Player Matchup

Lancelot
Lancelot
Blunt Bishop
Lancelot
Level 17
God Stats
0W - 1L
1,300 SR
Queue Stats
4W - 4L
1,297 Elo+
Party 3
Khepri
Khepri
Ur My Quota
Khepri
Level 151
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 70L
1,587 Elo+
Party 3
Set
Set
YWBJoey
Set
Level 27
God Stats
0W - 2L
1,237 SR
Queue Stats
85W - 91L
1,402 Elo+
Party 2
Awilix
Awilix
planBlyss
Awilix
Level 60
God Stats
3W - 5L
1,156 SR
Queue Stats
84W - 88L
1,417 Elo+
Party 2
Achilles
Achilles
unaskedquestions
Achilles
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
199W - 256L
1,400 Elo+
Solo
Team Averages
Level 57
1,339 SR
1,421 Elo+

VS

Team Averages
Level 75
1,534 SR
1,457 Elo+
Nike
Nike
ITz GR33N24
Nike
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,433 Elo+
Solo
Izanami
Izanami
TriflnBandit
Izanami
Level 27
God Stats
9W - 5L
1,500 SR
Queue Stats
401W - 439L
1,365 Elo+
Party 1
Cliodhna
Cliodhna
VapourSnuff
Cliodhna
Level 98
God Stats
2W - 1L
1,485 SR
Queue Stats
50W - 68L
1,412 Elo+
Solo
Hou Yi
Hou Yi
ZoSo1893
Hou Yi
Level 124
God Stats
2W - 0L
1,530 SR
Queue Stats
41W - 28L
1,647 Elo+
Solo
Tiamat
Tiamat
enragedsquid15
Tiamat
Level 98
God Stats
7W - 6L
1,655 SR
Queue Stats
317W - 351L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Blunt Bishop
Lancelot
20
7 / 5 / 11
13,042
686
29,851
27,312
29,433
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
20
2 / 4 / 16
13,091
689
14,937
32,629
41,247
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Set
19
4 / 8 / 9
12,587
662
16,998
24,425
17,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
planBlyss
Awilix
18
1 / 8 / 12
11,616
611
15,303
26,913
15,728
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

20
9 / 4 / 8
13,952
734
30,811
39,976
56,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 15
13,232
696
17,812
34,430
37,948
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
TriflnBandit
Izanami
20
6 / 4 / 14
14,105
742
28,214
18,620
9,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
VapourSnuff
Cliodhna
20
5 / 5 / 15
13,148
692
25,169
28,324
15,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
ZoSo1893
Hou Yi
20
10 / 4 / 15
14,151
745
32,643
20,928
12,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
4 / 5 / 17
12,901
679
24,884
23,772
16,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
105
23
Kills
29
29
Deaths
23
56
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Blunt Bishop
Lancelot
7
5
11
2.5
W
4
5
15
2.3
W
Izanami
TriflnBandit
Izanami
6
4
14
3.25
L
Khepri
2
4
16
2.5
W
Cliodhna
VapourSnuff
Cliodhna
5
5
15
2.5
L
Set
4
8
9
1.06
W
Hou Yi
ZoSo1893
Hou Yi
10
4
15
4.38
W
4
5
17
2.5
L
Awilix
planBlyss
Awilix
1
8
12
0.88
L
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,900
Damage
128,722
151,255
Taken
126,074
160,312
Mitigated
92,205
46,693
Healing
45,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Blunt Bishop
Lancelot
29,851
6,762
5,772
3,950
27,312
29,433
280
5,830
21,482
0
43,852
W
17,812
2,279
5,270
10,862
34,430
37,948
0
4,827
28,981
876
25,655
W
Izanami
TriflnBandit
Izanami
28,214
16,298
416
2,399
18,620
9,757
2,421
2,753
15,566
0
61,216
L
Khepri
14,937
796
3,287
4,765
32,629
41,247
0
3,280
29,349
24,093
0
W
Cliodhna
VapourSnuff
Cliodhna
25,169
3,587
894
7,546
28,324
15,316
1,036
2,876
25,086
0
49,191
L
Set
16,998
6,732
1,549
3,604
24,425
17,193
1,000
5,127
19,298
0
30,953
W
Hou Yi
ZoSo1893
Hou Yi
32,643
16,112
2,120
5,160
20,928
12,192
3,695
2,101
18,527
0
55,810
W
24,884
2,088
3,366
7,191
23,772
16,992
973
2,380
21,140
40,272
0
L
Awilix
planBlyss
Awilix
15,303
4,478
1,559
2,795
26,913
15,728
0
5,720
21,193
0
37,111
L
30,811
7,063
1,786
17,626
39,976
56,711
638
5,699
34,277
0
59,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,288
Gold Earned
67,537
182
Minions Killed
219
0
Camps Cleared
0
1,747,007
Distance Traveled
1,747,293
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,042
686
22
1
0
391,792
0
W
Nike
13,232
696
16
1
0
388,481
1
W
Izanami
14,105
742
71
4
0
330,423
0
L
Khepri
13,091
689
21
1
0
370,962
2
W
Cliodhna
13,148
692
54
3
0
364,294
0
L
Set
12,587
662
41
2
0
334,673
0
W
Hou Yi
14,151
745
48
3
0
319,124
0
W
Tiamat
12,901
679
30
2
0
344,971
1
L
Awilix
11,616
611
44
2
0
281,919
4
L
Achilles
13,952
734
54
3
0
367,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role