Player Matchup

Bellona
Bellona
 
Bellona
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CasperTricks
Sylvanus
Level 143
God Stats
8W - 2L
1,643 SR
Queue Stats
37W - 28L
1,493 Elo+
Solo
Nemesis
Nemesis
Notyoursenpai27
Nemesis
Level 77
God Stats
2W - 1L
1,479 SR
Queue Stats
214W - 218L
1,360 Elo+
Solo
Neith
Neith
dylwiza
Neith
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXRikuSpardaXx
Morgan Le Fay
Level 157
God Stats
4W - 3L
1,372 SR
Queue Stats
308W - 327L
1,465 Elo+
Solo
Team Averages
Level 108
1,499 SR
1,464 Elo+

VS

Team Averages
Level 116
1,622 SR
1,478 Elo+
Lancelot
Lancelot
 
Lancelot
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Chaizz2018
Ra
Level 68
God Stats
10W - 10L
1,596 SR
Queue Stats
257W - 273L
1,420 Elo+
Solo
Medusa
Medusa
MY SUFFERING
Medusa
Level 106
God Stats
2W - 1L
1,760 SR
Queue Stats
212W - 213L
1,487 Elo+
Solo
Bellona
Bellona
SimplisticShot
Bellona
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Terra
Terra
Warden435
Terra
Level 160
God Stats
0W - 1L
1,754 SR
Queue Stats
291W - 274L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 0 / 0
7,089
591
4,286
9,027
7,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
CasperTricks
Sylvanus
10
1 / 2 / 5
5,967
497
8,411
11,980
6,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
2 / 1 / 2
6,401
533
5,715
7,520
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
dylwiza
Neith
11
3 / 0 / 4
6,652
554
11,912
6,833
3,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
xXRikuSpardaXx
Morgan Le Fay
12
2 / 0 / 2
7,034
586
8,499
5,481
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
1 / 3 / 2
5,995
500
4,266
11,608
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 0
6,447
537
4,500
9,410
4,071
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
9
0 / 3 / 2
5,331
444
6,412
10,439
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 1 / 0
5,650
471
4,153
9,114
8,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Terra
Warden435
Terra
9
0 / 1 / 2
5,714
476
4,143
17,020
9,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
9
Kills
3
3
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
0
1
L
Lancelot
 
Lancelot
1
3
2
0.67
W
Sylvanus
CasperTricks
Sylvanus
1
2
5
1.75
L
2
1
0
2
L
Medusa
0
3
2
0.33
W
2
1
2
3
L
0
1
0
0
L
Terra
Warden435
Terra
0
1
2
1
W
Neith
dylwiza
Neith
3
0
4
5
W
Morgan Le Fay
xXRikuSpardaXx
Morgan Le Fay
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,823
Damage
23,474
40,841
Taken
57,591
23,588
Mitigated
30,026
23,255
Healing
25,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,286
1,235
0
4,681
9,027
7,800
486
0
9,027
0
48,322
L
Lancelot
 
Lancelot
4,266
1,542
0
5,432
11,608
4,533
124
2,638
8,886
0
37,869
W
Sylvanus
CasperTricks
Sylvanus
8,411
3,478
6,368
6,745
11,980
6,681
0
3,792
8,188
31,736
0
L
4,500
179
912
3,263
9,410
4,071
47
3,803
5,347
48,222
0
L
Medusa
6,412
2,292
0
3,744
10,439
3,850
123
2,847
7,500
0
40,550
W
5,715
1,500
0
2,558
7,520
3,004
44
1,802
5,718
0
34,551
L
4,153
1,142
0
2,842
9,114
8,287
0
0
9,114
0
34,200
L
Terra
Warden435
Terra
4,143
564
941
8,593
17,020
9,285
0
7,006
9,834
19,182
0
W
Neith
dylwiza
Neith
11,912
4,665
0
2,226
6,833
3,527
134
995
5,838
0
53,669
W
Morgan Le Fay
xXRikuSpardaXx
Morgan Le Fay
8,499
658
0
677
5,481
2,576
2
2,054
3,427
49,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,143
Gold Earned
29,137
404
Minions Killed
326
0
Camps Cleared
0
1,225,627
Distance Traveled
1,158,406
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,089
591
99
8
0
275,903
3
L
Lancelot
5,995
500
77
6
0
239,868
0
W
Sylvanus
5,967
497
47
4
0
196,229
2
L
Ra
6,447
537
89
7
0
251,055
1
L
Medusa
5,331
444
79
7
0
183,833
0
W
Nemesis
6,401
533
62
5
0
292,473
1
L
Bellona
5,650
471
62
5
0
253,903
0
L
Terra
5,714
476
19
2
0
229,747
1
W
Neith
6,652
554
92
8
0
231,118
1
W
Morgan Le Fay
7,034
586
104
9
0
229,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role