Player Matchup

Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
GrandpaGhost
Nox
Level 156
God Stats
3W - 1L
1,612 SR
Queue Stats
57W - 46L
1,590 Elo+
Solo
Freya
Freya
Orangepip
Freya
Level 147
God Stats
2W - 4L
1,169 SR
Queue Stats
374W - 358L
1,505 Elo+
Solo
Ullr
Ullr
VsNEclipse
Ullr
Level 108
God Stats
12W - 20L
1,440 SR
Queue Stats
215W - 223L
1,500 Elo+
Solo
Horus
Horus
Zerøichi
Horus
Level 107
God Stats
2W - 2L
1,632 SR
Queue Stats
119W - 135L
1,544 Elo+
Solo
Team Averages
Level 129
1,471 SR
1,528 Elo+

VS

Team Averages
Level 85
1,533 SR
1,557 Elo+
Vamana
Vamana
BlenderHand69
Vamana
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
387W - 376L
1,513 Elo+
Party 1
Apollo
Apollo
CharmyIsThick
Apollo
Level 41
God Stats
20W - 14L
1,620 SR
Queue Stats
104W - 96L
1,539 Elo+
Party 1
Anubis
Anubis
MIMIMIchan
Anubis
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
164W - 170L
1,544 Elo+
Solo
Nemesis
Nemesis
ilvexs
Nemesis
Level 128
God Stats
6W - 4L
1,480 SR
Queue Stats
411W - 399L
1,513 Elo+
Party 2
Ymir
Ymir
llvexs
Ymir
Level 7
God Stats
0W - 2L
1,563 SR
Queue Stats
6W - 3L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 0 / 2
5,771
577
3,407
5,293
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 0
6,188
619
5,867
5,507
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
Orangepip
Freya
11
1 / 0 / 4
6,157
616
2,564
4,281
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 0 / 1
5,753
575
3,221
4,006
1,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Zerøichi
Horus
8
4 / 2 / 3
5,518
552
3,845
5,971
2,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,239
524
2,464
10,691
3,981
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 3 / 0
4,742
474
1,468
4,423
825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
MIMIMIchan
Anubis
10
2 / 1 / 0
5,699
570
3,891
4,973
2,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ilvexs
Nemesis
5
0 / 0 / 0
4,189
419
943
3,354
854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
llvexs
Ymir
4
0 / 3 / 0
4,155
416
847
4,487
1,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
3
3
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
0
2
2
L
0
3
0
0
L
1
3
0
0.33
W
3
1
0
3
L
Anubis
MIMIMIchan
Anubis
2
1
0
2
W
Freya
Orangepip
Freya
1
0
4
3
W
1
0
1
1.5
W
Horus
Zerøichi
Horus
4
2
3
2.75
L
Nemesis
ilvexs
Nemesis
0
0
0
0
L
Ymir
llvexs
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,904
Damage
9,613
25,058
Taken
27,928
10,310
Mitigated
9,712
10,227
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,407
750
0
2,872
5,293
1,966
0
485
4,808
0
35,908
L
2,464
571
0
2,581
10,691
3,981
0
5,044
4,765
0
34,591
L
1,468
1,145
114
395
4,423
825
0
1,189
2,992
0
19,317
W
5,867
1,123
0
1,133
5,507
2,526
0
743
4,764
35,982
0
L
Anubis
MIMIMIchan
Anubis
3,891
482
0
2,912
4,973
2,270
0
0
4,942
37,393
0
W
Freya
Orangepip
Freya
2,564
645
0
2,969
4,281
1,502
304
332
3,949
38,977
0
W
3,221
588
0
750
4,006
1,345
898
1,483
2,523
0
41,719
W
Horus
Zerøichi
Horus
3,845
1,418
427
2,076
5,971
2,971
0
1,695
4,276
0
22,272
L
Nemesis
ilvexs
Nemesis
943
202
0
592
3,354
854
0
342
2,947
0
13,883
L
Ymir
llvexs
Ymir
847
274
0
726
4,487
1,782
0
1,099
3,091
9,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,387
Gold Earned
24,024
361
Minions Killed
245
0
Camps Cleared
0
954,048
Distance Traveled
911,579
15
Wards Purchased
191
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,771
577
81
8
0
223,763
3
L
Vamana
5,239
524
81
8
0
205,950
5
L
Apollo
4,742
474
44
4
0
158,202
1
W
Nox
6,188
619
80
8
0
183,008
4
L
Anubis
5,699
570
73
7
0
164,064
2
W
Freya
6,157
616
86
9
0
178,662
4
W
Ullr
5,753
575
78
8
0
171,972
2
W
Horus
5,518
552
36
4
0
196,643
2
L
Nemesis
4,189
419
33
3
0
189,547
60
L
Ymir
4,155
416
14
1
0
193,816
123

Distance Traveled

Minion Kills by Role

Gold Earned by Role