11,549
17,709
9,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
RelativeTitan1
The Morrigan
15
0 / 8 / 4
9,897
990
7,825
12,645
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 4
10,027
1,003
9,992
24,086
22,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
20
Kills
7
7
Deaths
20
55
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
5
2.5
W
Chaac
1
2
16
4.5
W
Lancelot
CrowRufio
Lancelot
2
1
10
7
L
Kukulkan
Heru4070
Kukulkan
0
2
0
0
W
Persephone
Kujuichi
Persephone
4
1
8
8
L
Lancelot
Mad_Max019
Lancelot
5
3
1
1.83
L
The Morrigan
RelativeTitan1
The Morrigan
0
8
4
0.25
W
Cernunnos
StumpyGod
Cernunnos
8
2
8
6
W
5
1
13
11.5
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,942
Damage
39,878
44,595
Taken
78,541
31,609
Mitigated
56,462
9,110
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,739
2,943
1,836
5,448
18,921
17,089
0
5,554
13,072
0
33,196
W
Chaac
13,456
2,078
235
4,683
14,627
17,652
0
4,831
9,578
0
25,006
W
Lancelot
CrowRufio
Lancelot
7,831
2,519
0
58
7,837
4,520
0
1,849
5,905
0
24,641
L
Kukulkan
Heru4070
Kukulkan
2,773
126
0
0
5,180
2,095
0
995
4,149
8,909
0
W
Persephone
Kujuichi
Persephone
8,352
450
0
424
5,682
2,297
0
1,764
3,837
30,563
0
L
Lancelot
Mad_Max019
Lancelot
11,549
4,052
0
720
17,709
9,624
0
6,894
10,554
0
19,508
L
The Morrigan
RelativeTitan1
The Morrigan
7,825
2,332
0
240
12,645
5,450
0
3,991
8,395
31,743
0
W
Cernunnos
StumpyGod
Cernunnos
23,471
11,475
0
3,710
11,491
5,064
0
1,794
9,546
0
44,191
W
18,832
655
0
0
4,958
2,076
0
342
4,542
33,886
0
L
9,992
4,996
2,045
3,695
24,086
22,204
0
8,538
15,123
0
19,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,861
Gold Earned
50,638
211
Minions Killed
168
6
Camps Cleared
7
1,021,452
Distance Traveled
984,978
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,675
1,068
57
6
0
237,998
3
W
Chaac
10,584
1,058
22
2
0
199,419
0
W
Lancelot
10,385
1,039
33
3
2
222,285
0
L
Kukulkan
9,070
907
15
2
1
145,895
3
W
Persephone
11,164
1,116
71
7
2
197,022
0
L
Lancelot
10,969
1,097
11
1
2
245,689
1
L
The Morrigan
9,897
990
68
7
3
165,816
1
W
Cernunnos
12,047
1,205
43
4
1
202,409
0
W
Merlin
11,681
1,168
42
4
1
200,317
0
L
Horus
10,027
1,003
17
2
1
189,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role