Player Matchup

Zhong Kui
Zhong Kui
Flidders
Zhong Kui
Level 63
God Stats
2W - 1L
1,087 SR
Queue Stats
25W - 21L
1,508 Elo+
Party 2
Ganesha
Ganesha
TomasKayas
Ganesha
Level 67
God Stats
3W - 3L
1,538 SR
Queue Stats
14W - 21L
1,315 Elo+
Party 2
Thanatos
Thanatos
hitlu
Thanatos
Level 133
God Stats
1W - 4L
1,238 SR
Queue Stats
6W - 13L
1,216 Elo+
Solo
Team Averages
Level 88
1,287 SR
1,346 Elo+

VS

Team Averages
Level 31
1,594 SR
1,298 Elo+
Thanatos
Thanatos
Amfibia12
Thanatos
Level 17
God Stats
1W - 1L
1,825 SR
Queue Stats
5W - 10L
1,298 Elo+
Party 1
Baron Samedi
Baron Samedi
Bzzzikk
Baron Samedi
Level 61
God Stats
1W - 0L
1,313 SR
Queue Stats
5W - 10L
1,298 Elo+
Party 1
Horus
Horus
ochkoGabena
Horus
Level 14
God Stats
2W - 1L
1,643 SR
Queue Stats
5W - 10L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Flidders
Zhong Kui
12
4 / 4 / 2
7,671
767
16,309
11,165
7,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
TomasKayas
Ganesha
11
1 / 4 / 6
7,494
749
5,692
13,045
11,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
hitlu
Thanatos
10
2 / 8 / 2
7,088
709
6,611
11,493
4,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amfibia12
Thanatos
10
6 / 5 / 4
7,692
769
9,274
11,397
5,184
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Bzzzikk
Baron Samedi
14
7 / 1 / 8
8,856
886
15,912
10,300
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 1 / 12
8,183
818
5,731
14,567
14,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
16
16
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Amfibia12
Thanatos
6
5
4
1.6
W
Baron Samedi
Bzzzikk
Baron Samedi
7
1
8
11
L
Zhong Kui
Flidders
Zhong Kui
4
4
2
1.25
L
Ganesha
TomasKayas
Ganesha
1
4
6
1
L
Thanatos
hitlu
Thanatos
2
8
2
0.38
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,612
Damage
30,917
35,703
Taken
36,264
23,454
Mitigated
25,107
9,161
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Amfibia12
Thanatos
9,274
2,746
0
4,577
11,397
5,184
0
7,548
3,491
0
12,962
W
Baron Samedi
Bzzzikk
Baron Samedi
15,912
3,301
2,520
4,936
10,300
5,133
244
6,385
3,595
42,180
0
L
Zhong Kui
Flidders
Zhong Kui
16,309
1,881
0
1,797
11,165
7,845
0
5,285
5,880
29,795
0
L
Ganesha
TomasKayas
Ganesha
5,692
407
557
3,422
13,045
11,281
147
4,861
8,184
16,272
0
L
Thanatos
hitlu
Thanatos
6,611
2,617
463
2,922
11,493
4,328
0
6,112
5,381
0
14,094
W
5,731
3,495
962
3,257
14,567
14,790
127
6,988
7,045
0
8,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,253
Gold Earned
24,731
84
Minions Killed
85
3
Camps Cleared
2
454,764
Distance Traveled
510,972
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,692
769
10
1
0
171,630
1
W
Baron Samedi
8,856
886
65
7
2
163,965
1
L
Zhong Kui
7,671
767
58
6
0
158,884
3
L
Ganesha
7,494
749
3
0
0
168,018
2
L
Thanatos
7,088
709
23
2
3
127,862
0
W
Horus
8,183
818
10
1
0
175,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role