Player Matchup

Neith
Neith
AmNexio
Neith
Level 63
God Stats
5W - 5L
1,551 SR
Queue Stats
164W - 162L
1,480 Elo+
Solo
Ymir
Ymir
DjaZimiR
Ymir
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,249 Elo+
Solo
Janus
Janus
iFunkyNL
Janus
Level 50
God Stats
2W - 4L
1,397 SR
Queue Stats
101W - 125L
1,378 Elo+
Solo
Chronos
Chronos
joelcm2603
Chronos
Level 84
God Stats
1W - 3L
1,338 SR
Queue Stats
154W - 161L
1,475 Elo+
Solo
Cliodhna
Cliodhna
seibartoot
Cliodhna
Level 59
God Stats
4W - 3L
1,226 SR
Queue Stats
91W - 102L
1,394 Elo+
Solo
Team Averages
Level 66
1,402 SR
1,395 Elo+

VS

Team Averages
Level 132
1,424 SR
1,416 Elo+
Artemis
Artemis
BackdoorrSanta
Artemis
Level 149
God Stats
5W - 3L
1,416 SR
Queue Stats
95W - 103L
1,499 Elo+
Party 1
Loki
Loki
Demostin
Loki
Level 155
God Stats
7W - 9L
1,460 SR
Queue Stats
309W - 311L
1,498 Elo+
Solo
Bacchus
Bacchus
XxNORwayFILxX
Bacchus
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 10L
1,209 Elo+
Solo
Nu Wa
Nu Wa
cebal
Nu Wa
Level 147
God Stats
11W - 5L
1,409 SR
Queue Stats
119W - 137L
1,387 Elo+
Solo
Ravana
Ravana
westmario
Ravana
Level 122
God Stats
6W - 13L
1,333 SR
Queue Stats
161W - 179L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AmNexio
Neith
12
1 / 3 / 4
7,951
442
10,860
10,684
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
12
1 / 3 / 5
8,293
461
4,566
13,361
13,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
iFunkyNL
Janus
15
0 / 2 / 2
9,018
501
2,564
8,798
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
joelcm2603
Chronos
16
4 / 3 / 0
10,107
562
12,456
19,524
8,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
seibartoot
Cliodhna
14
3 / 4 / 2
8,515
473
8,080
17,903
7,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
7,664
426
7,452
11,219
5,090
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
18
6 / 2 / 3
10,805
600
16,686
15,800
7,440
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
13
3 / 3 / 4
9,080
504
6,080
14,940
17,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
cebal
Nu Wa
16
3 / 0 / 4
9,812
545
10,420
7,852
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
westmario
Ravana
17
3 / 0 / 9
9,875
549
12,011
6,440
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
9
Kills
15
15
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
AmNexio
Neith
1
3
4
1
W
0
4
4
0.5
W
Loki
6
2
3
3.75
L
Ymir
1
3
5
1.17
W
Bacchus
3
3
4
1.67
W
Nu Wa
cebal
Nu Wa
3
0
4
5
L
Janus
iFunkyNL
Janus
0
2
2
0.5
L
Chronos
joelcm2603
Chronos
4
3
0
1.33
L
Cliodhna
seibartoot
Cliodhna
3
4
2
1
W
Ravana
westmario
Ravana
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,526
Damage
52,649
70,270
Taken
56,251
37,486
Mitigated
37,088
22,243
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AmNexio
Neith
10,860
5,175
0
3,640
10,684
4,939
0
3,683
7,001
0
62,639
W
7,452
2,223
0
2,395
11,219
5,090
1,064
2,053
9,166
0
47,974
W
Loki
16,686
4,992
0
6,412
15,800
7,440
1,262
8,941
6,819
0
88,886
L
Ymir
4,566
604
128
2,492
13,361
13,088
160
4,267
9,094
26,701
0
W
Bacchus
6,080
847
0
3,447
14,940
17,900
0
3,273
11,638
27,902
0
W
Nu Wa
cebal
Nu Wa
10,420
1,727
0
500
7,852
3,097
1,269
1,905
5,839
83,864
0
L
Janus
iFunkyNL
Janus
2,564
241
0
1,310
8,798
3,285
649
4,835
3,963
74,642
0
L
Chronos
joelcm2603
Chronos
12,456
4,991
0
5,871
19,524
8,516
0
1,016
18,508
86,305
0
L
Cliodhna
seibartoot
Cliodhna
8,080
1,643
0
8,802
17,903
7,658
0
2,699
15,204
0
63,663
W
Ravana
westmario
Ravana
12,011
2,835
0
3,438
6,440
3,561
428
3,197
3,203
0
90,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,884
Gold Earned
47,236
563
Minions Killed
518
0
Camps Cleared
0
1,654,286
Distance Traveled
1,739,413
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,951
442
108
6
0
304,640
1
W
Artemis
7,664
426
80
4
0
312,550
13
W
Loki
10,805
600
141
8
0
383,721
0
L
Ymir
8,293
461
31
2
0
339,834
9
W
Bacchus
9,080
504
23
1
0
326,707
6
W
Nu Wa
9,812
545
131
7
0
311,882
6
L
Janus
9,018
501
156
9
0
329,504
3
L
Chronos
10,107
562
160
9
0
282,791
5
L
Cliodhna
8,515
473
108
6
0
397,517
5
W
Ravana
9,875
549
143
8
0
404,553
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role