Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mr_Z_Man15
Kumbhakarna
Level 67
God Stats
23W - 23L
1,465 SR
Queue Stats
331W - 453L
1,304 Elo+
Solo
Nemesis
Nemesis
NX Puri
Nemesis
Level 46
God Stats
11W - 23L
1,251 SR
Queue Stats
34W - 57L
1,287 Elo+
Party 2
Chaac
Chaac
SATNAVKID
Chaac
Level 49
God Stats
7W - 2L
1,890 SR
Queue Stats
129W - 156L
1,392 Elo+
Party 1
Team Averages
Level 58
1,521 SR
1,397 Elo+

VS

Team Averages
Level 43
1,422 SR
1,293 Elo+
Hou Yi
Hou Yi
Mr Cornish Lad
Hou Yi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,203 Elo+
Party 3
Geb
Geb
f_jose_serrano25
Geb
Level 79
God Stats
0W - 2L
1,266 SR
Queue Stats
66W - 62L
1,476 Elo+
Solo
Pele
Pele
iiiTricksteriii
Pele
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 86L
1,065 Elo+
Party 3
Kukulkan
Kukulkan
slinger ki11er
Kukulkan
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
68W - 101L
1,228 Elo+
Party 3
Janus
Janus
xenot5
Janus
Level 43
God Stats
7W - 15L
1,346 SR
Queue Stats
332W - 328L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
7 / 1 / 4
7,607
585
10,816
9,235
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
 
Scylla
11
2 / 3 / 3
6,885
530
5,150
6,588
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
Mr_Z_Man15
Kumbhakarna
10
1 / 2 / 9
6,843
526
2,668
9,750
6,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
NX Puri
Nemesis
12
7 / 1 / 2
7,361
566
9,187
8,705
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
SATNAVKID
Chaac
11
0 / 1 / 0
6,184
476
4,670
11,210
7,459
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 1
6,637
511
6,202
6,709
2,229
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 3 / 2
5,750
442
2,197
11,081
6,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 5 / 1
6,802
523
7,696
13,574
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
9
0 / 4 / 4
6,066
467
4,088
7,277
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
xenot5
Janus
13
1 / 1 / 1
7,725
594
8,052
6,425
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
17
Kills
8
8
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
4
9
W
Scylla
 
Scylla
2
3
3
1.17
L
4
4
1
1.13
W
Kumbhakarna
Mr_Z_Man15
Kumbhakarna
1
2
9
2.75
W
Nemesis
NX Puri
Nemesis
7
1
2
8
W
Chaac
SATNAVKID
Chaac
0
1
0
0
L
0
3
2
0.33
L
3
5
1
0.7
L
Kukulkan
0
4
4
0.5
L
Janus
xenot5
Janus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,491
Damage
28,235
45,488
Taken
45,066
23,325
Mitigated
18,007
15,097
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,816
5,171
370
5,397
9,235
3,630
182
2,940
6,295
0
46,305
W
Scylla
 
Scylla
5,150
320
0
1,042
6,588
2,519
774
1,603
4,985
38,863
0
L
6,202
3,358
0
706
6,709
2,229
0
1,252
5,407
0
26,463
W
Kumbhakarna
Mr_Z_Man15
Kumbhakarna
2,668
505
299
2,230
9,750
6,396
23
1,423
8,295
15,057
0
W
Nemesis
NX Puri
Nemesis
9,187
5,059
0
1,145
8,705
3,321
0
1,642
6,993
0
44,583
W
Chaac
SATNAVKID
Chaac
4,670
697
0
4,614
11,210
7,459
0
6,183
4,583
0
39,977
L
2,197
227
339
2,116
11,081
6,579
0
1,421
9,628
16,453
0
L
7,696
2,496
0
2,427
13,574
4,599
0
1,825
11,681
0
45,683
L
Kukulkan
4,088
259
0
420
7,277
2,666
0
2,970
4,107
28,205
0
L
Janus
xenot5
Janus
8,052
607
0
1,510
6,425
1,934
225
0
6,425
53,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,880
Gold Earned
32,980
292
Minions Killed
299
0
Camps Cleared
0
1,261,933
Distance Traveled
1,205,536
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,607
585
66
5
0
246,317
0
W
Scylla
6,885
530
77
6
0
223,315
6
L
Hou Yi
6,637
511
36
3
0
211,828
3
W
Kumbhakarna
6,843
526
18
1
0
243,381
2
W
Nemesis
7,361
566
55
4
0
311,692
4
W
Chaac
6,184
476
76
6
0
237,228
1
L
Geb
5,750
442
31
2
0
261,101
2
L
Pele
6,802
523
68
5
0
249,709
0
L
Kukulkan
6,066
467
52
4
0
220,134
0
L
Janus
7,725
594
112
9
0
262,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role