Player Matchup

Odin
Odin
LilxFruit2245
Odin
Level 12
God Stats
0W - 2L
1,082 SR
Queue Stats
0W - 10L
880 Elo+
Party 2
Cu Chulainn
Cu Chulainn
NoDrama_420
Cu Chulainn
Level 46
God Stats
17W - 24L
1,261 SR
Queue Stats
237W - 274L
1,217 Elo+
Party 2
Janus
Janus
Shekillua
Janus
Level 23
God Stats
2W - 15L
1,200 SR
Queue Stats
7W - 27L
1,057 Elo+
Party 2
Bakasura
Bakasura
koffinkid666
Bakasura
Level 42
God Stats
8W - 13L
1,320 SR
Queue Stats
261W - 304L
1,139 Elo+
Party 2
Artemis
Artemis
luvspade
Artemis
Level 20
God Stats
6W - 17L
1,036 SR
Queue Stats
12W - 52L
935 Elo+
Party 2
Team Averages
Level 29
1,180 SR
1,046 Elo+

VS

Team Averages
Level 69
1,491 SR
1,387 Elo+
Nu Wa
Nu Wa
Auzzie-Ace
Nu Wa
Level 79
God Stats
10W - 16L
1,432 SR
Queue Stats
40W - 49L
1,302 Elo+
Party 1
Jormungandr
Jormungandr
BonniiAnn
Jormungandr
Level 44
God Stats
4W - 6L
1,500 SR
Queue Stats
16W - 23L
1,317 Elo+
Party 1
Neith
Neith
Jinxx1738
Neith
Level 66
God Stats
9W - 7L
1,606 SR
Queue Stats
78W - 71L
1,541 Elo+
Solo
Mulan
Mulan
LightxFox
Mulan
Level 142
God Stats
17W - 12L
1,819 SR
Queue Stats
737W - 752L
1,449 Elo+
Solo
Lancelot
Lancelot
UsePepe
Lancelot
Level 13
God Stats
11W - 4L
1,099 SR
Queue Stats
50W - 81L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 0
11,222
387
6,359
30,917
16,298
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
NoDrama_420
Cu Chulainn
18
3 / 6 / 5
12,027
415
21,200
34,560
36,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
Shekillua
Janus
17
2 / 9 / 2
10,936
377
8,180
24,596
8,937
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
koffinkid666
Bakasura
19
6 / 6 / 2
12,396
427
14,862
32,606
15,769
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
luvspade
Artemis
18
2 / 8 / 2
11,085
382
9,117
19,177
7,252
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
11 / 2 / 13
17,257
595
41,168
17,812
8,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
BonniiAnn
Jormungandr
19
4 / 6 / 10
13,498
465
7,154
25,585
34,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Jinxx1738
Neith
20
8 / 2 / 14
15,334
529
20,705
18,844
11,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
LightxFox
Mulan
20
12 / 1 / 13
18,776
647
34,454
41,425
59,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
UsePepe
Lancelot
20
3 / 4 / 4
14,519
501
10,845
21,888
12,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
92
14
Kills
38
38
Deaths
15
11
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
11
2
13
8.75
W
Jormungandr
BonniiAnn
Jormungandr
4
6
10
1.5
W
Neith
Jinxx1738
Neith
8
2
14
7.5
W
Mulan
LightxFox
Mulan
12
1
13
18.5
L
1
9
0
0.11
L
Cu Chulainn
NoDrama_420
Cu Chulainn
3
6
5
0.92
L
Janus
Shekillua
Janus
2
9
2
0.33
W
Lancelot
UsePepe
Lancelot
3
4
4
1.25
L
Bakasura
koffinkid666
Bakasura
6
6
2
1.17
L
Artemis
luvspade
Artemis
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,718
Damage
114,326
141,856
Taken
125,554
84,328
Mitigated
127,219
24,499
Healing
50,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
41,168
10,737
207
8,261
17,812
8,810
2,583
2,209
14,987
174,046
0
W
Jormungandr
BonniiAnn
Jormungandr
7,154
2,169
0
917
25,585
34,572
1,370
184
24,724
65,842
0
W
Neith
Jinxx1738
Neith
20,705
8,291
590
10,300
18,844
11,860
5,826
1,286
17,418
0
130,592
W
Mulan
LightxFox
Mulan
34,454
6,571
0
27,456
41,425
59,114
2,901
3,038
37,639
0
203,345
L
6,359
1,488
0
2,365
30,917
16,298
0
6,667
23,980
0
72,583
L
Cu Chulainn
NoDrama_420
Cu Chulainn
21,200
5,814
0
4,904
34,560
36,072
548
12,052
22,215
0
111,208
L
Janus
Shekillua
Janus
8,180
860
0
5,192
24,596
8,937
176
11,730
12,286
65,260
0
W
Lancelot
UsePepe
Lancelot
10,845
3,404
0
2,722
21,888
12,863
1,592
4,439
16,939
0
131,928
L
Bakasura
koffinkid666
Bakasura
14,862
10,166
0
10,291
32,606
15,769
0
9,564
22,720
0
75,427
L
Artemis
luvspade
Artemis
9,117
4,645
9
1,738
19,177
7,252
1,444
6,560
12,333
0
52,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,666
Gold Earned
79,384
558
Minions Killed
917
0
Camps Cleared
0
2,448,082
Distance Traveled
2,601,258
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
17,257
595
230
8
0
524,240
10
W
Jormungandr
13,498
465
73
3
0
447,351
3
W
Neith
15,334
529
149
5
0
496,897
1
W
Mulan
18,776
647
298
10
0
535,208
1
L
Odin
11,222
387
103
4
0
465,017
1
L
Cu Chulainn
12,027
415
131
5
0
572,165
1
L
Janus
10,936
377
99
3
0
439,202
0
W
Lancelot
14,519
501
167
6
0
597,562
2
L
Bakasura
12,396
427
132
5
0
543,792
0
L
Artemis
11,085
382
93
3
0
427,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role