Player Matchup

Anubis
Anubis
Arestbee
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,296 Elo+
Party 1
Izanami
Izanami
Dabby_Darko
Izanami
Level 27
God Stats
5W - 5L
1,541 SR
Queue Stats
16W - 15L
1,406 Elo+
Solo
Cupid
Cupid
Golden-Nugget-36
Cupid
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,296 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LGD AnaSophiaab
Cu Chulainn
Level 88
God Stats
24W - 25L
1,528 SR
Queue Stats
227W - 220L
1,542 Elo+
Solo
Atlas
Atlas
xXImMadWastedXx
Atlas
Level 21
God Stats
0W - 2L
1,382 SR
Queue Stats
5W - 10L
1,587 Elo+
Solo
Team Averages
Level 32
1,490 SR
1,426 Elo+

VS

Team Averages
Level 54
1,633 SR
1,542 Elo+
Hel
Hel
Eternal_Chaos246
Hel
Level 22
God Stats
25W - 24L
1,596 SR
Queue Stats
77W - 82L
1,527 Elo+
Solo
Achilles
Achilles
FernandoLDark
Achilles
Level 157
God Stats
5W - 9L
1,377 SR
Queue Stats
48W - 49L
1,500 Elo+
Solo
Loki
Loki
God0fMars4020
Loki
Level 56
God Stats
32W - 36L
1,544 SR
Queue Stats
291W - 298L
1,523 Elo+
Solo
Rama
Rama
Levιnne
Rama
Level 18
God Stats
4W - 0L
1,918 SR
Queue Stats
52W - 25L
1,695 Elo+
Solo
Nu Wa
Nu Wa
luchi6_velez
Nu Wa
Level 15
God Stats
2W - 0L
1,729 SR
Queue Stats
12W - 10L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arestbee
Anubis
17
1 / 6 / 1
10,634
626
6,428
19,810
12,422
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Dabby_Darko
Izanami
17
1 / 5 / 0
10,590
623
10,559
17,862
8,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 12 / 1
9,662
568
5,518
24,509
11,199
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
LGD AnaSophiaab
Cu Chulainn
18
0 / 1 / 2
10,520
619
15,986
22,261
23,089
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
0 / 6 / 2
10,803
635
12,333
30,416
43,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 15
12,093
711
13,974
17,120
9,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
FernandoLDark
Achilles
19
4 / 0 / 14
12,454
733
13,659
21,611
29,032
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
3 / 4 / 8
13,115
771
9,681
17,187
8,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
20
19 / 0 / 6
14,579
858
42,587
18,405
9,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 0 / 18
12,955
762
22,880
10,331
4,977
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
91
2
Kills
30
30
Deaths
6
6
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Anubis
Arestbee
Anubis
1
6
1
0.25
L
Izanami
Dabby_Darko
Izanami
1
5
0
0.2
W
1
2
15
4.25
W
Achilles
FernandoLDark
Achilles
4
0
14
11
W
3
4
8
1.75
L
0
12
1
0.04
L
Cu Chulainn
LGD AnaSophiaab
Cu Chulainn
0
1
2
1
W
Rama
19
0
6
22
W
3
0
18
12
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,824
Damage
102,781
114,858
Taken
84,654
98,730
Mitigated
61,326
9,652
Healing
39,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Arestbee
Anubis
6,428
49
0
4,283
19,810
12,422
0
5,064
14,620
36,195
0
L
Izanami
Dabby_Darko
Izanami
10,559
7,369
0
1,096
17,862
8,046
1,019
6,412
11,450
0
60,538
W
13,974
484
9,855
12,518
17,120
9,188
1,755
5,538
11,582
37,351
0
W
Achilles
FernandoLDark
Achilles
13,659
3,112
0
2,263
21,611
29,032
86
3,631
17,980
0
40,058
W
9,681
1,945
0
3,606
17,187
8,131
1,978
2,584
14,603
0
86,154
L
5,518
3,252
408
2,787
24,509
11,199
0
9,324
15,140
0
29,241
L
Cu Chulainn
LGD AnaSophiaab
Cu Chulainn
15,986
1,537
0
0
22,261
23,089
0
9,361
12,750
9,429
46,383
W
Rama
42,587
32,540
0
8,721
18,405
9,998
8,738
6,421
11,984
0
82,870
W
22,880
5,638
244
2,385
10,331
4,977
1,617
2,733
7,598
64,798
0
L
12,333
5,253
0
1,078
30,416
43,974
0
6,469
23,879
37,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,209
Gold Earned
65,196
301
Minions Killed
415
0
Camps Cleared
0
1,492,849
Distance Traveled
1,822,754
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,634
626
47
3
0
285,109
0
L
Izanami
10,590
623
95
6
0
297,991
4
W
Hel
12,093
711
66
4
0
374,247
1
W
Achilles
12,454
733
52
3
0
383,065
0
W
Loki
13,115
771
89
5
0
352,986
4
L
Cupid
9,662
568
43
3
0
239,131
0
L
Cu Chulainn
10,520
619
85
5
0
372,280
1
W
Rama
14,579
858
112
7
0
361,267
2
W
Nu Wa
12,955
762
96
6
0
351,189
1
L
Atlas
10,803
635
31
2
0
298,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role