Player Matchup

Cthulhu
Cthulhu
CloverKnight
Cthulhu
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Achilles
Achilles
FaZe-Jftheking1
Achilles
Level 67
God Stats
2W - 3L
1,744 SR
Queue Stats
37W - 27L
1,465 Elo+
Solo
Ullr
Ullr
GMC Dragon Slip
Ullr
Level 127
God Stats
10W - 9L
1,570 SR
Queue Stats
270W - 234L
1,473 Elo+
Solo
Ah Puch
Ah Puch
TAMEPANTERA09
Ah Puch
Level 34
God Stats
0W - 2L
1,455 SR
Queue Stats
82W - 111L
1,145 Elo+
Solo
Thanatos
Thanatos
midnghtsyd
Thanatos
Level 101
God Stats
6W - 8L
1,532 SR
Queue Stats
249W - 267L
1,388 Elo+
Solo
Team Averages
Level 81
1,560 SR
1,394 Elo+

VS

Team Averages
Level 117
1,522 SR
1,409 Elo+
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
ShiresNut
Yemoja
Level 156
God Stats
9W - 5L
1,580 SR
Queue Stats
307W - 252L
1,477 Elo+
Party 1
Nike
Nike
VIICVIII
Nike
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 248L
1,290 Elo+
Solo
Ah Puch
Ah Puch
savinx4250
Ah Puch
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 57L
1,370 Elo+
Solo
Neith
Neith
survivorrXD
Neith
Level 134
God Stats
16W - 15L
1,527 SR
Queue Stats
627W - 676L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CloverKnight
Cthulhu
7
0 / 2 / 0
4,374
398
2,312
5,441
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
10
0 / 2 / 0
5,815
529
2,805
7,302
3,291
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 2 / 0
5,092
463
2,489
6,912
2,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
9
0 / 2 / 1
5,749
523
3,958
4,134
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
midnghtsyd
Thanatos
10
1 / 2 / 0
5,657
514
2,637
10,497
4,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
4 / 0 / 0
6,195
563
3,151
8,730
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
ShiresNut
Yemoja
10
0 / 0 / 5
6,012
547
5,020
4,320
2,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nike
10
2 / 0 / 0
6,071
552
3,683
6,324
5,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
savinx4250
Ah Puch
10
0 / 1 / 1
5,623
511
1,643
4,186
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 0 / 1
6,087
553
6,129
7,474
2,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
10
10
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
0
0
4
L
Cthulhu
CloverKnight
Cthulhu
0
2
0
0
L
Achilles
0
2
0
0
L
0
2
0
0
W
Yemoja
ShiresNut
Yemoja
0
0
5
2.5
L
Ah Puch
0
2
1
0.25
W
Nike
2
0
0
2
L
Thanatos
midnghtsyd
Thanatos
1
2
0
0.5
W
Ah Puch
savinx4250
Ah Puch
0
1
1
0.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,201
Damage
19,626
34,286
Taken
31,034
14,117
Mitigated
15,646
13,185
Healing
13,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,151
1,178
0
3,473
8,730
3,224
0
1,238
7,476
0
37,787
L
Cthulhu
CloverKnight
Cthulhu
2,312
295
0
1,000
5,441
2,027
0
1,461
3,980
14,047
0
L
Achilles
2,805
738
0
2,107
7,302
3,291
0
0
7,302
0
32,319
L
2,489
1,018
0
1,805
6,912
2,364
0
1,551
5,361
0
32,330
W
Yemoja
ShiresNut
Yemoja
5,020
1,194
2,547
1,911
4,320
2,371
280
1,325
2,853
22,264
0
L
Ah Puch
3,958
38
0
841
4,134
1,645
56
1,507
2,627
40,359
0
W
Nike
3,683
694
0
1,810
6,324
5,552
0
0
6,324
0
38,595
L
Thanatos
midnghtsyd
Thanatos
2,637
479
0
7,432
10,497
4,790
0
2,144
8,353
0
39,299
W
Ah Puch
savinx4250
Ah Puch
1,643
0
0
513
4,186
1,641
1,205
2,027
2,159
38,194
0
W
6,129
2,805
0
3,300
7,474
2,858
402
1,300
5,952
0
43,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,687
Gold Earned
29,988
308
Minions Killed
337
0
Camps Cleared
0
936,201
Distance Traveled
1,039,871
1
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,195
563
77
7
0
240,611
3
L
Cthulhu
4,374
398
21
2
0
159,832
1
L
Achilles
5,815
529
64
6
0
186,994
0
L
Ullr
5,092
463
65
6
0
195,711
0
W
Yemoja
6,012
547
29
3
0
203,673
4
L
Ah Puch
5,749
523
85
8
0
194,785
0
W
Nike
6,071
552
78
7
0
218,424
9
L
Thanatos
5,657
514
73
7
0
198,879
0
W
Ah Puch
5,623
511
80
7
0
178,874
1
W
Neith
6,087
553
73
7
0
198,289
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role