Player Matchup

Da Ji
Da Ji
PowerTurtle4884
Da Ji
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,219 Elo+
Party 1
Guan Yu
Guan Yu
Sting567
Guan Yu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,363 Elo+
Party 1
Merlin
Merlin
Taytohub
Merlin
Level 89
God Stats
3W - 7L
1,500 SR
Queue Stats
56W - 65L
1,323 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,302 Elo+

VS

Team Averages
Level 105
1,416 SR
1,404 Elo+
Tsukuyomi
Tsukuyomi
AydsDixon89
Tsukuyomi
Level 109
God Stats
3W - 4L
1,379 SR
Queue Stats
224W - 180L
1,547 Elo+
Solo
Baron Samedi
Baron Samedi
sniper-elite2131
Baron Samedi
Level 106
God Stats
5W - 8L
1,447 SR
Queue Stats
172W - 259L
1,327 Elo+
Party 2
Vamana
Vamana
sourcewatch
Vamana
Level 100
God Stats
7W - 7L
1,421 SR
Queue Stats
64W - 104L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
9,537
636
12,902
16,457
7,354
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Sting567
Guan Yu
12
0 / 7 / 0
8,859
591
2,985
22,550
20,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Taytohub
Merlin
14
1 / 7 / 1
9,597
640
10,969
12,281
4,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AydsDixon89
Tsukuyomi
17
9 / 0 / 12
11,802
787
19,997
15,844
8,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
sniper-elite2131
Baron Samedi
17
10 / 1 / 10
11,847
790
13,343
12,673
6,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
15
3 / 2 / 14
10,750
717
14,447
18,794
15,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
58
3
Kills
22
22
Deaths
3
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AydsDixon89
Tsukuyomi
9
0
12
15
L
2
8
1
0.31
L
Guan Yu
Sting567
Guan Yu
0
7
0
0
L
Merlin
Taytohub
Merlin
1
7
1
0.21
W
Baron Samedi
sniper-elite2131
Baron Samedi
10
1
10
15
W
Vamana
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,856
Damage
47,787
51,288
Taken
47,311
32,946
Mitigated
31,014
7,628
Healing
24,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AydsDixon89
Tsukuyomi
19,997
5,536
0
9,027
15,844
8,953
547
4,119
11,725
0
66,876
L
12,902
2,817
0
584
16,457
7,354
0
5,822
9,962
0
18,763
L
Guan Yu
Sting567
Guan Yu
2,985
207
1,444
5,160
22,550
20,742
0
5,558
15,964
0
14,122
L
Merlin
Taytohub
Merlin
10,969
554
0
440
12,281
4,850
0
2,492
9,291
47,176
0
W
Baron Samedi
sniper-elite2131
Baron Samedi
13,343
1,085
2,447
5,388
12,673
6,411
1,074
2,549
10,124
31,992
0
W
Vamana
14,447
5,508
0
7,633
18,794
15,650
489
4,740
14,054
2,381
37,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,993
Gold Earned
34,399
103
Minions Killed
177
1
Camps Cleared
12
730,081
Distance Traveled
911,774
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,802
787
89
6
9
324,669
4
L
Da Ji
9,537
636
14
1
0
233,740
0
L
Guan Yu
8,859
591
24
2
1
255,625
1
L
Merlin
9,597
640
65
4
0
240,716
1
W
Baron Samedi
11,847
790
50
3
0
285,122
1
W
Vamana
10,750
717
38
3
3
301,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role