Player Matchup

Achilles
Achilles
I3_Dragonscurse
Achilles
Level 84
God Stats
1W - 4L
1,398 SR
Queue Stats
141W - 144L
1,460 Elo+
Party 2
Izanami
Izanami
La_Frite_Enrager
Izanami
Level 52
God Stats
7W - 4L
1,503 SR
Queue Stats
44W - 56L
1,366 Elo+
Party 1
Janus
Janus
Zagaaron
Janus
Level 69
God Stats
2W - 4L
1,396 SR
Queue Stats
68W - 79L
1,380 Elo+
Party 1
King Arthur
King Arthur
scary_mp3
King Arthur
Level 46
God Stats
28W - 37L
1,552 SR
Queue Stats
102W - 119L
1,462 Elo+
Party 2
Ares
Ares
tapateFr
Ares
Level 25
God Stats
2W - 3L
1,371 SR
Queue Stats
34W - 44L
1,335 Elo+
Party 1
Team Averages
Level 55
1,444 SR
1,400 Elo+

VS

Team Averages
Level 59
1,387 SR
1,479 Elo+
Janus
Janus
EnViSioN___L1oN
Janus
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 43L
1,529 Elo+
Party 3
Medusa
Medusa
LxamwSmite
Medusa
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,472 Elo+
Party 3
Nemesis
Nemesis
Michou1992
Nemesis
Level 135
God Stats
2W - 2L
1,308 SR
Queue Stats
249W - 251L
1,510 Elo+
Solo
Khepri
Khepri
iQ-Pain-
Khepri
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 80L
1,394 Elo+
Party 3
Vamana
Vamana
xenot5
Vamana
Level 44
God Stats
5W - 6L
1,128 SR
Queue Stats
332W - 328L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
3 / 8 / 2
8,317
438
9,999
21,204
9,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 4 / 0
10,189
536
6,258
12,687
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Zagaaron
Janus
11
0 / 9 / 5
7,698
405
8,161
15,746
6,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
scary_mp3
King Arthur
15
1 / 3 / 2
9,652
508
15,508
19,001
17,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
11
1 / 4 / 3
8,150
429
5,386
18,676
18,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 7
10,172
535
14,961
9,409
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
LxamwSmite
Medusa
17
9 / 1 / 5
11,119
585
12,720
10,784
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
Michou1992
Nemesis
18
9 / 2 / 8
11,061
582
15,621
16,396
8,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
iQ-Pain-
Khepri
15
0 / 2 / 18
9,701
511
5,614
12,294
11,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
xenot5
Vamana
17
2 / 0 / 1
10,208
537
13,183
18,301
17,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
66
8
Kills
27
28
Deaths
8
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
7
3
7
3.5
L
Achilles
3
8
2
0.5
L
3
4
0
0.75
W
Medusa
LxamwSmite
Medusa
9
1
5
11.5
W
Nemesis
Michou1992
Nemesis
9
2
8
6.5
L
Janus
Zagaaron
Janus
0
9
5
0.28
W
Khepri
iQ-Pain-
Khepri
0
2
18
4.5
L
King Arthur
scary_mp3
King Arthur
1
3
2
0.67
L
Ares
1
4
3
0.63
W
Vamana
xenot5
Vamana
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,312
Damage
62,099
87,314
Taken
67,184
56,710
Mitigated
47,386
13,745
Healing
19,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,961
1,434
0
519
9,409
4,222
803
3,264
5,949
93,222
0
L
Achilles
9,999
4,525
0
6,448
21,204
9,968
0
3,278
17,926
0
56,827
L
6,258
3,340
0
2,800
12,687
4,729
0
1,102
11,585
0
99,496
W
Medusa
LxamwSmite
Medusa
12,720
5,124
0
3,831
10,784
5,411
2,855
2,827
7,883
0
85,479
W
Nemesis
Michou1992
Nemesis
15,621
7,773
0
1,090
16,396
8,028
342
2,072
14,192
0
102,320
L
Janus
Zagaaron
Janus
8,161
721
0
250
15,746
6,271
0
8,883
6,863
48,407
0
W
Khepri
iQ-Pain-
Khepri
5,614
510
676
2,566
12,294
11,760
470
3,859
8,281
28,166
0
L
King Arthur
scary_mp3
King Arthur
15,508
1,581
0
3,296
19,001
17,128
0
1,618
17,383
0
79,480
L
Ares
5,386
453
0
951
18,676
18,614
0
5,694
12,982
27,069
0
W
Vamana
xenot5
Vamana
13,183
6,372
0
10,544
18,301
17,965
0
919
17,332
0
81,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,006
Gold Earned
52,261
493
Minions Killed
594
0
Camps Cleared
0
1,728,617
Distance Traveled
1,866,215
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,172
535
141
7
0
362,350
1
L
Achilles
8,317
438
69
4
0
395,649
0
L
Izanami
10,189
536
177
9
0
315,002
1
W
Medusa
11,119
585
129
7
0
357,255
2
W
Nemesis
11,061
582
144
8
0
395,695
4
L
Janus
7,698
405
85
4
0
301,939
2
W
Khepri
9,701
511
51
3
0
382,683
3
L
King Arthur
9,652
508
136
7
0
373,016
4
L
Ares
8,150
429
26
1
0
343,011
5
W
Vamana
10,208
537
129
7
0
368,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role