Player Matchup

Janus
Janus
Bantacr7
Janus
Level 66
God Stats
8W - 16L
1,376 SR
Queue Stats
161W - 224L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
Curtis711
Sun Wukong
Level 38
God Stats
0W - 2L
1,299 SR
Queue Stats
37W - 51L
1,404 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GoldeenSusanoo
Ah Muzen Cab
Level 86
God Stats
17W - 15L
1,590 SR
Queue Stats
454W - 397L
1,582 Elo+
Solo
Team Averages
Level 63
1,422 SR
1,462 Elo+

VS

Team Averages
Level 63
1,637 SR
1,564 Elo+
Danzaburou
Danzaburou
BnR KiLLer
Danzaburou
Level 55
God Stats
17W - 8L
1,674 SR
Queue Stats
21W - 11L
1,586 Elo+
Party 1
Nemesis
Nemesis
I Pehx I
Nemesis
Level 18
God Stats
11W - 5L
1,624 SR
Queue Stats
22W - 12L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
zWayn
Baron Samedi
Level 117
God Stats
4W - 1L
1,614 SR
Queue Stats
191W - 170L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bantacr7
Janus
13
0 / 3 / 0
7,739
595
6,022
8,565
3,171
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Curtis711
Sun Wukong
9
0 / 5 / 1
7,142
549
2,655
11,740
6,632
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
GoldeenSusanoo
Ah Muzen Cab
12
1 / 6 / 0
8,024
617
7,733
12,679
5,177
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BnR KiLLer
Danzaburou
14
3 / 0 / 8
9,336
718
6,443
7,668
3,065
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
I Pehx I
Nemesis
14
4 / 1 / 8
9,520
732
7,133
8,098
4,677
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
zWayn
Baron Samedi
16
7 / 0 / 7
9,958
766
18,103
10,365
6,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
14
14
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
Bantacr7
Janus
0
3
0
0
W
Danzaburou
BnR KiLLer
Danzaburou
3
0
8
7
L
Sun Wukong
Curtis711
Sun Wukong
0
5
1
0.1
L
Ah Muzen Cab
GoldeenSusanoo
Ah Muzen Cab
1
6
0
0.17
W
Nemesis
I Pehx I
Nemesis
4
1
8
8
W
Baron Samedi
zWayn
Baron Samedi
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,410
Damage
31,679
32,984
Taken
26,131
14,980
Mitigated
14,171
3,739
Healing
12,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Bantacr7
Janus
6,022
76
0
669
8,565
3,171
0
4,072
4,493
29,785
0
W
Danzaburou
BnR KiLLer
Danzaburou
6,443
4,275
0
2,134
7,668
3,065
1,300
1,992
5,676
0
35,541
L
Sun Wukong
Curtis711
Sun Wukong
2,655
315
0
899
11,740
6,632
0
4,585
7,155
0
6,609
L
Ah Muzen Cab
GoldeenSusanoo
Ah Muzen Cab
7,733
1,772
0
2,171
12,679
5,177
0
9,643
3,036
0
27,174
W
Nemesis
I Pehx I
Nemesis
7,133
2,684
285
2,712
8,098
4,677
38
2,027
6,071
0
26,271
W
Baron Samedi
zWayn
Baron Samedi
18,103
1,234
1,488
5,887
10,365
6,429
238
2,585
7,780
47,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,905
Gold Earned
28,814
120
Minions Killed
175
3
Camps Cleared
9
581,862
Distance Traveled
712,891
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,739
595
67
5
2
169,666
5
W
Danzaburou
9,336
718
56
4
2
210,539
2
L
Sun Wukong
7,142
549
14
1
0
183,671
4
L
Ah Muzen Cab
8,024
617
39
3
1
228,525
1
W
Nemesis
9,520
732
50
4
5
267,405
3
W
Baron Samedi
9,958
766
69
5
2
234,947
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role