Player Matchup

Cthulhu
Cthulhu
Jontravius
Cthulhu
Level 107
God Stats
1W - 1L
1,484 SR
Queue Stats
52W - 46L
1,461 Elo+
Solo
Cernunnos
Cernunnos
Jurakan27
Cernunnos
Level 129
God Stats
4W - 0L
1,715 SR
Queue Stats
161W - 183L
1,433 Elo+
Solo
Hera
Hera
PickleSlayer69
Hera
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 93L
1,585 Elo+
Solo
Chernobog
Chernobog
ThatOneTurtle77
Chernobog
Level 95
God Stats
3W - 0L
1,675 SR
Queue Stats
143W - 135L
1,535 Elo+
Solo
Baba Yaga
Baba Yaga
peacenwar1349
Baba Yaga
Level 154
God Stats
15W - 12L
1,457 SR
Queue Stats
677W - 721L
1,528 Elo+
Solo
Team Averages
Level 100
1,566 SR
1,508 Elo+

VS

Team Averages
Level 99
1,499 SR
1,449 Elo+
Heimdallr
Heimdallr
AceDeadpool86
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,329 Elo+
Party 1
Janus
Janus
BubonAgneau268
Janus
Level 123
God Stats
1W - 2L
1,445 SR
Queue Stats
20W - 33L
1,515 Elo+
Party 1
Awilix
Awilix
GHOSTw000
Awilix
Level 120
God Stats
2W - 4L
1,552 SR
Queue Stats
283W - 284L
1,498 Elo+
Solo
Bacchus
Bacchus
Smartinoff1534
Bacchus
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
70W - 80L
1,449 Elo+
Solo
Fenrir
Fenrir
destroyrofturds
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 313L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jontravius
Cthulhu
19
7 / 4 / 20
11,223
863
15,532
18,101
23,402
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
Jurakan27
Cernunnos
16
1 / 5 / 24
10,080
775
6,124
13,281
6,846
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
18 / 1 / 19
13,257
1,020
31,759
11,971
7,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
ThatOneTurtle77
Chernobog
19
12 / 2 / 17
11,755
904
17,040
12,961
7,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
peacenwar1349
Baba Yaga
14
3 / 6 / 18
9,564
736
9,733
17,271
18,616
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AceDeadpool86
Heimdallr
17
6 / 8 / 4
10,196
784
14,862
17,877
9,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 5 / 8
10,376
798
15,614
14,571
7,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Awilix
GHOSTw000
Awilix
14
2 / 10 / 10
8,722
671
11,381
20,294
9,518
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 7 / 7
8,717
671
6,268
16,917
25,463
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 11 / 6
8,783
676
7,376
19,389
13,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
51
41
Kills
16
18
Deaths
41
98
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AceDeadpool86
Heimdallr
6
8
4
1
L
4
5
8
1.6
L
Awilix
GHOSTw000
Awilix
2
10
10
0.7
W
Cthulhu
Jontravius
Cthulhu
7
4
20
4.25
W
Cernunnos
Jurakan27
Cernunnos
1
5
24
2.6
W
18
1
19
27.5
L
2
7
7
0.79
W
Chernobog
ThatOneTurtle77
Chernobog
12
2
17
10.25
L
2
11
6
0.45
W
Baba Yaga
peacenwar1349
Baba Yaga
3
6
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,188
Damage
55,501
73,585
Taken
89,048
63,845
Mitigated
64,720
24,272
Healing
14,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AceDeadpool86
Heimdallr
14,862
6,052
583
2,527
17,877
9,279
0
13,121
4,756
0
29,239
L
15,614
989
837
3,588
14,571
7,248
0
10,761
3,810
40,358
0
L
Awilix
GHOSTw000
Awilix
11,381
3,267
1,065
2,259
20,294
9,518
0
13,190
7,104
0
18,638
W
Cthulhu
Jontravius
Cthulhu
15,532
529
1,958
1,916
18,101
23,402
234
4,186
13,632
24,311
0
W
Cernunnos
Jurakan27
Cernunnos
6,124
2,905
1,402
1,824
13,281
6,846
2,762
6,186
6,964
0
18,340
W
31,759
6,788
3,289
3,885
11,971
7,026
896
1,611
10,360
61,542
0
L
6,268
132
948
1,168
16,917
25,463
0
8,990
7,927
13,639
0
W
Chernobog
ThatOneTurtle77
Chernobog
17,040
10,900
2,974
3,996
12,961
7,955
4,107
4,019
8,914
0
34,614
L
7,376
1,097
118
1,436
19,389
13,212
0
10,962
8,427
0
13,522
W
Baba Yaga
peacenwar1349
Baba Yaga
9,733
962
781
2,247
17,271
18,616
110
5,880
11,346
18,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,879
Gold Earned
46,794
150
Minions Killed
109
0
Camps Cleared
0
1,355,967
Distance Traveled
1,146,735
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,196
784
23
2
0
215,968
0
L
Janus
10,376
798
49
4
0
243,904
1
L
Awilix
8,722
671
7
1
0
245,506
0
W
Cthulhu
11,223
863
21
2
0
260,462
0
W
Cernunnos
10,080
775
20
2
0
221,216
1
W
Hera
13,257
1,020
77
6
0
305,879
2
L
Bacchus
8,717
671
13
1
0
246,727
0
W
Chernobog
11,755
904
22
2
0
312,951
0
L
Fenrir
8,783
676
17
1
0
194,630
0
W
Baba Yaga
9,564
736
10
1
0
255,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role