Player Matchup

Nemesis
Nemesis
Diamond IV
Areszº
Nemesis
Diamond IV
Level 134
God Stats
12W - 11L
1,552 SR
Queue Stats
262W - 250L
2,210 MMR
Party 1
Ares
Ares
Platinum I
Ariasintin
Ares
Platinum I
Level 124
God Stats
23W - 13L
1,705 SR
Queue Stats
163W - 160L
2,023 MMR
Solo
Rama
Rama
Diamond II
Menzle
Rama
Diamond II
Level 135
God Stats
24W - 22L
1,575 SR
Queue Stats
212W - 186L
2,274 MMR
Party 1
Janus
Janus
Diamond IV
TheBoommer
Janus
Diamond IV
Level 159
God Stats
14W - 15L
1,512 SR
Queue Stats
383W - 379L
2,145 MMR
Solo
Chaac
Chaac
Diamond V
plat crab
Chaac
Diamond V
Level 60
God Stats
4W - 2L
1,632 SR
Queue Stats
68W - 64L
2,004 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 122
1,595 SR
2,131 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,696 SR
2,139 MMR
Geb
Geb
Diamond IV
BHKK
Geb
Diamond IV
Level 147
God Stats
13W - 24L
1,531 SR
Queue Stats
856W - 857L
2,076 MMR
Solo
Eset
Eset
Platinum I
Baas
Eset
Platinum I
Level 158
God Stats
1W - 1L
1,818 SR
Queue Stats
46W - 29L
2,162 MMR
Solo
Xbalanque
Xbalanque
Platinum I
krausse
Xbalanque
Platinum I
Level 140
God Stats
5W - 4L
1,485 SR
Queue Stats
168W - 163L
1,942 MMR
Solo
Cliodhna
Cliodhna
Diamond III
pa10blo
Cliodhna
Diamond III
Level 120
God Stats
0W - 1L
1,850 SR
Queue Stats
154W - 137L
2,302 MMR
Party 2
Thor
Thor
Diamond II
rizkygg
Thor
Diamond II
Level 72
God Stats
3W - 4L
1,797 SR
Queue Stats
232W - 227L
2,212 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Areszº
Nemesis
20
10 / 0 / 8
15,304
638
16,921
17,197
12,324
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 5 / 17
13,426
559
9,556
26,122
36,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Rama
Menzle
Rama
20
7 / 4 / 10
14,603
608
19,407
21,234
11,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
19
2 / 2 / 8
13,973
582
13,826
13,812
7,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
plat crab
Chaac
20
6 / 1 / 10
15,719
655
25,749
33,485
47,984
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
LancelotAh Muzen CabAthena

VS

Bans
RatatoskrKaliFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
BHKK
Geb
14
0 / 5 / 7
9,515
396
6,968
22,330
26,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
Baas
Eset
16
2 / 6 / 2
10,312
430
12,038
16,924
8,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
krausse
Xbalanque
17
5 / 5 / 4
10,838
452
14,701
17,454
9,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
pa10blo
Cliodhna
19
4 / 4 / 0
12,192
508
19,352
33,771
30,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
rizkygg
Thor
16
1 / 7 / 5
9,957
415
9,949
22,851
11,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
27
Kills
12
12
Deaths
27
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Areszº
Nemesis
10
0
8
14
W
2
5
17
2.1
L
Geb
BHKK
Geb
0
5
7
0.7
L
Eset
Baas
Eset
2
6
2
0.5
W
Rama
Menzle
Rama
7
4
10
3
W
Janus
2
2
8
3
L
Xbalanque
krausse
Xbalanque
5
5
4
1.4
L
Cliodhna
pa10blo
Cliodhna
4
4
0
1
W
Chaac
plat crab
Chaac
6
1
10
11
L
Thor
rizkygg
Thor
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,459
Damage
63,008
111,850
Taken
113,330
116,116
Mitigated
86,180
49,514
Healing
30,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Areszº
Nemesis
16,921
8,718
0
2,772
17,197
12,324
4,692
2,164
14,996
0
158,044
W
9,556
412
0
6,429
26,122
36,849
248
7,331
18,422
23,741
0
L
Geb
BHKK
Geb
6,968
539
0
2,756
22,330
26,028
0
6,176
15,968
33,021
0
L
Eset
Baas
Eset
12,038
1,262
955
3,021
16,924
8,872
0
6,340
10,451
84,226
0
W
Rama
Menzle
Rama
19,407
16,155
0
9,810
21,234
11,779
9,167
4,082
17,030
0
140,876
W
Janus
13,826
533
0
5,268
13,812
7,180
1,575
3,549
10,051
124,762
0
L
Xbalanque
krausse
Xbalanque
14,701
7,753
0
4,058
17,454
9,048
0
3,963
13,377
0
89,898
L
Cliodhna
pa10blo
Cliodhna
19,352
2,681
0
12,559
33,771
30,793
0
3,582
30,105
0
114,730
W
Chaac
plat crab
Chaac
25,749
8,526
0
25,235
33,485
47,984
2,754
2,585
30,807
0
134,816
L
Thor
rizkygg
Thor
9,949
2,233
0
7,357
22,851
11,439
0
3,052
19,669
0
80,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,025
Gold Earned
52,814
776
Minions Killed
667
0
Camps Cleared
0
2,488,189
Distance Traveled
2,246,714
36
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,304
638
171
7
0
607,134
6
W
Ares
13,426
559
18
1
0
454,603
9
L
Geb
9,515
396
30
1
0
460,864
5
L
Eset
10,312
430
169
7
0
427,631
6
W
Rama
14,603
608
168
7
0
408,281
7
W
Janus
13,973
582
204
9
0
516,247
10
L
Xbalanque
10,838
452
148
6
0
436,675
3
L
Cliodhna
12,192
508
203
8
0
475,453
4
W
Chaac
15,719
655
215
9
0
501,924
4
L
Thor
9,957
415
117
5
0
446,091
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role