Player Matchup

Achilles
Achilles
DoriDoe
Achilles
Level 158
God Stats
1W - 4L
1,393 SR
Queue Stats
335W - 268L
1,623 Elo+
Solo
Cupid
Cupid
KimiusoKilo
Cupid
Level 57
God Stats
5W - 6L
1,429 SR
Queue Stats
17W - 23L
1,555 Elo+
Party 1
Freya
Freya
SoloProdigy
Freya
Level 68
God Stats
5W - 6L
1,477 SR
Queue Stats
43W - 38L
1,664 Elo+
Party 1
Team Averages
Level 94
1,433 SR
1,614 Elo+

VS

Team Averages
Level 150
1,900 SR
2,118 Elo+
Nu Wa
Nu Wa
Aquariqs
Nu Wa
Level 160
God Stats
1W - 0L
1,870 SR
Queue Stats
232W - 17L
2,187 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EBoyJuice
Cu Chulainn
Level 129
God Stats
3W - 0L
1,732 SR
Queue Stats
183W - 35L
2,072 Elo+
Party 2
Chaac
Chaac
xSTeRoiDz--
Chaac
Level 160
God Stats
13W - 0L
2,098 SR
Queue Stats
58W - 5L
2,094 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DoriDoe
Achilles
13
1 / 3 / 2
9,230
659
12,197
20,286
21,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 7 / 3
8,067
576
8,427
14,033
5,113
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 4 / 1
8,801
629
10,569
15,826
7,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aquariqs
Nu Wa
16
6 / 0 / 7
10,397
743
19,681
6,527
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
EBoyJuice
Cu Chulainn
15
3 / 3 / 9
9,723
695
13,271
19,113
20,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 0 / 9
11,012
787
11,694
17,545
21,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
3
Kills
14
14
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Aquariqs
Nu Wa
6
0
7
9.5
L
Achilles
DoriDoe
Achilles
1
3
2
0.67
W
Cu Chulainn
EBoyJuice
Cu Chulainn
3
3
9
2.5
L
0
7
3
0.21
L
2
4
1
0.63
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,193
Damage
44,646
50,145
Taken
43,185
33,292
Mitigated
44,476
9,568
Healing
14,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Aquariqs
Nu Wa
19,681
4,086
90
1,270
6,527
3,124
1,955
1,143
5,384
53,945
0
L
Achilles
DoriDoe
Achilles
12,197
1,496
0
2,417
20,286
21,159
0
10,352
9,934
0
24,987
W
Cu Chulainn
EBoyJuice
Cu Chulainn
13,271
2,181
443
5,174
19,113
20,242
476
4,709
14,404
0
43,363
L
8,427
4,283
0
1,549
14,033
5,113
0
4,024
10,009
0
33,225
L
10,569
3,945
0
5,602
15,826
7,020
138
5,451
10,375
37,874
0
W
11,694
1,109
0
7,266
17,545
21,110
396
5,085
12,460
0
28,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,098
Gold Earned
31,132
146
Minions Killed
167
4
Camps Cleared
9
716,854
Distance Traveled
821,253
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,397
743
74
5
4
256,322
3
L
Achilles
9,230
659
19
1
0
260,267
1
W
Cu Chulainn
9,723
695
51
4
1
281,901
2
L
Cupid
8,067
576
53
4
0
212,319
1
L
Freya
8,801
629
74
5
4
244,268
5
W
Chaac
11,012
787
42
3
4
283,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role