Player Matchup

Artio
Artio
 
Artio
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Chisáto
Ullr
Level 129
God Stats
8W - 1L
1,500 SR
Queue Stats
58W - 15L
1,500 Elo+
Solo
Anubis
Anubis
Praga97
Anubis
Level 28
God Stats
3W - 1L
1,517 SR
Queue Stats
157W - 149L
1,430 Elo+
Party 1
Shiva
Shiva
schaidar73
Shiva
Level 68
God Stats
21W - 20L
1,488 SR
Queue Stats
280W - 334L
1,385 Elo+
Party 1
Team Averages
Level 75
1,501 SR
1,463 Elo+

VS

Team Averages
Level 93
1,443 SR
1,486 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
StoneDrg
Ymir
Level 82
God Stats
24W - 13L
1,559 SR
Queue Stats
541W - 550L
1,386 Elo+
Solo
Tiamat
Tiamat
TxReckless
Tiamat
Level 108
God Stats
1W - 8L
1,155 SR
Queue Stats
952W - 997L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
1 / 5 / 1
9,265
515
8,939
16,850
10,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Khepri
 
Khepri
12
0 / 2 / 2
7,786
433
1,482
9,779
7,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
17
7 / 1 / 0
10,249
569
13,567
12,351
6,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Praga97
Anubis
14
0 / 3 / 1
8,938
497
3,330
10,115
5,156
Magic Focus

Magic Focus

+20
Magical Power

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shiva
16
4 / 0 / 2
9,850
547
5,694
13,959
9,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
4 / 2 / 1
9,238
513
13,819
12,236
7,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
 
Susano
14
2 / 6 / 3
8,932
496
10,665
16,535
6,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
 
Cupid
13
2 / 3 / 2
8,124
451
3,503
10,049
3,344
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
7
1 / 1 / 0
6,246
347
2,076
3,564
1,433
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tiamat
TxReckless
Tiamat
16
2 / 0 / 4
9,576
532
6,868
6,093
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
12
Kills
11
11
Deaths
12
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
5
1
0.3
W
Khepri
 
Khepri
0
2
2
0.5
L
Ah Puch
 
Ah Puch
4
2
1
2.25
L
Susano
 
Susano
2
6
3
0.58
L
Cupid
 
Cupid
2
3
2
1
W
Ullr
7
1
0
7
W
Anubis
Praga97
Anubis
0
3
1
0.17
L
Ymir
1
1
0
1
L
Tiamat
TxReckless
Tiamat
2
0
4
4
W
Shiva
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,012
Damage
36,931
63,054
Taken
48,477
38,949
Mitigated
22,538
18,868
Healing
15,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,939
969
180
6,082
16,850
10,158
228
7,720
9,116
58,081
0
W
Khepri
 
Khepri
1,482
172
104
1,037
9,779
7,982
801
3,029
6,602
15,785
0
L
Ah Puch
 
Ah Puch
13,819
3,034
0
4,864
12,236
7,168
78
6,194
5,552
66,186
0
L
Susano
 
Susano
10,665
2,723
0
5,223
16,535
6,452
438
2,705
13,487
0
65,644
L
Cupid
 
Cupid
3,503
2,540
189
2,498
10,049
3,344
1,002
2,576
7,421
0
37,241
W
Ullr
13,567
3,707
0
870
12,351
6,086
2,865
1,332
10,955
0
95,676
W
Anubis
Praga97
Anubis
3,330
323
0
4,542
10,115
5,156
1,228
3,380
6,428
68,677
0
L
Ymir
2,076
342
295
968
3,564
1,433
0
406
3,158
16,235
0
L
Tiamat
TxReckless
Tiamat
6,868
617
0
1,712
6,093
4,141
0
1,180
4,913
66,744
0
W
Shiva
5,694
1,228
0
6,053
13,959
9,567
0
6,589
7,190
0
62,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,088
Gold Earned
42,116
510
Minions Killed
462
0
Camps Cleared
0
1,646,624
Distance Traveled
1,340,224
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,265
515
110
6
0
373,104
2
W
Khepri
7,786
433
26
1
0
287,511
6
L
Ah Puch
9,238
513
124
7
0
212,024
0
L
Susano
8,932
496
103
6
0
358,759
3
L
Cupid
8,124
451
66
4
0
281,045
1
W
Ullr
10,249
569
145
8
0
316,502
1
W
Anubis
8,938
497
134
7
0
277,951
0
L
Ymir
6,246
347
34
2
0
135,467
1
L
Tiamat
9,576
532
135
8
0
352,929
3
W
Shiva
9,850
547
95
5
0
391,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role