Player Matchup

Neith
Neith
Clawclaw
Neith
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,500 Elo+
Party 2
Izanami
Izanami
Crabiik
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 82L
1,133 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Klay74
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,067 Elo+
Party 1
Nu Wa
Nu Wa
M0bPsyh0
Nu Wa
Level 37
God Stats
0W - 2L
1,248 SR
Queue Stats
205W - 223L
1,093 Elo+
Party 1
Yemoja
Yemoja
xdpump
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,500 Elo+
Party 2
Team Averages
Level 29
1,450 SR
1,259 Elo+

VS

Team Averages
Level 66
1,543 SR
1,402 Elo+
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Evogenic
Cthulhu
Level 65
God Stats
8W - 12L
1,474 SR
Queue Stats
107W - 114L
1,433 Elo+
Party 3
Chernobog
Chernobog
MajorEllastic
Chernobog
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 88L
1,383 Elo+
Party 3
Loki
Loki
Wifeeey
Loki
Level 38
God Stats
3W - 2L
1,740 SR
Queue Stats
18W - 28L
1,306 Elo+
Solo
Thoth
Thoth
Ywên
Thoth
Level 59
God Stats
5W - 2L
1,500 SR
Queue Stats
35W - 38L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Clawclaw
Neith
11
0 / 3 / 3
6,891
405
7,292
8,787
3,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Crabiik
Izanami
12
0 / 5 / 0
7,769
457
3,468
11,325
3,823
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Klay74
Tsukuyomi
14
2 / 5 / 2
8,384
493
4,516
16,195
7,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
M0bPsyh0
Nu Wa
14
2 / 1 / 0
8,769
516
7,273
8,031
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
xdpump
Yemoja
11
0 / 3 / 3
7,191
423
5,403
10,664
8,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
10 / 0 / 1
10,888
640
9,890
8,286
4,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Evogenic
Cthulhu
12
0 / 1 / 6
7,875
463
4,285
13,445
9,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
MajorEllastic
Chernobog
12
1 / 2 / 3
7,499
441
6,063
9,362
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Wifeeey
Loki
13
4 / 0 / 5
8,661
509
5,490
9,988
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Ywên
Thoth
15
2 / 1 / 6
9,218
542
7,071
5,496
2,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
4
Kills
17
17
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
0
1
10.5
L
Neith
Clawclaw
Neith
0
3
3
0.5
L
Izanami
Crabiik
Izanami
0
5
0
0
W
Cthulhu
Evogenic
Cthulhu
0
1
6
3
L
Tsukuyomi
Klay74
Tsukuyomi
2
5
2
0.6
L
Nu Wa
M0bPsyh0
Nu Wa
2
1
0
2
W
Chernobog
MajorEllastic
Chernobog
1
2
3
1.25
W
Loki
Wifeeey
Loki
4
0
5
6.5
W
Thoth
Ywên
Thoth
2
1
6
5
L
Yemoja
xdpump
Yemoja
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,952
Damage
32,799
55,002
Taken
46,577
26,702
Mitigated
23,971
9,945
Healing
16,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,890
6,201
0
5,599
8,286
4,416
5,060
759
7,527
0
99,984
L
Neith
Clawclaw
Neith
7,292
3,166
0
979
8,787
3,994
582
1,302
7,445
0
46,876
L
Izanami
Crabiik
Izanami
3,468
2,270
0
1,133
11,325
3,823
102
345
10,950
0
53,452
W
Cthulhu
Evogenic
Cthulhu
4,285
266
0
3,656
13,445
9,933
0
3,626
9,819
23,844
0
L
Tsukuyomi
Klay74
Tsukuyomi
4,516
726
0
2,755
16,195
7,451
113
2,711
13,273
16
66,880
L
Nu Wa
M0bPsyh0
Nu Wa
7,273
1,247
0
637
8,031
2,812
155
2,081
5,736
66,030
0
W
Chernobog
MajorEllastic
Chernobog
6,063
3,700
0
3,051
9,362
3,891
391
3,341
6,021
0
41,282
W
Loki
Wifeeey
Loki
5,490
1,738
0
2,560
9,988
3,505
258
2,373
7,615
0
46,044
W
Thoth
Ywên
Thoth
7,071
548
0
1,456
5,496
2,226
692
2,577
2,919
61,362
0
L
Yemoja
xdpump
Yemoja
5,403
1,176
2,769
1,672
10,664
8,622
140
4,261
6,242
16,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,004
Gold Earned
44,141
406
Minions Killed
455
0
Camps Cleared
0
1,493,798
Distance Traveled
1,602,775
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,888
640
151
9
0
283,133
0
L
Neith
6,891
405
75
4
0
276,309
2
L
Izanami
7,769
457
94
6
0
242,906
2
W
Cthulhu
7,875
463
48
3
0
323,561
2
L
Tsukuyomi
8,384
493
109
6
0
369,832
2
L
Nu Wa
8,769
516
113
7
0
303,672
2
W
Chernobog
7,499
441
61
4
0
306,499
2
W
Loki
8,661
509
74
4
0
367,525
1
W
Thoth
9,218
542
121
7
0
322,057
0
L
Yemoja
7,191
423
15
1
0
301,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role