Player Matchup

Ymir
Ymir
Alegamer978
Ymir
Level 28
God Stats
69W - 29L
1,798 SR
Queue Stats
132W - 75L
1,614 Elo+
Party 2
Hades
Hades
DazBooth
Hades
Level 57
God Stats
1W - 2L
1,219 SR
Queue Stats
131W - 127L
1,493 Elo+
Party 1
Nemesis
Nemesis
PaulitaTikTok04
Nemesis
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 21L
1,762 Elo+
Party 2
Hercules
Hercules
Xedrat
Hercules
Level 23
God Stats
3W - 5L
1,185 SR
Queue Stats
90W - 85L
1,539 Elo+
Party 1
Hachiman
Hachiman
Ynferkan
Hachiman
Level 81
God Stats
6W - 9L
1,420 SR
Queue Stats
161W - 108L
1,633 Elo+
Party 2
Team Averages
Level 43
1,424 SR
1,608 Elo+

VS

Team Averages
Level 37
1,482 SR
1,318 Elo+
Poseidon
Poseidon
Clarinetty
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,197 Elo+
Party 3
Gilgamesh
Gilgamesh
Dìrkun
Gilgamesh
Level 36
God Stats
0W - 1L
1,284 SR
Queue Stats
1W - 3L
1,197 Elo+
Party 3
Nemesis
Nemesis
El1teZ
Nemesis
Level 44
God Stats
23W - 25L
1,468 SR
Queue Stats
53W - 61L
1,432 Elo+
Solo
Sobek
Sobek
KeGis
Sobek
Level 39
God Stats
3W - 1L
1,734 SR
Queue Stats
17W - 22L
1,380 Elo+
Solo
Skadi
Skadi
TupacOrTroll
Skadi
Level 41
God Stats
1W - 3L
1,425 SR
Queue Stats
22W - 39L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 7
7,997
500
6,708
11,776
10,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
DazBooth
Hades
15
8 / 1 / 2
9,417
589
14,189
15,743
9,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 0 / 5
10,384
649
11,742
12,631
5,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Xedrat
Hercules
14
7 / 3 / 3
9,405
588
9,349
13,924
14,560
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Ynferkan
Hachiman
15
2 / 1 / 1
8,963
560
6,865
10,507
4,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Clarinetty
Poseidon
11
2 / 7 / 1
6,842
428
8,993
11,503
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Dìrkun
Gilgamesh
12
2 / 7 / 2
7,720
483
6,239
14,596
9,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
El1teZ
Nemesis
11
1 / 6 / 1
6,870
429
7,276
15,405
6,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
KeGis
Sobek
9
0 / 0 / 4
6,912
432
5,526
16,278
18,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 0
7,879
492
7,184
8,802
3,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
23
Kills
6
6
Deaths
23
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
Poseidon
Clarinetty
Poseidon
2
7
1
0.36
W
Hades
DazBooth
Hades
8
1
2
9
L
Gilgamesh
Dìrkun
Gilgamesh
2
7
2
0.43
L
Nemesis
El1teZ
Nemesis
1
6
1
0.25
L
Sobek
KeGis
Sobek
0
0
4
2
W
6
0
5
8.5
L
1
3
0
0.33
W
Hercules
Xedrat
Hercules
7
3
3
2.83
W
Hachiman
Ynferkan
Hachiman
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,853
Damage
35,218
64,581
Taken
66,584
44,779
Mitigated
41,473
22,324
Healing
9,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,708
2,005
0
2,327
11,776
10,398
0
4,177
7,364
26,571
0
L
Poseidon
Clarinetty
Poseidon
8,993
1,986
0
1,428
11,503
4,362
0
5,271
6,232
37,353
0
W
Hades
DazBooth
Hades
14,189
602
685
9,521
15,743
9,650
588
4,844
10,445
69,591
0
L
Gilgamesh
Dìrkun
Gilgamesh
6,239
1,711
0
1,054
14,596
9,264
510
5,051
9,545
0
40,188
L
Nemesis
El1teZ
Nemesis
7,276
3,359
0
1,088
15,405
6,413
0
4,369
11,036
0
51,842
L
Sobek
KeGis
Sobek
5,526
1,189
47
5,159
16,278
18,165
0
5,721
10,557
20,212
0
W
11,742
8,314
0
1,328
12,631
5,816
0
1,799
10,716
0
124,930
L
7,184
2,348
0
722
8,802
3,269
61
485
8,317
0
69,705
W
Hercules
Xedrat
Hercules
9,349
3,237
0
2,996
13,924
14,560
1,996
1,834
12,028
0
45,860
W
Hachiman
Ynferkan
Hachiman
6,865
3,628
0
5,467
10,507
4,355
0
958
9,509
0
69,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,166
Gold Earned
36,223
532
Minions Killed
359
0
Camps Cleared
0
1,559,156
Distance Traveled
1,467,338
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,997
500
25
2
0
298,302
1
L
Poseidon
6,842
428
63
4
0
251,601
2
W
Hades
9,417
589
116
7
0
294,075
3
L
Gilgamesh
7,720
483
65
4
0
308,005
2
L
Nemesis
6,870
429
81
5
0
322,074
0
L
Sobek
6,912
432
23
1
0
327,041
2
W
Nemesis
10,384
649
188
12
0
396,153
3
L
Skadi
7,879
492
127
8
0
258,617
5
W
Hercules
9,405
588
77
5
0
270,833
1
W
Hachiman
8,963
560
126
8
0
299,793
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role