Player Matchup

Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold V
 
Nox
Gold V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
AnhurBack69
Arachne
Silver III
Level 86
God Stats
2W - 4L
1,499 SR
Queue Stats
32W - 37L
1,433 MMR
Solo
Achilles
Achilles
Gold III
Olvatar
Achilles
Gold III
Level 154
God Stats
3W - 6L
1,688 SR
Queue Stats
365W - 370L
1,336 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold I
Ragel3ss
Kumbhakarna
Gold I
Level 59
God Stats
11W - 20L
1,499 SR
Queue Stats
433W - 431L
1,431 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,537 SR
1,440 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,554 SR
1,443 MMR
Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze III
Chisáto
Ullr
Bronze III
Level 129
God Stats
20W - 5L
1,699 SR
Queue Stats
101W - 72L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver III
MarioMoneyBags
Xing Tian
Silver III
Level 146
God Stats
2W - 4L
1,298 SR
Queue Stats
80W - 82L
1,417 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
MrBloodJunky
Sylvanus
Bronze IV
Level 68
God Stats
4W - 3L
1,763 SR
Queue Stats
25W - 30L
1,332 MMR
Solo
Yu Huang
Yu Huang
Gold III
ShiftyChrispy
Yu Huang
Gold III
Level 107
God Stats
4W - 5L
1,509 SR
Queue Stats
164W - 170L
1,466 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 3 / 0
6,855
490
4,844
11,849
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
 
Nox
10
0 / 3 / 0
6,244
446
3,199
8,184
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
AnhurBack69
Arachne
11
0 / 2 / 0
6,510
465
3,157
12,921
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Olvatar
Achilles
12
1 / 3 / 0
7,010
501
5,194
11,225
9,596
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
Ragel3ss
Kumbhakarna
9
0 / 0 / 0
6,036
431
1,483
7,524
4,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
PoseidonGebFreyaRavana

VS

Bans
ThanatosAtlasLancelotKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
1 / 1 / 2
7,457
533
6,548
11,765
4,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ullr
14
7 / 1 / 0
8,841
632
10,616
9,068
4,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
MarioMoneyBags
Xing Tian
14
1 / 0 / 1
8,307
593
6,886
10,958
7,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
MrBloodJunky
Sylvanus
12
0 / 0 / 5
7,604
543
3,503
6,191
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Yu Huang
ShiftyChrispy
Yu Huang
13
2 / 0 / 1
7,726
552
6,718
5,584
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
11
11
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
0
0.33
L
Nox
 
Nox
0
3
0
0
W
Bakasura
 
Bakasura
1
1
2
2
L
Arachne
AnhurBack69
Arachne
0
2
0
0
W
Ullr
7
1
0
7
W
Xing Tian
MarioMoneyBags
Xing Tian
1
0
1
1.5
W
Sylvanus
MrBloodJunky
Sylvanus
0
0
5
2.5
L
Achilles
Olvatar
Achilles
1
3
0
0.33
L
Kumbhakarna
Ragel3ss
Kumbhakarna
0
0
0
0
W
Yu Huang
ShiftyChrispy
Yu Huang
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,877
Damage
34,271
51,703
Taken
43,566
25,216
Mitigated
23,270
7,779
Healing
14,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,844
1,871
0
1,286
11,849
3,722
1,212
2,130
9,081
0
39,809
L
Nox
 
Nox
3,199
381
0
625
8,184
3,229
0
4,216
3,738
38,701
0
W
Bakasura
 
Bakasura
6,548
4,324
0
2,665
11,765
4,713
0
374
11,391
0
65,475
L
Arachne
AnhurBack69
Arachne
3,157
1,446
0
3,288
12,921
4,375
0
2,524
9,554
0
47,508
W
Ullr
10,616
3,946
0
648
9,068
4,104
0
1,008
8,060
0
65,838
W
Xing Tian
MarioMoneyBags
Xing Tian
6,886
933
0
4,136
10,958
7,178
0
913
10,045
48,397
0
W
Sylvanus
MrBloodJunky
Sylvanus
3,503
870
3,151
3,205
6,191
4,891
341
1,574
4,617
20,098
0
L
Achilles
Olvatar
Achilles
5,194
1,608
0
1,286
11,225
9,596
369
5,054
5,510
0
45,146
L
Kumbhakarna
Ragel3ss
Kumbhakarna
1,483
185
0
1,294
7,524
4,294
0
2,533
4,363
19,797
0
W
Yu Huang
ShiftyChrispy
Yu Huang
6,718
853
0
502
5,584
2,384
0
1,478
4,106
75,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,655
Gold Earned
39,935
381
Minions Killed
463
0
Camps Cleared
0
1,329,374
Distance Traveled
1,423,544
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,855
490
77
6
0
275,941
4
L
Nox
6,244
446
82
6
0
274,389
3
W
Bakasura
7,457
533
129
9
0
344,707
3
L
Arachne
6,510
465
89
6
0
307,205
1
W
Ullr
8,841
632
95
7
0
273,484
2
W
Xing Tian
8,307
593
92
7
0
255,292
0
W
Sylvanus
7,604
543
31
2
0
269,703
2
L
Achilles
7,010
501
85
6
0
228,796
2
L
Kumbhakarna
6,036
431
48
3
0
243,043
2
W
Yu Huang
7,726
552
116
8
0
280,358
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role