Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
ClashClowd
Khepri
Level 118
God Stats
1W - 0L
1,306 SR
Queue Stats
96W - 107L
1,428 Elo+
Party 2
Neith
Neith
lildross
Neith
Level 62
God Stats
1W - 3L
1,325 SR
Queue Stats
83W - 105L
1,375 Elo+
Party 3
Team Averages
Level 110
1,426 SR
1,461 Elo+

VS

Team Averages
Level 84
1,420 SR
1,399 Elo+
Thor
Thor
MGL Afterlife
Thor
Level 113
God Stats
1W - 4L
1,306 SR
Queue Stats
134W - 142L
1,418 Elo+
Party 1
Yemoja
Yemoja
OwnBag39399086
Yemoja
Level 67
God Stats
0W - 2L
1,275 SR
Queue Stats
28W - 38L
1,360 Elo+
Party 1
Hades
Hades
Silentblade627
Hades
Level 88
God Stats
1W - 3L
1,325 SR
Queue Stats
78W - 78L
1,511 Elo+
Solo
Danzaburou
Danzaburou
SkeptikOverlord
Danzaburou
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,302 Elo+
Party 1
Thoth
Thoth
SmugAmerican24
Thoth
Level 106
God Stats
1W - 1L
1,696 SR
Queue Stats
103W - 99L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
12 / 2 / 7
10,862
987
15,872
12,632
11,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
 
Yemoja
15
2 / 0 / 14
9,647
877
4,067
8,433
9,932
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atlas
 
Atlas
16
2 / 2 / 16
9,079
825
10,137
13,360
16,645
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
ClashClowd
Khepri
15
1 / 1 / 15
9,606
873
4,128
8,259
11,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
lildross
Neith
15
3 / 2 / 7
8,721
793
10,720
8,012
4,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 0
7,410
674
5,071
10,496
4,432
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 2
7,476
680
4,500
9,696
9,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 6 / 3
7,963
724
8,361
13,443
8,281
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
SkeptikOverlord
Danzaburou
14
0 / 3 / 3
7,682
698
6,297
9,511
4,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 3 / 1
7,958
723
7,959
7,696
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
13
20
Kills
4
7
Deaths
20
59
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
12
2
7
7.75
W
Yemoja
 
Yemoja
2
0
14
9
W
Atlas
 
Atlas
2
2
16
5
W
Khepri
ClashClowd
Khepri
1
1
15
8.5
L
2
5
0
0.4
L
0
3
2
0.33
L
1
6
3
0.42
L
Danzaburou
SkeptikOverlord
Danzaburou
0
3
3
0.5
L
1
3
1
0.5
W
Neith
lildross
Neith
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,924
Damage
32,188
50,696
Taken
50,842
53,907
Mitigated
29,391
21,091
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
15,872
1,591
1,055
4,376
12,632
11,725
3,134
5,224
7,408
0
41,192
W
Yemoja
 
Yemoja
4,067
451
5,902
2,799
8,433
9,932
1,489
3,359
5,074
5,592
0
W
Atlas
 
Atlas
10,137
3,547
644
1,765
13,360
16,645
534
3,429
9,931
18,077
0
W
Khepri
ClashClowd
Khepri
4,128
102
1,150
1,254
8,259
11,052
788
4,645
3,614
10,953
0
L
5,071
1,487
759
807
10,496
4,432
0
2,758
7,738
0
9,730
L
4,500
159
1,382
1,607
9,696
9,117
168
3,046
6,650
9,974
0
L
8,361
49
1,168
2,069
13,443
8,281
258
5,787
7,656
16,434
0
L
Danzaburou
SkeptikOverlord
Danzaburou
6,297
1,230
436
2,421
9,511
4,401
0
3,740
5,771
0
20,001
L
7,959
380
639
1,350
7,696
3,160
0
3,001
4,695
21,331
0
W
Neith
lildross
Neith
10,720
4,723
460
1,686
8,012
4,553
2,311
4,163
3,849
0
20,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,915
Gold Earned
38,489
118
Minions Killed
109
0
Camps Cleared
0
996,531
Distance Traveled
983,350
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,862
987
50
5
0
226,237
4
W
Yemoja
9,647
877
7
1
0
184,505
0
W
Atlas
9,079
825
26
2
0
196,369
1
W
Khepri
9,606
873
12
1
0
191,015
3
L
Thor
7,410
674
14
1
0
193,789
1
L
Yemoja
7,476
680
4
0
0
203,353
0
L
Hades
7,963
724
22
2
0
179,583
0
L
Danzaburou
7,682
698
28
3
0
207,282
0
L
Thoth
7,958
723
41
4
0
199,343
0
W
Neith
8,721
793
23
2
0
198,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role