Player Matchup

Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Crabiik
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 82L
1,060 Elo+
Party 2
Nemesis
Nemesis
M0bPsyh0
Nemesis
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 223L
1,061 Elo+
Party 2
Ullr
Ullr
mlczk
Ullr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,542 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Азриелла
Morgan Le Fay
Level 158
God Stats
19W - 23L
1,389 SR
Queue Stats
430W - 484L
1,451 Elo+
Party 1
Team Averages
Level 75
1,478 SR
1,323 Elo+

VS

Team Averages
Level 69
1,410 SR
1,486 Elo+
Persephone
Persephone
 
Persephone
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Bredis2
Ne Zha
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,503 Elo+
Solo
Danzaburou
Danzaburou
Driehoekje
Danzaburou
Level 94
God Stats
22W - 21L
1,423 SR
Queue Stats
35W - 26L
1,486 Elo+
Solo
Ymir
Ymir
mesahry
Ymir
Level 64
God Stats
7W - 6L
1,126 SR
Queue Stats
214W - 236L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 2 / 0
5,200
433
5,331
6,501
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
7
0 / 3 / 0
4,920
410
3,920
6,538
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
M0bPsyh0
Nemesis
8
0 / 1 / 1
5,196
433
1,822
5,996
1,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
mlczk
Ullr
9
0 / 3 / 1
5,371
448
5,561
8,651
2,929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Азриелла
Morgan Le Fay
12
7 / 2 / 0
7,286
607
6,780
6,409
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
1 / 1 / 1
6,643
554
1,687
3,979
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
 
Erlang Shen
11
2 / 1 / 1
6,580
548
5,617
11,515
9,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
Bredis2
Ne Zha
9
3 / 4 / 2
5,913
493
3,564
9,659
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Driehoekje
Danzaburou
10
4 / 1 / 2
6,569
547
7,091
8,131
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
mesahry
Ymir
10
1 / 0 / 4
6,675
556
2,508
8,796
7,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
7
Kills
11
11
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
W
Persephone
 
Persephone
1
1
1
1.5
W
Erlang Shen
 
Erlang Shen
2
1
1
2.5
W
Ne Zha
Bredis2
Ne Zha
3
4
2
1
L
Geb
0
3
0
0
W
Danzaburou
Driehoekje
Danzaburou
4
1
2
5
L
Nemesis
M0bPsyh0
Nemesis
0
1
1
0.5
W
Ymir
mesahry
Ymir
1
0
4
3
L
Ullr
mlczk
Ullr
0
3
1
0.17
L
Morgan Le Fay
Азриелла
Morgan Le Fay
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,414
Damage
20,467
34,095
Taken
42,080
12,648
Mitigated
25,860
5,428
Healing
15,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,331
2,111
0
1,640
6,501
1,981
0
657
5,844
0
33,243
W
Persephone
 
Persephone
1,687
77
0
1,206
3,979
1,319
406
1,551
2,195
46,393
0
W
Erlang Shen
 
Erlang Shen
5,617
3,120
0
5,067
11,515
9,621
0
1,678
9,728
0
33,537
W
Ne Zha
Bredis2
Ne Zha
3,564
1,193
0
3,283
9,659
3,684
279
2,623
6,808
0
27,634
L
Geb
3,920
204
0
684
6,538
3,279
0
1,666
4,872
13,857
0
W
Danzaburou
Driehoekje
Danzaburou
7,091
2,951
0
3,567
8,131
3,257
1,191
1,927
6,158
0
50,509
L
Nemesis
M0bPsyh0
Nemesis
1,822
470
0
209
5,996
1,762
0
516
5,480
0
29,793
W
Ymir
mesahry
Ymir
2,508
769
0
2,705
8,796
7,979
104
2,305
6,491
23,815
0
L
Ullr
mlczk
Ullr
5,561
2,291
0
1,780
8,651
2,929
330
0
8,651
0
26,912
L
Morgan Le Fay
Азриелла
Morgan Le Fay
6,780
581
0
1,115
6,409
2,697
0
1,356
5,053
48,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,973
Gold Earned
32,380
274
Minions Killed
317
0
Camps Cleared
0
1,106,251
Distance Traveled
1,001,311
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,200
433
53
4
0
199,052
3
W
Persephone
6,643
554
81
7
0
201,124
0
W
Erlang Shen
6,580
548
72
6
0
195,115
2
W
Ne Zha
5,913
493
48
4
0
207,173
2
L
Geb
4,920
410
24
2
0
221,340
1
W
Danzaburou
6,569
547
76
6
0
172,702
0
L
Nemesis
5,196
433
58
5
0
277,300
2
W
Ymir
6,675
556
40
3
0
225,197
0
L
Ullr
5,371
448
46
4
0
177,262
0
L
Morgan Le Fay
7,286
607
93
8
0
231,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role