Player Matchup

Vamana
Vamana
AMR AYAD
Vamana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Beyond Fate25
Bacchus
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 139L
1,378 Elo+
Solo
Athena
Athena
The Best Zuby
Athena
Level 112
God Stats
3W - 3L
1,632 SR
Queue Stats
279W - 260L
1,549 Elo+
Solo
Guan Yu
Guan Yu
jeremiah33
Guan Yu
Level 45
God Stats
0W - 3L
1,285 SR
Queue Stats
62W - 101L
1,362 Elo+
Party 1
Hades
Hades
rossel145
Hades
Level 87
God Stats
3W - 2L
1,632 SR
Queue Stats
289W - 303L
1,419 Elo+
Party 1
Team Averages
Level 74
1,510 SR
1,442 Elo+

VS

Team Averages
Level 110
1,558 SR
1,502 Elo+
Persephone
Persephone
Blo Loop
Persephone
Level 107
God Stats
3W - 0L
1,674 SR
Queue Stats
57W - 58L
1,493 Elo+
Solo
Apollo
Apollo
REXoneill
Apollo
Level 84
God Stats
5W - 5L
1,426 SR
Queue Stats
193W - 182L
1,511 Elo+
Solo
Zeus
Zeus
SilentJay93
Zeus
Level 129
God Stats
8W - 3L
1,748 SR
Queue Stats
242W - 236L
1,500 Elo+
Solo
Chang'e
Chang'e
Triggerdman
Chang'e
Level 87
God Stats
1W - 0L
1,670 SR
Queue Stats
36W - 23L
1,537 Elo+
Solo
Anubis
Anubis
Who got loud475
Anubis
Level 145
God Stats
5W - 1L
1,271 SR
Queue Stats
222W - 222L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AMR AYAD
Vamana
7
0 / 7 / 2
7,772
432
1,020
9,694
3,469
Bacchus
20
2 / 9 / 11
11,662
648
18,322
24,320
33,111
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 8 / 7
12,240
680
17,705
31,377
47,551
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
jeremiah33
Guan Yu
20
4 / 8 / 9
11,957
664
12,339
31,355
42,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
rossel145
Hades
20
7 / 10 / 11
13,074
726
32,468
32,917
31,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Blo Loop
Persephone
20
6 / 3 / 24
14,272
793
20,590
22,930
10,150
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
REXoneill
Apollo
20
11 / 6 / 19
14,400
800
28,027
21,954
10,701
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 4 / 20
13,786
766
27,435
19,359
9,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
Triggerdman
Chang'e
20
7 / 5 / 25
13,477
749
16,505
27,526
15,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
7 / 3 / 28
13,496
750
18,776
17,164
10,430
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
158
21
Kills
42
42
Deaths
21
40
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Vamana
AMR AYAD
Vamana
0
7
2
0.14
L
Bacchus
2
9
11
0.83
W
Persephone
Blo Loop
Persephone
6
3
24
6
W
Apollo
REXoneill
Apollo
11
6
19
3.42
W
11
4
20
5.25
L
8
8
7
1.44
W
Chang'e
Triggerdman
Chang'e
7
5
25
3.9
W
7
3
28
7
L
Guan Yu
jeremiah33
Guan Yu
4
8
9
1.06
L
Hades
rossel145
Hades
7
10
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,854
Damage
111,333
129,663
Taken
108,933
158,602
Mitigated
55,507
36,131
Healing
61,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AMR AYAD
Vamana
1,020
351
0
533
9,694
3,469
0
4,992
4,602
0
2,419
L
Bacchus
18,322
325
911
2,081
24,320
33,111
0
14,384
9,612
42,874
0
W
Persephone
Blo Loop
Persephone
20,590
2,380
4,620
8,703
22,930
10,150
1,346
14,870
8,057
46,969
0
W
Apollo
REXoneill
Apollo
28,027
17,821
2,681
2,488
21,954
10,701
3,691
12,456
9,498
0
43,066
W
27,435
4,272
2,648
2,966
19,359
9,151
1,418
12,319
7,040
44,176
0
L
17,705
2,692
2,554
3,680
31,377
47,551
0
19,296
11,628
30,855
0
W
Chang'e
Triggerdman
Chang'e
16,505
2,617
19,455
12,977
27,526
15,075
2,103
17,482
10,044
35,998
0
W
18,776
1,087
1,315
3,196
17,164
10,430
665
11,365
5,799
37,340
0
L
Guan Yu
jeremiah33
Guan Yu
12,339
1,938
3,692
9,853
31,355
42,538
0
19,227
11,567
0
25,569
L
Hades
rossel145
Hades
32,468
2,274
3,156
9,671
32,917
31,933
0
23,374
8,948
60,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,705
Gold Earned
69,431
133
Minions Killed
187
0
Camps Cleared
0
1,170,918
Distance Traveled
1,538,350
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,772
432
0
0
0
87,225
0
L
Bacchus
11,662
648
39
2
0
277,525
0
W
Persephone
14,272
793
55
3
0
332,956
2
W
Apollo
14,400
800
30
2
0
280,619
1
W
Zeus
13,786
766
29
2
0
293,782
0
L
Athena
12,240
680
26
1
0
265,838
2
W
Chang'e
13,477
749
26
1
0
353,234
5
W
Anubis
13,496
750
47
3
0
277,759
0
L
Guan Yu
11,957
664
25
1
0
271,398
0
L
Hades
13,074
726
43
2
0
268,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role