Player Matchup

Ganesha
Ganesha
Gold II
GLxHFxEZxGG
Ganesha
Gold II
Level 160
God Stats
7W - 0L
1,307 SR
Queue Stats
62W - 25L
1,969 MMR
Party 1
Anhur
Anhur
Platinum I
NotNinu
Anhur
Platinum I
Level 70
God Stats
5W - 1L
1,899 SR
Queue Stats
35W - 2L
2,289 MMR
Party 1
Geb
Geb
Platinum I
tungpi777
Geb
Platinum I
Level 99
God Stats
6W - 1L
1,820 SR
Queue Stats
57W - 18L
2,058 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 110
1,676 SR
2,105 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,530 SR
1,787 MMR
Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum I
Caravannn
Chiron
Platinum I
Level 65
God Stats
1W - 2L
1,602 SR
Queue Stats
64W - 16L
2,259 MMR
Solo
Odin
Odin
Gold V
Łegeήd
Odin
Gold V
Level 156
God Stats
0W - 6L
1,488 SR
Queue Stats
127W - 189L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GLxHFxEZxGG
Ganesha
14
0 / 1 / 14
9,691
692
6,801
19,630
24,919
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anhur
NotNinu
Anhur
16
12 / 4 / 3
11,721
837
27,729
17,939
9,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 8
10,396
743
5,355
22,333
26,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AtlasThothBaron SamediPersephoneRavana

VS

Bans
Ah Muzen CabScyllaHou YiZeusUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 7 / 3
8,373
598
11,876
15,511
8,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Caravannn
Chiron
14
3 / 3 / 3
10,114
722
24,437
14,771
5,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
13
3 / 5 / 3
10,057
718
7,197
16,260
15,467
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
6
6
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
7
3
0.21
L
Chiron
Caravannn
Chiron
3
3
3
1.5
W
Ganesha
GLxHFxEZxGG
Ganesha
0
1
14
7
W
Anhur
NotNinu
Anhur
12
4
3
3.38
W
3
1
8
7
L
Odin
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,885
Damage
43,510
59,902
Taken
46,542
60,804
Mitigated
29,797
19,515
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
11,876
793
0
1,613
15,511
8,900
760
2,861
12,650
27,902
0
L
Chiron
Caravannn
Chiron
24,437
12,197
682
3,270
14,771
5,430
683
5,182
9,589
0
58,489
W
Ganesha
GLxHFxEZxGG
Ganesha
6,801
793
750
5,598
19,630
24,919
129
2,817
16,813
24,165
0
W
Anhur
NotNinu
Anhur
27,729
21,144
0
5,475
17,939
9,152
2,662
5,466
12,473
0
72,874
W
5,355
1,090
1,116
6,576
22,333
26,733
328
3,938
18,395
16,164
0
L
Odin
7,197
1,050
450
3,103
16,260
15,467
130
4,311
11,949
0
21,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,808
Gold Earned
28,544
138
Minions Killed
145
5
Camps Cleared
6
757,462
Distance Traveled
712,137
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,373
598
45
3
0
229,424
0
L
Chiron
10,114
722
74
5
4
251,897
2
W
Ganesha
9,691
692
4
0
0
263,869
3
W
Anhur
11,721
837
116
8
4
217,496
0
W
Geb
10,396
743
18
1
1
276,097
4
L
Odin
10,057
718
26
2
2
230,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role