Player Matchup

Gilgamesh
Gilgamesh
Silver V
 
Gilgamesh
Silver V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver V
 
Poseidon
Silver V
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
FakeSmilesss
Merlin
Bronze III
Level 61
God Stats
0W - 1L
1,623 SR
Queue Stats
2W - 8L
1,408 MMR
Solo
Neith
Neith
Bronze III
Torrhoz
Neith
Bronze III
Level 75
God Stats
0W - 3L
1,286 SR
Queue Stats
2W - 5L
1,413 MMR
Party 1
Bacchus
Bacchus
Bronze III
majorgamer2288
Bacchus
Bronze III
Level 67
God Stats
1W - 3L
1,566 SR
Queue Stats
1W - 4L
1,413 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 83
1,495 SR
1,447 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,554 SR
1,057 MMR
Ullr
Ullr
Gold II
Double_lVl
Ullr
Gold II
Level 111
God Stats
87W - 88L
1,576 SR
Queue Stats
431W - 413L
1,477 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Exalted_Outlaw
Baron Samedi
Silver III
Level 141
God Stats
13W - 5L
1,647 SR
Queue Stats
288W - 320L
784 MMR
Solo
Bastet
Bastet
Gold II
HoodieBlicky
Bastet
Gold II
Level 105
God Stats
7W - 8L
1,583 SR
Queue Stats
105W - 103L
1,478 MMR
Solo
Hachiman
Hachiman
Silver III
corenthius1
Hachiman
Silver III
Level 129
God Stats
7W - 9L
1,290 SR
Queue Stats
723W - 745L
793 MMR
Solo
Ares
Ares
Silver IV
dexace
Ares
Silver IV
Level 160
God Stats
9W - 1L
1,673 SR
Queue Stats
409W - 432L
752 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 3 / 0
5,871
534
2,573
11,210
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
 
Poseidon
9
0 / 3 / 0
5,354
487
1,627
7,053
1,662
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
9
0 / 3 / 0
5,179
471
1,242
5,878
1,771
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Torrhoz
Neith
8
0 / 3 / 0
4,939
449
5,113
5,899
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 0
5,245
477
3,145
6,055
5,941
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
LancelotIzanamiAo KuangAwilix

VS

Bans
MulanBakasuraXing TianAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,385
580
2,614
4,476
1,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Exalted_Outlaw
Baron Samedi
12
1 / 0 / 2
7,017
638
6,812
4,275
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
11
5 / 0 / 2
6,662
606
4,059
6,589
2,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
corenthius1
Hachiman
10
2 / 1 / 2
6,075
552
5,236
6,379
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
dexace
Ares
10
3 / 0 / 2
6,240
567
2,677
11,253
7,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
13
13
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
0
0
L
Poseidon
 
Poseidon
0
3
0
0
W
2
0
2
3
W
Baron Samedi
Exalted_Outlaw
Baron Samedi
1
0
2
2
L
Merlin
0
3
0
0
W
Bastet
5
0
2
6
L
Neith
Torrhoz
Neith
0
3
0
0
W
Hachiman
corenthius1
Hachiman
2
1
2
3
W
Ares
dexace
Ares
3
0
2
4
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,700
Damage
21,398
36,095
Taken
32,972
17,072
Mitigated
17,885
6,631
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,573
549
0
3,002
11,210
5,257
0
6,259
4,398
0
42,406
L
Poseidon
 
Poseidon
1,627
295
200
431
7,053
1,662
0
0
7,053
35,225
0
W
2,614
592
0
750
4,476
1,619
720
1,245
3,231
0
33,177
W
Baron Samedi
Exalted_Outlaw
Baron Samedi
6,812
1,092
0
1,381
4,275
3,670
79
0
4,275
45,150
0
L
Merlin
1,242
161
0
660
5,878
1,771
0
627
5,251
28,359
0
W
Bastet
4,059
1,308
0
4,390
6,589
2,243
450
855
5,734
0
42,067
L
Neith
Torrhoz
Neith
5,113
1,841
0
1,038
5,899
2,441
90
1,046
4,853
0
35,598
W
Hachiman
corenthius1
Hachiman
5,236
2,287
285
2,892
6,379
2,751
0
1,717
4,662
0
35,652
W
Ares
dexace
Ares
2,677
27
0
3,196
11,253
7,602
0
2,197
9,056
16,696
0
L
3,145
291
365
935
6,055
5,941
0
1,004
5,051
13,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,588
Gold Earned
32,379
265
Minions Killed
326
0
Camps Cleared
0
1,021,655
Distance Traveled
993,400
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,871
534
78
7
0
177,489
3
L
Poseidon
5,354
487
66
6
0
210,849
0
W
Ullr
6,385
580
64
6
0
153,153
0
W
Baron Samedi
7,017
638
92
8
0
162,397
2
L
Merlin
5,179
471
43
4
0
198,806
6
W
Bastet
6,662
606
81
7
0
258,771
4
L
Neith
4,939
449
59
5
0
198,414
0
W
Hachiman
6,075
552
68
6
0
193,531
1
W
Ares
6,240
567
21
2
0
225,548
5
L
Bacchus
5,245
477
19
2
0
236,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role