Player Matchup

Hades
Hades
CaptinSnoopy
Hades
Level 108
God Stats
0W - 2L
1,379 SR
Queue Stats
29W - 31L
1,573 Elo+
Solo
Bellona
Bellona
Fused_Joe
Bellona
Level 123
God Stats
22W - 20L
1,522 SR
Queue Stats
141W - 106L
1,585 Elo+
Solo
Bakasura
Bakasura
dubstepyoda
Bakasura
Level 129
God Stats
5W - 11L
1,359 SR
Queue Stats
696W - 754L
1,498 Elo+
Solo
Team Averages
Level 120
1,420 SR
1,552 Elo+

VS

Team Averages
Level 124
1,556 SR
1,577 Elo+
Sol
Sol
Necromancing_fae
Sol
Level 123
God Stats
4W - 1L
1,594 SR
Queue Stats
100W - 97L
1,478 Elo+
Solo
Ymir
Ymir
TeK x Leopard
Ymir
Level 120
God Stats
5W - 2L
1,535 SR
Queue Stats
35W - 17L
1,760 Elo+
Solo
Arachne
Arachne
dax426
Arachne
Level 129
God Stats
23W - 18L
1,539 SR
Queue Stats
91W - 105L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,712
571
7,237
11,757
6,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Fused_Joe
Bellona
9
0 / 4 / 0
5,690
569
5,431
11,533
9,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
dubstepyoda
Bakasura
10
0 / 3 / 0
5,698
570
2,872
9,070
5,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 9
7,513
751
12,642
6,991
3,062
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 0 / 9
8,382
838
7,593
9,036
8,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
dax426
Arachne
13
5 / 0 / 7
7,984
798
8,023
6,903
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Bellona
Fused_Joe
Bellona
0
4
0
0
W
4
0
9
8.5
W
4
0
9
8.5
W
Arachne
dax426
Arachne
5
0
7
8.5
L
Bakasura
dubstepyoda
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,540
Damage
28,258
32,360
Taken
22,930
21,174
Mitigated
16,024
8,168
Healing
9,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,237
1,262
113
3,158
11,757
6,216
0
7,604
4,153
20,833
0
L
Bellona
Fused_Joe
Bellona
5,431
1,496
0
2,802
11,533
9,599
0
6,909
4,624
0
13,066
W
12,642
5,810
0
2,027
6,991
3,062
1,218
2,616
4,274
30,581
3,450
W
7,593
2,083
0
2,828
9,036
8,785
0
2,644
5,947
23,502
0
W
Arachne
dax426
Arachne
8,023
4,058
0
4,459
6,903
4,177
0
2,289
4,285
0
31,583
L
Bakasura
dubstepyoda
Bakasura
2,872
1,936
0
2,095
9,070
5,359
0
4,090
4,980
0
9,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,100
Gold Earned
23,879
112
Minions Killed
128
0
Camps Cleared
9
494,399
Distance Traveled
589,754
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,712
571
33
3
0
147,420
2
L
Bellona
5,690
569
35
4
0
161,177
2
W
Sol
7,513
751
40
4
2
184,454
5
W
Ymir
8,382
838
36
4
1
184,338
1
W
Arachne
7,984
798
52
5
6
220,962
3
L
Bakasura
5,698
570
44
4
0
185,802
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role