Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
AH1991-2-2
Baba Yaga
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,442 Elo+
Party 1
Gilgamesh
Gilgamesh
SaS_uuKee
Gilgamesh
Level 146
God Stats
1W - 2L
1,672 SR
Queue Stats
152W - 106L
1,490 Elo+
Party 1
Susano
Susano
lll_DoNzo_lll
Susano
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,431 Elo+
Party 1
Ganesha
Ganesha
moathe-1991
Ganesha
Level 140
God Stats
3W - 0L
1,216 SR
Queue Stats
182W - 153L
1,512 Elo+
Party 1
Team Averages
Level 105
1,477 SR
1,475 Elo+

VS

Team Averages
Level 99
1,496 SR
1,419 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
IRHeisenberg
Artemis
Level 131
God Stats
2W - 8L
1,251 SR
Queue Stats
405W - 424L
1,402 Elo+
Solo
Thanatos
Thanatos
Malixciii
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 169L
1,400 Elo+
Solo
Cerberus
Cerberus
PlayLikePutin
Cerberus
Level 146
God Stats
6W - 6L
1,513 SR
Queue Stats
456W - 468L
1,390 Elo+
Solo
Bacchus
Bacchus
metadox
Bacchus
Level 108
God Stats
1W - 1L
1,715 SR
Queue Stats
57W - 78L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 1 / 9
9,716
883
16,293
6,380
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
AH1991-2-2
Baba Yaga
16
3 / 3 / 15
8,975
816
7,680
11,076
6,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SaS_uuKee
Gilgamesh
16
6 / 1 / 13
9,059
824
12,613
12,451
13,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 4 / 10
8,384
762
6,525
10,414
5,973
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
moathe-1991
Ganesha
15
0 / 2 / 18
8,978
816
7,187
12,326
14,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
3 / 4 / 3
8,753
796
14,586
11,822
5,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
IRHeisenberg
Artemis
15
2 / 4 / 6
9,190
835
7,671
9,922
5,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Malixciii
Thanatos
13
2 / 6 / 4
8,197
745
7,011
12,223
5,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
PlayLikePutin
Cerberus
15
1 / 3 / 5
8,254
750
7,231
15,219
14,688
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
metadox
Bacchus
11
1 / 4 / 3
7,327
666
3,188
9,482
13,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
30
21
Kills
9
11
Deaths
21
65
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
1
9
12.5
L
Ah Puch
 
Ah Puch
3
4
3
1.13
W
Baba Yaga
AH1991-2-2
Baba Yaga
3
3
15
3.5
L
Artemis
IRHeisenberg
Artemis
2
4
6
1.25
L
Thanatos
Malixciii
Thanatos
2
6
4
0.67
L
Cerberus
PlayLikePutin
Cerberus
1
3
5
1.17
W
Gilgamesh
SaS_uuKee
Gilgamesh
6
1
13
12.5
W
4
4
10
2.25
L
Bacchus
metadox
Bacchus
1
4
3
0.63
W
Ganesha
moathe-1991
Ganesha
0
2
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,298
Damage
39,687
52,647
Taken
58,668
43,868
Mitigated
44,325
15,465
Healing
15,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,293
2,212
757
644
6,380
3,717
617
2,486
3,894
31,207
0
L
Ah Puch
 
Ah Puch
14,586
615
507
3,137
11,822
5,870
0
7,262
4,340
31,900
0
W
Baba Yaga
AH1991-2-2
Baba Yaga
7,680
1,121
62
2,511
11,076
6,862
489
6,244
4,832
18,750
0
L
Artemis
IRHeisenberg
Artemis
7,671
2,541
0
1,003
9,922
5,120
1,682
4,874
4,940
0
26,803
L
Thanatos
Malixciii
Thanatos
7,011
942
1,481
4,846
12,223
5,557
114
4,908
7,090
0
8,441
L
Cerberus
PlayLikePutin
Cerberus
7,231
455
10
3,319
15,219
14,688
0
8,292
6,739
12,755
0
W
Gilgamesh
SaS_uuKee
Gilgamesh
12,613
3,109
1,273
2,415
12,451
13,140
56
5,057
7,394
0
18,706
W
6,525
303
1,178
783
10,414
5,973
0
5,235
5,179
0
10,334
L
Bacchus
metadox
Bacchus
3,188
364
199
550
9,482
13,090
0
5,824
3,566
3,449
0
W
Ganesha
moathe-1991
Ganesha
7,187
479
2,556
3,286
12,326
14,176
284
5,983
6,343
17,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,112
Gold Earned
41,721
99
Minions Killed
104
0
Camps Cleared
0
1,065,893
Distance Traveled
832,567
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,716
883
45
4
0
186,181
0
L
Ah Puch
8,753
796
44
4
0
171,748
3
W
Baba Yaga
8,975
816
26
2
0
206,992
0
L
Artemis
9,190
835
34
3
0
147,562
2
L
Thanatos
8,197
745
4
0
0
222,427
1
L
Cerberus
8,254
750
20
2
0
186,459
0
W
Gilgamesh
9,059
824
17
2
0
237,741
1
W
Susano
8,384
762
11
1
0
221,005
0
L
Bacchus
7,327
666
2
0
0
104,371
0
W
Ganesha
8,978
816
0
0
0
213,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role