Player Matchup

Achilles
Achilles
B-Ri503
Achilles
Level 85
God Stats
2W - 5L
1,171 SR
Queue Stats
35W - 37L
1,377 Elo+
Solo
Arachne
Arachne
DryTortiIIa
Arachne
Level 27
God Stats
45W - 29L
1,601 SR
Queue Stats
140W - 112L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
Shadow-77-King
Baron Samedi
Level 83
God Stats
2W - 2L
1,293 SR
Queue Stats
8W - 12L
1,295 Elo+
Solo
Khepri
Khepri
Tuff Isnt It
Khepri
Level 145
God Stats
12W - 9L
1,437 SR
Queue Stats
219W - 185L
1,500 Elo+
Party 1
Charybdis
Charybdis
l GunSlin6eR l
Charybdis
Level 154
God Stats
12W - 12L
1,541 SR
Queue Stats
133W - 149L
1,541 Elo+
Solo
Team Averages
Level 99
1,409 SR
1,443 Elo+

VS

Team Averages
Level 111
1,448 SR
1,411 Elo+
Chang'e
Chang'e
KillerJoanna
Chang'e
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,291 Elo+
Solo
Lancelot
Lancelot
Malikool
Lancelot
Level 109
God Stats
5W - 3L
1,441 SR
Queue Stats
64W - 67L
1,428 Elo+
Solo
Charybdis
Charybdis
TieRodEnd
Charybdis
Level 157
God Stats
8W - 11L
1,504 SR
Queue Stats
170W - 142L
1,569 Elo+
Solo
Xing Tian
Xing Tian
ghoster786
Xing Tian
Level 126
God Stats
5W - 8L
1,290 SR
Queue Stats
66W - 59L
1,366 Elo+
Solo
Anubis
Anubis
vYeti_-
Anubis
Level 128
God Stats
13W - 15L
1,505 SR
Queue Stats
240W - 267L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B-Ri503
Achilles
20
3 / 0 / 3
13,422
516
8,222
19,550
21,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
DryTortiIIa
Arachne
20
10 / 1 / 7
14,318
551
25,512
24,278
14,475
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Shadow-77-King
Baron Samedi
20
4 / 1 / 11
13,307
512
16,632
14,511
8,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
18
2 / 2 / 18
13,524
520
8,801
25,154
35,003
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
l GunSlin6eR l
Charybdis
20
7 / 4 / 7
14,665
564
18,911
18,827
7,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KillerJoanna
Chang'e
19
0 / 2 / 1
12,299
473
14,937
19,523
8,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
Malikool
Lancelot
15
0 / 5 / 3
10,269
395
10,269
25,212
10,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
TieRodEnd
Charybdis
18
2 / 8 / 2
12,241
471
12,659
27,297
10,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
ghoster786
Xing Tian
13
2 / 5 / 3
9,490
365
5,201
17,091
10,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
vYeti_-
Anubis
18
4 / 7 / 2
12,340
475
13,682
21,999
12,871
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
26
Kills
8
8
Deaths
27
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
B-Ri503
Achilles
3
0
3
4.5
W
Arachne
DryTortiIIa
Arachne
10
1
7
13.5
L
Chang'e
KillerJoanna
Chang'e
0
2
1
0.25
L
Lancelot
Malikool
Lancelot
0
5
3
0.3
W
Baron Samedi
Shadow-77-King
Baron Samedi
4
1
11
9.5
L
Charybdis
TieRodEnd
Charybdis
2
8
2
0.38
W
Khepri
2
2
18
5.5
L
Xing Tian
ghoster786
Xing Tian
2
5
3
0.7
W
Charybdis
l GunSlin6eR l
Charybdis
7
4
7
2.63
L
Anubis
vYeti_-
Anubis
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,078
Damage
56,748
102,320
Taken
111,122
87,186
Mitigated
54,138
42,550
Healing
30,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
B-Ri503
Achilles
8,222
1,937
0
9,172
19,550
21,419
3,034
6,402
13,148
0
101,973
W
Arachne
DryTortiIIa
Arachne
25,512
16,869
0
13,615
24,278
14,475
2,850
9,957
14,321
0
133,357
L
Chang'e
KillerJoanna
Chang'e
14,937
883
2,249
9,951
19,523
8,807
902
2,747
16,169
105,454
0
L
Lancelot
Malikool
Lancelot
10,269
1,758
364
3,648
25,212
10,896
0
6,219
18,818
0
91,599
W
Baron Samedi
Shadow-77-King
Baron Samedi
16,632
1,128
1,584
5,843
14,511
8,549
3,357
4,389
10,122
101,250
0
L
Charybdis
TieRodEnd
Charybdis
12,659
4,968
0
6,251
27,297
10,910
2,612
6,824
20,279
0
110,877
W
Khepri
8,801
1,942
0
6,800
25,154
35,003
626
7,717
17,437
36,978
0
L
Xing Tian
ghoster786
Xing Tian
5,201
207
0
840
17,091
10,654
105
3,182
13,786
33,940
0
W
Charybdis
l GunSlin6eR l
Charybdis
18,911
9,436
0
5,536
18,827
7,740
8,205
7,256
11,571
0
124,072
L
Anubis
vYeti_-
Anubis
13,682
81
0
7,684
21,999
12,871
0
6,624
15,331
116,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,236
Gold Earned
56,639
636
Minions Killed
700
0
Camps Cleared
0
2,383,732
Distance Traveled
2,202,475
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,422
516
153
6
0
453,579
1
W
Arachne
14,318
551
133
5
0
525,338
5
L
Chang'e
12,299
473
188
7
0
498,835
5
L
Lancelot
10,269
395
119
5
0
547,791
0
W
Baron Samedi
13,307
512
146
6
0
441,456
6
L
Charybdis
12,241
471
171
7
0
429,116
5
W
Khepri
13,524
520
31
1
0
475,520
4
L
Xing Tian
9,490
365
48
2
0
337,043
3
W
Charybdis
14,665
564
173
7
0
487,839
1
L
Anubis
12,340
475
174
7
0
389,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role