Player Matchup

Yu Huang
Yu Huang
Bormister
Yu Huang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,351 Elo+
Solo
Thanatos
Thanatos
CLiiiENT
Thanatos
Level 78
God Stats
15W - 12L
1,424 SR
Queue Stats
84W - 77L
1,418 Elo+
Solo
Cu Chulainn
Cu Chulainn
ChiefHarper
Cu Chulainn
Level 37
God Stats
2W - 3L
1,466 SR
Queue Stats
39W - 36L
1,379 Elo+
Party 1
Chernobog
Chernobog
Darkarrow123
Chernobog
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,479 Elo+
Solo
Ares
Ares
Qofe
Ares
Level 28
God Stats
3W - 2L
1,499 SR
Queue Stats
44W - 46L
1,341 Elo+
Party 1
Team Averages
Level 49
1,478 SR
1,394 Elo+

VS

Team Averages
Level 84
1,372 SR
1,365 Elo+
Izanami
Izanami
FeelPack
Izanami
Level 103
God Stats
132W - 108L
1,526 SR
Queue Stats
359W - 391L
1,306 Elo+
Solo
Mulan
Mulan
KremerAlmighty
Mulan
Level 147
God Stats
12W - 4L
1,537 SR
Queue Stats
76W - 62L
1,456 Elo+
Solo
Cthulhu
Cthulhu
TheRealMirza
Cthulhu
Level 65
God Stats
36W - 38L
1,459 SR
Queue Stats
521W - 554L
1,372 Elo+
Solo
Skadi
Skadi
Wifeeey
Skadi
Level 38
God Stats
1W - 5L
1,075 SR
Queue Stats
18W - 28L
1,298 Elo+
Solo
Kukulkan
Kukulkan
south_oil5
Kukulkan
Level 68
God Stats
1W - 1L
1,263 SR
Queue Stats
261W - 256L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bormister
Yu Huang
11
0 / 5 / 0
6,936
408
2,739
9,001
2,579
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
CLiiiENT
Thanatos
15
5 / 5 / 1
9,286
546
5,314
16,849
8,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
ChiefHarper
Cu Chulainn
12
3 / 7 / 1
8,080
475
7,671
16,881
11,256
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Darkarrow123
Chernobog
11
0 / 5 / 2
6,898
406
6,192
13,089
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
Qofe
Ares
11
0 / 3 / 2
7,140
420
5,466
14,418
14,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FeelPack
Izanami
18
11 / 1 / 1
11,861
698
12,347
9,419
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 2 / 12
9,478
558
7,910
16,433
8,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
TheRealMirza
Cthulhu
14
3 / 2 / 4
9,279
546
7,962
11,596
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Wifeeey
Skadi
14
4 / 1 / 6
8,606
506
5,384
5,257
1,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
south_oil5
Kukulkan
16
5 / 2 / 5
10,214
601
13,758
9,794
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
8
Kills
25
25
Deaths
8
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Bormister
Yu Huang
0
5
0
0
L
Thanatos
CLiiiENT
Thanatos
5
5
1
1.1
L
Cu Chulainn
ChiefHarper
Cu Chulainn
3
7
1
0.5
L
Chernobog
Darkarrow123
Chernobog
0
5
2
0.2
W
Izanami
FeelPack
Izanami
11
1
1
11.5
W
2
2
12
4
L
Ares
Qofe
Ares
0
3
2
0.33
W
Cthulhu
TheRealMirza
Cthulhu
3
2
4
2.5
W
Skadi
Wifeeey
Skadi
4
1
6
7
W
Kukulkan
south_oil5
Kukulkan
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,382
Damage
47,361
70,238
Taken
52,499
41,460
Mitigated
26,094
18,990
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Bormister
Yu Huang
2,739
425
0
675
9,001
2,579
0
1,085
7,916
44,019
0
L
Thanatos
CLiiiENT
Thanatos
5,314
961
0
13,062
16,849
8,313
0
2,571
14,278
0
72,357
L
Cu Chulainn
ChiefHarper
Cu Chulainn
7,671
2,043
0
337
16,881
11,256
0
7,330
9,551
0
40,491
L
Chernobog
Darkarrow123
Chernobog
6,192
3,326
1
3,461
13,089
5,145
1,362
5,489
7,600
0
50,872
W
Izanami
FeelPack
Izanami
12,347
8,006
0
4,144
9,419
4,334
456
1,931
7,488
0
97,832
W
7,910
2,030
0
5,816
16,433
8,335
72
2,377
14,056
0
62,708
L
Ares
Qofe
Ares
5,466
509
0
1,454
14,418
14,167
0
5,245
9,173
20,944
0
W
Cthulhu
TheRealMirza
Cthulhu
7,962
601
853
3,019
11,596
6,849
596
1,799
9,797
57,880
0
W
Skadi
Wifeeey
Skadi
5,384
2,455
0
0
5,257
1,840
814
1,111
4,146
0
39,345
W
Kukulkan
south_oil5
Kukulkan
13,758
1,905
0
723
9,794
4,736
288
1,960
7,834
74,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,340
Gold Earned
49,438
365
Minions Killed
524
0
Camps Cleared
0
1,418,223
Distance Traveled
1,550,746
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,936
408
67
4
0
258,438
0
L
Thanatos
9,286
546
123
7
0
316,393
1
L
Cu Chulainn
8,080
475
69
4
0
276,923
0
L
Chernobog
6,898
406
82
5
0
246,812
0
W
Izanami
11,861
698
166
10
0
301,608
3
W
Mulan
9,478
558
83
5
0
294,240
8
L
Ares
7,140
420
24
1
0
319,657
1
W
Cthulhu
9,279
546
89
5
0
318,652
0
W
Skadi
8,606
506
67
4
0
317,094
2
W
Kukulkan
10,214
601
119
7
0
319,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role