Player Matchup

Anubis
Anubis
Felianz
Anubis
Level 46
God Stats
1W - 4L
1,582 SR
Queue Stats
15W - 36L
1,335 Elo+
Party 1
King Arthur
King Arthur
Iatsu
King Arthur
Level 44
God Stats
2W - 15L
1,273 SR
Queue Stats
14W - 33L
1,349 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ModdyJoker
Morgan Le Fay
Level 126
God Stats
45W - 47L
1,651 SR
Queue Stats
242W - 209L
1,619 Elo+
Solo
Team Averages
Level 72
1,502 SR
1,435 Elo+

VS

Team Averages
Level 103
1,546 SR
1,465 Elo+
Merlin
Merlin
Khrysez
Merlin
Level 143
God Stats
18W - 9L
1,677 SR
Queue Stats
150W - 142L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
Natters123
Gilgamesh
Level 117
God Stats
5W - 4L
1,664 SR
Queue Stats
306W - 310L
1,649 Elo+
Solo
Charybdis
Charybdis
WimbledonTheGod
Charybdis
Level 48
God Stats
4W - 4L
1,297 SR
Queue Stats
58W - 92L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Felianz
Anubis
19
3 / 6 / 6
14,179
645
14,717
24,512
14,283
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Iatsu
King Arthur
18
1 / 5 / 8
12,706
578
5,631
31,257
33,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
ModdyJoker
Morgan Le Fay
20
10 / 5 / 4
15,845
720
35,663
27,177
12,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Khrysez
Merlin
20
6 / 1 / 8
16,056
730
35,743
14,457
7,091
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Natters123
Gilgamesh
20
6 / 5 / 5
16,712
760
20,111
27,530
30,700
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
WimbledonTheGod
Charybdis
19
4 / 8 / 8
14,594
663
16,438
25,341
10,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
14
Kills
16
16
Deaths
14
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
Felianz
Anubis
3
6
6
1
L
King Arthur
Iatsu
King Arthur
1
5
8
1
W
Merlin
Khrysez
Merlin
6
1
8
10
L
Morgan Le Fay
ModdyJoker
Morgan Le Fay
10
5
4
2.4
W
Gilgamesh
Natters123
Gilgamesh
6
5
5
1.7
W
Charybdis
WimbledonTheGod
Charybdis
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,011
Damage
72,292
82,946
Taken
67,328
60,147
Mitigated
47,975
14,374
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Felianz
Anubis
14,717
408
510
6,340
24,512
14,283
0
8,135
16,164
58,044
0
L
King Arthur
Iatsu
King Arthur
5,631
560
52
1,267
31,257
33,258
84
15,603
14,985
0
14,705
W
Merlin
Khrysez
Merlin
35,743
2,267
0
2,103
14,457
7,091
1,131
11,469
2,988
113,065
0
L
Morgan Le Fay
ModdyJoker
Morgan Le Fay
35,663
3,284
465
5,740
27,177
12,606
1,191
12,495
14,335
96,759
0
W
Gilgamesh
Natters123
Gilgamesh
20,111
7,338
709
3,445
27,530
30,700
336
18,053
9,422
0
52,281
W
Charybdis
WimbledonTheGod
Charybdis
16,438
8,880
0
2,528
25,341
10,184
533
21,234
4,107
0
47,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,730
Gold Earned
47,362
225
Minions Killed
270
9
Camps Cleared
10
1,142,256
Distance Traveled
1,178,684
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,179
645
96
4
5
332,275
3
L
King Arthur
12,706
578
22
1
0
417,178
6
W
Merlin
16,056
730
158
7
4
426,696
1
L
Morgan Le Fay
15,845
720
107
5
4
392,803
4
W
Gilgamesh
16,712
760
45
2
3
411,816
2
W
Charybdis
14,594
663
67
3
3
340,172
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role