Player Matchup

Arachne
Arachne
Big_Man_LBJ
Arachne
Level 65
God Stats
77W - 82L
1,440 SR
Queue Stats
163W - 199L
1,327 Elo+
Party 1
Kukulkan
Kukulkan
Plaidboatshoes
Kukulkan
Level 83
God Stats
43W - 39L
1,295 SR
Queue Stats
73W - 84L
1,258 Elo+
Party 2
Athena
Athena
TenronOtrin
Athena
Level 88
God Stats
8W - 7L
1,412 SR
Queue Stats
98W - 104L
1,354 Elo+
Party 2
Sun Wukong
Sun Wukong
Uncle__Nino
Sun Wukong
Level 133
God Stats
46W - 44L
1,440 SR
Queue Stats
427W - 478L
1,345 Elo+
Solo
Rama
Rama
YNW_JORDAN2
Rama
Level 104
God Stats
22W - 17L
1,462 SR
Queue Stats
164W - 199L
1,321 Elo+
Party 1
Team Averages
Level 95
1,410 SR
1,321 Elo+

VS

Team Averages
Level 85
1,509 SR
1,344 Elo+
Hades
Hades
KoNsOleLeGenD 2
Hades
Level 96
God Stats
13W - 13L
1,611 SR
Queue Stats
30W - 35L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Maury Austin
Cthulhu
Level 67
God Stats
13W - 18L
1,364 SR
Queue Stats
560W - 658L
1,341 Elo+
Solo
Yemoja
Yemoja
SunsOutGunsOut5
Yemoja
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,326 Elo+
Solo
Chernobog
Chernobog
Zero6066
Chernobog
Level 60
God Stats
6W - 6L
1,480 SR
Queue Stats
134W - 165L
1,241 Elo+
Solo
Gilgamesh
Gilgamesh
ttvKrazyClown567
Gilgamesh
Level 109
God Stats
5W - 5L
1,588 SR
Queue Stats
269W - 257L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Big_Man_LBJ
Arachne
20
10 / 4 / 5
17,975
580
30,067
34,087
17,006
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
17
0 / 4 / 2
13,128
423
6,278
16,817
9,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
20
2 / 2 / 13
15,631
504
9,468
35,369
55,390
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Uncle__Nino
Sun Wukong
20
2 / 3 / 12
16,594
535
17,701
35,602
39,960
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
9 / 2 / 6
17,086
551
23,473
29,267
16,427
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 5
13,953
450
34,586
35,313
28,786
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Maury Austin
Cthulhu
20
4 / 7 / 5
14,829
478
26,798
36,564
24,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
1 / 4 / 3
13,495
435
10,350
23,985
42,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
Zero6066
Chernobog
14
1 / 3 / 2
10,778
348
8,916
13,045
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
14
3 / 2 / 1
11,356
366
9,243
14,295
10,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
23
Kills
15
15
Deaths
23
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
Big_Man_LBJ
Arachne
10
4
5
3.13
L
6
7
5
1.21
L
Cthulhu
Maury Austin
Cthulhu
4
7
5
0.93
W
Kukulkan
0
4
2
0.25
L
1
4
3
0.63
W
Athena
2
2
13
4.25
W
Sun Wukong
Uncle__Nino
Sun Wukong
2
3
12
2.67
W
9
2
6
6
L
Chernobog
Zero6066
Chernobog
1
3
2
0.67
L
Gilgamesh
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,987
Damage
89,893
151,142
Taken
123,202
137,983
Mitigated
111,867
51,298
Healing
38,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Big_Man_LBJ
Arachne
30,067
20,672
0
13,094
34,087
17,006
3,770
15,934
16,233
0
183,264
L
34,586
2,331
1,573
14,586
35,313
28,786
288
6,942
28,371
114,263
0
L
Cthulhu
Maury Austin
Cthulhu
26,798
3,605
873
8,417
36,564
24,547
0
3,078
33,486
122,003
0
W
Kukulkan
6,278
284
0
6,061
16,817
9,200
58
6,785
10,032
79,499
0
L
10,350
1,736
2,195
2,079
23,985
42,517
0
1,939
22,046
71,194
0
W
Athena
9,468
2,554
0
4,676
35,369
55,390
1,614
20,300
14,831
47,595
0
W
Sun Wukong
Uncle__Nino
Sun Wukong
17,701
4,747
0
12,346
35,602
39,960
2,020
15,262
20,340
0
153,024
W
23,473
18,487
0
15,121
29,267
16,427
8,643
16,924
12,343
0
181,630
L
Chernobog
Zero6066
Chernobog
8,916
5,352
1
2,996
13,045
5,456
98
3,605
9,440
0
59,288
L
Gilgamesh
9,243
4,299
0
6,127
14,295
10,561
250
1,231
13,064
0
71,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,414
Gold Earned
64,411
717
Minions Killed
638
0
Camps Cleared
0
2,872,236
Distance Traveled
2,252,173
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,975
580
175
6
0
655,586
5
L
Hades
13,953
450
161
5
0
499,306
3
L
Cthulhu
14,829
478
172
6
0
528,814
2
W
Kukulkan
13,128
423
100
3
0
534,265
12
L
Yemoja
13,495
435
82
3
0
508,869
5
W
Athena
15,631
504
45
1
0
646,880
3
W
Sun Wukong
16,594
535
187
6
0
550,323
4
W
Rama
17,086
551
210
7
0
485,182
3
L
Chernobog
10,778
348
106
3
0
293,789
4
L
Gilgamesh
11,356
366
117
4
0
421,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role