Player Matchup

He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
ItsThe_Boogeyman
Shiva
Level 137
God Stats
15W - 4L
1,697 SR
Queue Stats
373W - 219L
1,649 Elo+
Party 2
Team Averages
Level 124
1,566 SR
1,550 Elo+

VS

Team Averages
Level 84
1,378 SR
1,358 Elo+
Olorun
Olorun
BossiBeastz
Olorun
Level 158
God Stats
0W - 1L
1,437 SR
Queue Stats
375W - 254L
1,717 Elo+
Solo
Hachiman
Hachiman
HuNting247o
Hachiman
Level 13
God Stats
0W - 2L
1,196 SR
Queue Stats
3W - 15L
1,135 Elo+
Party 1
Cthulhu
Cthulhu
REDxToxIc
Cthulhu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
6 / 4 / 5
8,397
840
8,455
8,133
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
 
Rama
12
4 / 1 / 7
8,155
816
5,358
6,459
2,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 10
8,140
814
9,744
9,476
9,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
5 / 3 / 1
8,109
811
10,739
12,013
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
HuNting247o
Hachiman
8
0 / 9 / 2
6,147
615
3,062
11,074
3,564
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
REDxToxIc
Cthulhu
13
1 / 3 / 5
7,471
747
4,913
8,298
4,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
6
6
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
4
5
2.13
W
Rama
 
Rama
4
1
7
7.5
L
Olorun
5
3
1
1.83
L
Hachiman
HuNting247o
Hachiman
0
9
2
0.11
W
5
1
10
10
L
Cthulhu
REDxToxIc
Cthulhu
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,557
Damage
18,714
24,068
Taken
31,385
15,745
Mitigated
13,477
3,572
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,455
681
0
1,289
8,133
3,538
268
4,416
3,647
24,491
0
W
Rama
 
Rama
5,358
4,812
0
920
6,459
2,999
2,116
4,199
2,108
0
20,252
L
Olorun
10,739
5,090
374
4,455
12,013
5,709
679
3,833
7,945
33,199
4,330
L
Hachiman
HuNting247o
Hachiman
3,062
2,204
0
250
11,074
3,564
575
3,905
6,849
0
7,190
W
9,744
1,430
82
1,281
9,476
9,208
334
5,155
3,952
0
16,634
L
Cthulhu
REDxToxIc
Cthulhu
4,913
261
431
1,758
8,298
4,204
173
1,232
6,941
18,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,692
Gold Earned
21,727
85
Minions Killed
101
3
Camps Cleared
5
553,927
Distance Traveled
487,043
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,397
840
30
3
3
173,907
1
W
Rama
8,155
816
40
4
0
176,977
0
L
Olorun
8,109
811
58
6
4
163,891
3
L
Hachiman
6,147
615
10
1
0
131,707
0
W
Shiva
8,140
814
15
2
0
203,043
2
L
Cthulhu
7,471
747
33
3
1
191,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role