Player Matchup

Bellona
Bellona
AsmodaiTheKitten
Bellona
Level 32
God Stats
10W - 11L
1,425 SR
Queue Stats
36W - 65L
1,151 Elo+
Party 2
Set
Set
MunsterScream
Set
Level 29
God Stats
1W - 5L
1,433 SR
Queue Stats
31W - 56L
1,151 Elo+
Party 2
Sol
Sol
Pteradonslayer
Sol
Level 28
God Stats
5W - 5L
1,588 SR
Queue Stats
103W - 95L
1,468 Elo+
Party 1
Skadi
Skadi
Skoddoh
Skadi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,077 Elo+
Party 2
Atlas
Atlas
mackanbus
Atlas
Level 109
God Stats
22W - 13L
1,601 SR
Queue Stats
325W - 303L
1,465 Elo+
Party 1
Team Averages
Level 46
1,509 SR
1,262 Elo+

VS

Team Averages
Level 86
1,608 SR
1,366 Elo+
Thanatos
Thanatos
Folgo
Thanatos
Level 148
God Stats
2W - 0L
1,818 SR
Queue Stats
8W - 5L
1,288 Elo+
Party 3
Artemis
Artemis
PLOPLSK
Artemis
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,288 Elo+
Party 3
Agni
Agni
SpartanRevenge
Agni
Level 125
God Stats
3W - 4L
1,533 SR
Queue Stats
71W - 79L
1,424 Elo+
Solo
Zhong Kui
Zhong Kui
ZzmbgtruyzZ
Zhong Kui
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 44L
1,397 Elo+
Solo
Ymir
Ymir
just0nearth
Ymir
Level 103
God Stats
1W - 2L
1,688 SR
Queue Stats
110W - 117L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,726
573
4,608
7,570
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 1 / 0
4,593
459
1,282
7,157
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,351
535
1,195
4,813
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Skoddoh
Skadi
8
1 / 4 / 0
4,856
486
2,856
7,000
1,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atlas
mackanbus
Atlas
7
0 / 2 / 0
4,889
489
1,716
5,602
2,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Folgo
Thanatos
9
4 / 1 / 2
5,813
581
3,892
6,457
2,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
PLOPLSK
Artemis
8
0 / 1 / 5
5,131
513
3,558
4,439
1,386
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 1
6,300
630
2,520
2,991
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
ZzmbgtruyzZ
Zhong Kui
10
1 / 0 / 0
5,769
577
4,921
7,143
5,208
8
2 / 0 / 5
5,805
581
3,453
6,467
4,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
9
9
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Thanatos
Folgo
Thanatos
4
1
2
5
L
0
1
0
0
W
Artemis
PLOPLSK
Artemis
0
1
5
2.5
L
0
1
0
0
L
Skadi
Skoddoh
Skadi
1
4
0
0.25
W
2
0
1
2.5
W
Zhong Kui
ZzmbgtruyzZ
Zhong Kui
1
0
0
1
W
2
0
5
4.5
L
Atlas
mackanbus
Atlas
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,657
Damage
18,344
32,142
Taken
27,497
13,906
Mitigated
14,883
9,513
Healing
16,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,608
1,175
0
2,951
7,570
5,473
0
5,474
2,096
0
31,365
W
Thanatos
Folgo
Thanatos
3,892
719
0
7,277
6,457
2,963
0
99
6,358
0
38,044
L
1,282
479
0
2,761
7,157
2,375
0
757
6,400
0
18,027
W
Artemis
PLOPLSK
Artemis
3,558
1,879
0
1,150
4,439
1,386
0
439
4,000
0
21,084
L
1,195
413
0
2,303
4,813
1,687
0
1,791
3,022
37,973
0
L
Skadi
Skoddoh
Skadi
2,856
1,673
0
250
7,000
1,856
255
1,746
5,254
0
23,797
W
2,520
356
0
873
2,991
1,097
76
775
2,216
50,007
0
W
Zhong Kui
ZzmbgtruyzZ
Zhong Kui
4,921
470
126
4,559
7,143
5,208
284
0
7,143
32,875
0
W
3,453
1,143
0
2,775
6,467
4,229
0
2,058
4,409
14,406
0
L
Atlas
mackanbus
Atlas
1,716
802
139
1,109
5,602
2,515
0
1,126
4,476
17,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,415
Gold Earned
28,818
243
Minions Killed
268
0
Camps Cleared
0
935,026
Distance Traveled
975,783
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,726
573
56
6
0
176,676
2
W
Thanatos
5,813
581
53
5
0
213,837
0
L
Set
4,593
459
41
4
0
189,595
3
W
Artemis
5,131
513
37
4
0
185,346
1
L
Sol
5,351
535
79
8
0
183,895
3
L
Skadi
4,856
486
49
5
0
188,308
2
W
Agni
6,300
630
99
10
0
207,279
0
W
Zhong Kui
5,769
577
60
6
0
172,244
5
W
Ymir
5,805
581
19
2
0
197,077
2
L
Atlas
4,889
489
18
2
0
196,552
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role