Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
LOGAN7314
Neith
Level 21
God Stats
26W - 7L
1,725 SR
Queue Stats
26W - 8L
1,684 Elo+
Party 1
Jormungandr
Jormungandr
yoerk00
Jormungandr
Level 108
God Stats
2W - 1L
1,753 SR
Queue Stats
284W - 76L
1,751 Elo+
Party 1
Team Averages
Level 92
1,659 SR
1,645 Elo+

VS

Team Averages
Level 89
1,498 SR
1,367 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
KINGOFCRAZY0919
Ah Puch
Level 49
God Stats
12W - 16L
1,495 SR
Queue Stats
22W - 35L
1,294 Elo+
Solo
Bacchus
Bacchus
Riuko143
Bacchus
Level 59
God Stats
3W - 3L
1,500 SR
Queue Stats
195W - 243L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
4 / 0 / 5
9,214
768
13,195
7,268
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
LOGAN7314
Neith
14
1 / 0 / 6
8,810
734
7,686
5,100
2,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
yoerk00
Jormungandr
13
5 / 2 / 4
9,688
807
6,444
11,400
11,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 1 / 2
7,370
614
4,486
7,435
3,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 3 / 0
7,772
648
6,123
8,272
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Riuko143
Bacchus
10
0 / 6 / 1
6,974
581
3,264
15,682
11,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
1
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
0
5
6.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
2
1
L
1
3
0
0.33
W
Neith
LOGAN7314
Neith
1
0
6
4
L
Bacchus
Riuko143
Bacchus
0
6
1
0.08
W
Jormungandr
yoerk00
Jormungandr
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,325
Damage
13,873
23,768
Taken
31,389
16,763
Mitigated
18,297
3,517
Healing
6,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
13,195
5,899
0
50
7,268
3,449
297
4,539
2,489
35,782
0
L
Ah Muzen Cab
 
Ah Muzen Cab
4,486
1,024
0
1,267
7,435
3,274
0
4,675
2,760
0
17,375
L
6,123
254
171
941
8,272
3,324
0
5,375
2,897
30,550
0
W
Neith
LOGAN7314
Neith
7,686
2,933
357
1,884
5,100
2,167
1,998
1,237
3,861
0
45,169
L
Bacchus
Riuko143
Bacchus
3,264
339
414
3,404
15,682
11,699
0
9,983
5,699
14,770
0
W
Jormungandr
yoerk00
Jormungandr
6,444
1,380
133
1,093
11,400
11,147
234
3,466
7,810
16,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,712
Gold Earned
22,116
159
Minions Killed
98
10
Camps Cleared
1
689,904
Distance Traveled
542,818
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,214
768
60
5
6
233,184
2
L
Ah Muzen Cab
7,370
614
26
2
1
156,296
0
L
Ah Puch
7,772
648
52
4
0
176,055
7
W
Neith
8,810
734
80
7
4
220,693
3
L
Bacchus
6,974
581
20
2
0
210,467
3
W
Jormungandr
9,688
807
19
2
0
236,027
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role